Dragon Age (Reclaimers War)

Game Master Aiunder

Picking up the pieces after the Blight


The year is 8.32, less than a year since the battle of Denerim where the heroic Grey Wardens slew the archdemon and ended the blight. Packs of dark spawn still ravage parts of southern Ferelden and the unscrupulous prey on the survivors trying to rebuild.

The Arling of West Hill, south west of Redcliffe a nestled in the rough lands between the Korkari wilds and the Frostback mountains, finds itself in upheaval after the desolation of the blight and the death of Arl Gallagher Wulff during the battle of Denerim. Haunted by remnants of the shadow spawn armies and daring raids by the Avvar and Chasind barbarians leaves the Arling desperate for leadership. The Arl's only heir, born from his Orlesian bride, returns from his family in Orlais to take up the mantle of responsibility...

Character Creation Rules:

10 Ability points all stats start at 0
May buy up to 3 in any Ability
May increase one Ability to 4 buy spending 2 Ability points
Roll Background bonus normally (in discussion thread)
Starting Hit Points are Maxed

Dragon age character template (just remove spaces in boxes

Name:
Background:
Age:
Gender:
Height:
Weight:
Description:

Class:

[b ]COMMUNICATION ( )[/b]
[ooc ]FOCUS ( )[/ooc]
[b ]CONSTITUTION ( )[/b]
[ooc ]FOCUS ( )[/ooc]
[b ]CUNNING ( )[/b]
[ooc ]FOCUS ( )[/ooc]
[b ]DEXTERITY ( )[/b]
[ooc ]FOCUS ( )[/ooc]
[b ]MAGIC ( )[/b]
[ooc ]FOCUS ( )[/ooc]
[b ]PERCEPTION ( )[/b]
[ooc ]FOCUS ( )[/ooc]
[b ]STRENGTH[/b]
[ooc ]FOCUS ( )[/ooc]
[b ]WILLPOWER ( )[/b]
[ooc ]FOCUS ( )[/ooc]

[b ]SPEED ( )[/b][ooc ](per Race on pg.41)[/ooc]
[b ]DEFENCE ( )[/b][ooc ](10+Dexterity+Shield Bonus)[/ooc]
[b ]HEALTH ( / )[/b]
[b ]Movement:[/b]

[b ]ARMOUR[/b]
[b ]Armour Type:[/b]
[b ]Armour Rating:[/b]
[b ]Armour Penalty:[/b]
[b ]Special:[/b]

[ spoiler=MELEE WEAPONS]

[b ]Name:[/b]
[b ]Type:[/b]
[b ]Attack Roll:[/b]
[b ]Damage:[/b]
[b ]Special:[/b]
[/spoiler]

[ spoiler=RANGED WEAPONS]
[b ]Name:[/b]
[b ]Type:[/b]
[b ]Attack Roll:[/b]
[b ]Damage:[/b]
[b ]Short Range:[/b]
[b ]Long Range:[/b]
[b ]Reload Time:[/b]
[b ]Special:[/b]
[/spoiler]

[ spoiler=CLASS ABILITIES]
Primary Abilities:
Secondary Abilities:
Weapon Groups:

[/spoiler]

[ spoiler=TALENTS]
[b ]Name[/b]
[b ]< >Novice:[/b]
[b ]< >Journeyman:[/b]
[b ]< >Master:[/b]
[/spoiler]

[ spoiler=SPELLS]
[b ]Name:[/b]
[b ]School:[/b]
[b ]Type:[/b]
[b ]ManaCost:[/b]
[b ]Casting Time:[/b]
[b ]TN:[/b]
[b ]Target:[/b]
[b ]Description:[/b]
[/spoiler]

LANGUAGES

[ spoiler=EQUIPMENT]

[/spoiler]

[ spoiler=CONCEPT/GOALS/TIES]

[/spoiler]

Dragon age character Example

Name: Billy the Bouncer
Background: Dwarven Duster {+1 Dexterity, Communciation (Deception), Dexterity (Legerdemain)}
Age: 53
Gender: Male
Height: 4'9"
Weight: 270 lbs
Description: A physical example of Dwarves, Billy's body is covered in corded muscle stretched tight over his bones with dry leather skin stretched over those muscles. His scraggly beard and hair are thin and short from years of brawling.

Class: Warrior 1

COMMUNICATION (2)
FOCUS (Deception )
CONSTITUTION (2)
FOCUS ( )
CUNNING (1)
FOCUS ( )
DEXTERITY (2)
FOCUS (legerdemain )
MAGIC (0)
FOCUS ( )
PERCEPTION (1)
FOCUS ( )
STRENGTH (3)
FOCUS ( )
WILLPOWER (0)
FOCUS ( )

SPEED (9)(per Race on pg.41)
DEFENCE (14)(10+Dexterity+Shield Bonus)
HEALTH (35/35)
Movement:

ARMOUR
Armour Type:Heavy Leather
Armour Rating:
Armour Penalty:-1
Special:

MELEE WEAPONS:

[b ]Name:[/b]
[b ]Type:[/b]
[b ]Attack Roll:[/b]
[b ]Damage:[/b]
[b ]Special:[/b]

RANGED WEAPONS:

[b ]Name:[/b] Crossbow
[b ]Type:[/b] Bows
[b ]Attack Roll:[/b]
[b ]Damage:[/b]
[b ]Short Range:[/b]
[b ]Long Range:[/b]
[b ]Reload Time:[/b]
[b ]Special:[/b]

CLASS ABILITIES:

Primary Abilities: Constitution, Dexterity & Strength
Secondary Abilities: Communication, Cunning, Magic, Perception, Willpower
Weapon Groups: Axes, Brawling, Bludgeons, Bows

TALENTS:

Name: Armour Training
<X>Novice: no Dex penalty for Leather and Mail armour
< >Journeyman:
< >Master:

Name: Weapon & Shield Style
<X>Novice: gain full defence bonus from all types of shields
< >Journeyman:
< >Master:

Name: Archery Style
<X>Novice: Aim bonus is +2 rather than +1
< >Journeyman:
< >Master:

SPELLS:

[b ]Name:[/b]
[b ]School:[/b]
[b ]Type:[/b]
[b ]ManaCost:[/b]
[b ]Casting Time:[/b]
[b ]TN:[/b]
[b ]Target:[/b]
[b ]Description:[/b]

LANGUAGES
Dwarven & Trade Tongue

EQUIPMENT:

Heavy Leather
Medium Shield
Backpack
Travelling Clothes
Crossbow and twenty bolts
Battle Axe
Mace

CONCEPT/GOALS/TIES: