
DM_Waife_the_BiPolar |

Lost my MOFO post! FARK!
Ascaria bullrushes Ethaniel and yells as she runs toward him.
"Heal them NOW! Look at them, they can't wait. Heal them or we die."
Her passionate cry on her forceful approach allows Ethaniel to relax enough to not resist her intent and her push is enough to get Ethaniel in range of the others.
Ethaniel, you are force 5ft toward Marcus and Tam. You are now in range. Let your channel rip. Ascaria is now at the end of the initiative order.

DM_Waife_the_BiPolar |

Round 3 Commences
Iscarel, you round the corner and are startled so as there is a young gang member, peering around the corner. You can see sheer horror on his face as he watches the fight. However, he obviously startled you as you rounded the corner and sent your arrow awry. However, you are both now aware of each other and it's his turn to act.
He fearfully pulls a dart from his padded ragged jerkin slits and throws it.
Ranged Dart (over 50ft ie. -4 to attack)
1d20 + 3 - 4 ⇒ (4) + 3 - 4 = 3
This boy is obviously not well trained in his weaponry. His poor choice of weapon and his distance from you almost assured a miss. Having dug around to retrieve the dart as a novice would, he now stands scared awaiting your retribution.

DM_Waife_the_BiPolar |

The boss Badeye reveals himself. He steps out into the open from around the corner but allows his allies to make a front line for him to stand behind. Tippy is about to get flanked as more gang members are revealed as they move from around the corner and tactically position themselves.
Badeye laughs in his very deep manner as he watches the melee.
"Get in there Rasper. Earn your keep."
Pauper's Hand Shortsword vs Marcus AC16
still -2AC due to Charge tiil you act.
Attack 1d20 + 5 ⇒ (16) + 5 = 21 Damage 1d6 + 2 ⇒ (5) + 2 = 7
Pauper's Hand Shortsword vs Tam AC16
still -2AC due to Charge tiil you act.
Attack 1d20 + 5 ⇒ (11) + 5 = 16 Damage 1d6 + 2 ⇒ (1) + 2 = 3
Rasper MH vs Tippy AC19 1d20 + 4 ⇒ (11) + 4 = 15 Damage 1d6 + 2 ⇒ (3) + 2 = 5

DM_Waife_the_BiPolar |

This is not looking good. Andrezi now appears motionless on the ground as the grapplers drop him in a puff of dust.
Badeye laughs in your faces but is out of reach as his minions effectively engage you. Ascaria and Ethaniel are desperately supporting you but favor is hard earned at this time.

Marcus Whiteshae |

Seeing Tam struggling and needing to thin the number's of their enemies Marcus attempts to fight on 2 fronts. He 5 ft steps to the left in order to flank with Tippy. Then he stabs at the flanked enemy with his Scimitar
TWF Scimitar Flanking PA FE1d20 + 5 + 2 - 1 + 2 ⇒ (12) + 5 + 2 - 1 + 2 = 20
1 hand PA FE Damage, Sacred Avenger1d6 + 4 + 2 + 2 + 1 ⇒ (2) + 4 + 2 + 2 + 1 = 11
and lashes out at the foe to the east with his Cestus
TWF PA Offhand FE1d20 + 5 - 1 + 2 ⇒ (15) + 5 - 1 + 2 = 21
Damage1d4 + 2 + 2 + 2 ⇒ (1) + 2 + 2 + 2 = 7
Apollo staying on his Master's heel steps to occupy Marcus's previous square and attacks the first Bandit
Bite1d20 + 3 ⇒ (9) + 3 = 12+Trip
Damage1d6 + 3 ⇒ (1) + 3 = 4

DM_Waife_the_BiPolar |

Marcus, should your OH be +4 when TWF? It is not MW is it? OH Weapon PA damage is halved too.
Two more attacks and two more hits. What an amazing melee combatant this man is. It's almost unbelievable how accurate this ranger strikes and maims humans. Is it evil to be so well practiced in dispatching your own kind? This man sees no argument.

