An alternate Giantslayer Adventure Path begins! Outside the human town of Trunau a newly developed tribe led by Bazuuk and his trusted companions tries to find its place within the other brutal orc tribes of the Hold of Belkzen. The new leader bound to find an identity for them heads to the orc capital of Urgir leaving the core of the new tribe alone. The tribesmen must work together and bond quickly to survive the wilds. Before they met back with Bazuuk, however, Trunau comes under attack by an orc army, and the tribesmen must decide their future. The group realizes the raid is just a distraction allowing a giant chieftain to recover the relics of an ancient giant hero from a tomb long forgotten beneath the town.