DM_Waife_the_BiPolar |

Not quite surrounded but soon you very well may be, it really shouldn't be for long though with the punishment Marcus is dealing out to these pricks. Marcus moves to give you an advantage over your original target. With blood quickly pooling at the mans feet, he struggles to remain standing. He is on his last leg.

Marcus Whiteshae |

Marcus, should your OH be +4 when TWF? It is not MW is it? OH Weapon PA damage is halved too.
Yeah, sorry about that. Posting at work in between rounds from my phone and didn'tdouble check. Cheers.
EDIT:After that last hit I took I am at 10HP. Looks like Marcus's awesome killing skills aren't gonna get the job done...:(

'Tam' "Darquestryder" |

Tam stabs at the thug in front of him with his rapier and steps back... brave yes, but not foolhardy... he is too wounded to hold the line. But he will make one last stab to provide as much assistance as he can before backing off.
Standard Action: Attack w/Rapier - 1d20 + 4 ⇒ (18) + 4 = 22 Uhm... Critical Threat!
Confirm critical w/Rapier: 1d20 + 4 ⇒ (17) + 4 = 21 CRITICAL HIT!
Rapier Damage: 1d6 + 2 ⇒ (2) + 2 = 4
Rapier Damage-CRITICAL HIT: 1d6 + 2 ⇒ (2) + 2 = 4
Free Action: 5'ft step to ( DO 46 )
The stab is true and the blade pierces deep...

DM_Waife_the_BiPolar |

Ranged Fire Bomb attack 1d20 + 6 - 2 ⇒ (1) + 6 - 2 = 5
Damage 2d6 + 2 ⇒ (3, 1) + 2 = 6
An explosion of flame bursts forth down the lane. Most of you can't see but can hear the bomb explode.
Mace 1d20 + 0 ⇒ (15) + 0 = 15 Damage 1d6 + 0 ⇒ (3) + 0 = 3
Mace 1d20 + 0 ⇒ (10) + 0 = 10 Damage 1d6 + 0 ⇒ (1) + 0 = 1
S/Sword 1d20 + 3 ⇒ (3) + 3 = 6 Damage 1d6 + 1 ⇒ (6) + 1 = 7
S/Sword 1d20 + 3 ⇒ (17) + 3 = 20 Damage 1d6 + 1 ⇒ (2) + 1 = 3

DM_Waife_the_BiPolar |

Ascaria moves northward to avoid the apparent flank that is coming up behind her. Well that's the feeling she is getting from Blackbeard.
She will then cast a spell at Tam's previous target as he doesn't look nearly as hurt as Marcus' first target.
Ear Piercing Scream Fort DC14
Save 1d20 + 3 ⇒ (16) + 3 = 19
Damage 1d6 ⇒ 5 Halved

DM_Waife_the_BiPolar |

Unfortunately, Ascaria only gets a partial effect of the spell as the target resists it's full payload.
23 PP1
17 Badeye Group
15 Marcus
15 Tippy
15 Tam
14 Bomber
13 Grapple Group
12 Other
11 Iscarel
9 Ethaniel
9 Ascaria
Round 4 commences
The ineffective dart throwing youth who previously harassed Iscarel realises his luck, that the elf had ignored his futile attack and feels he should make good with his fortune and run. He does so.

DM_Waife_the_BiPolar |

The target of Iscarel's arrow changes his intent and charges at the elf.
Charge vs AC16 1d20 + 5 + 2 ⇒ (8) + 5 + 2 = 15 Damage 1d6 + 2 ⇒ (1) + 2 = 3
Now -2AC
The near death target between Tippy and Marcus steps diagonally out of the flank and back to a flank position on Tippy and makes a single shortsword attack.
Shortsword sneak vs Tippy AC19
1d20 + 5 + 2 ⇒ (16) + 5 + 2 = 23 Damage 1d6 + 2 + 1d6 ⇒ (5) + 2 + (5) = 12
Rasper also uses the flank to his best advantage against the agile small target
S/sword +4 Flanking +2 vs Tippy AC19
1d20 + 4 + 2 ⇒ (11) + 4 + 2 = 17 Damage 1d6 + 2 + 1d6 ⇒ (2) + 2 + (3) = 7
A younger thief caught up in the melee finds himself out of his depth and steps away from the carnage, but Badeye wont stand for cowards and belts the kid with the end of his double axe.
Non lethal strike with Double Orc Axe 1d20 + 8 - 4 ⇒ (14) + 8 - 4 = 18 Non-lethal damage 1d8 + 7 ⇒ (7) + 7 = 14
Lastly, the last hand facing Marcus alone now has an attack.
S/Sword vs Marcus AC18 1d20 + 5 ⇒ (17) + 5 = 22 Damage 1d6 + 2 ⇒ (4) + 2 = 6

DM_Waife_the_BiPolar |

The charge at Iscarel fails and leaves the 'hand' open to attack.
Tippy gets an extremely hard hit due to the flank he has found himself in but luckily the cowardly meek Rasper doesn't capitalize on the halfling's dire position.
The cowardly youth gets totally clobbered by Badeye and is knocked out cold in one powerful hit.
Marcus takes another bite of pain as a short sword plunges into him once more.

DM_Waife_the_BiPolar |

Marcus Whiteshae |

The hand's stab was vicious and Marcus could see how badly surrounded they were.
They were going to die. He delays hoping his dog's attacks will trip or hamper the thief.
Apollo seeing his Master Attacked Moves to DL 47 to get at the Hand.
Apollo bite1d20 + 3 ⇒ (4) + 3 = 7
Damage1d6 + 3 ⇒ (1) + 3 = 4plus trip
Marcus makes a Retaliatory strike against the Hand who just hit.him.
TWF PA, FE1d20 + 5 - 1 + 2 ⇒ (12) + 5 - 1 + 2 = 18
Damage, PA, FE, Trait1d6 + 4 + 2 + 2 + 1 ⇒ (1) + 4 + 2 + 2 + 1 = 10
Apollo misses but the distraction allows the scimitar to hit home.
He then 5ft steps to DL46 to put Tippy within a step of a Flank as Marcus attempts to kill the bandit in DK46.
Offhand Cestus PA, FE1d20 + 4 - 1 + 2 ⇒ (12) + 4 - 1 + 2 = 17
Damage PA, FE, Trait1d4 + 2 + 1 + 2 + 1 ⇒ (4) + 2 + 1 + 2 + 1 = 10
Waife is it cool if Marcus delays on all his turns to let Apollo go first when the dog is in 'Guard' mode? The idea is Marcus uses the dog as a bodyguard to harry/trip his opponent before Marcus attacks? This is because Handle Animal states in Guard mode, the dog auto attacks whomever hit Marcus last round. Marcus would know this

Tippy Fullbottle |

Tippy takes a 5-foot step into that nice flanking position Marcus has offered and stabs low.
Attack: 1d20 + 1 + 2 ⇒ (8) + 1 + 2 = 11
Attack: 1d20 + 1 + 2 ⇒ (18) + 1 + 2 = 21; damage: 1d3 + 1 + 1d8 ⇒ (2) + 1 + (1) = 4 Oh for Pete's sake!!!!

Tippy Fullbottle |

In that case, Tippy backs 5 feet away, pulls a potion out of his pouch and downs it. He vanishes from sight for
Also, can we have that colossal Apollo that's in the bottom left corner of the map join the fight on our side? It might make Marcus worth having around if he comes with THAT!!

Tippy Fullbottle |


Marcus Whiteshae |

Nope Marcus, because the actions all happen in your turn. Therefore any conditions gained are in effect at the end of your turn.
OK. I have successfully had that in RL games but it those my GM gave the companion his own initiative. That would slow things down though. It's cool.

'Tam' "Darquestryder" |

Tam's wounds close from the rush of positive energy and still wounded but renewed.
Over his shoulder to Ethaniel, "My thanks to the Savored Sting!"
Tam steps up the the Thug Marcus just struck but didn't fell Stabbing with his rapier...
Free Action: 5'ft Step ( DN 47 )
Standard Action: Attack with Rapier 1d20 + 4 ⇒ (15) + 4 = 19
Damage Rapier: 1d6 + 2 ⇒ (1) + 2 = 3