I'm looking for some players interested in joining me in a playthrough of the Pathfinder Society ACG Adventure Path: Season of Factions' Favor. I'm planning on playing as well, so I'm looking for 3 more players to join me. (Note:I have already advertised this game in the Flaxseed On Deck thread, and have more-or-less promised seats to huntsfromshadow and Yewstance. If they are still interested, then I will give preference to them and I may only need 1 more player.)
In addition to the general rules posted here (especially the class deck ownership rule), I have a few expectations for players:
1. Experience: For this game, I would prefer that players be familiar with the normal Adventure Card Game rules. If you aren't familiar with the Organized Play rules or playing games by post on the Paizo forums, that's not a problem - I'll be able to help you figure all that out. If you’d like to see some examples of how the game plays out over the forums, have a look at this Season of the Runelords gameplay thread, or this Season of the Goblins thread.
2. Posting Frequency: You should be normally be able to take at least one turn per weekday and once over the weekend. (Ideally, you will also be available to occasionally pop in to roll a temp close check or help fight off that pesky Zombie Nest that someone stumbled into.) But this is just a general rule: everyone understands that life happens outside these forums, and you might not be able to post for a couple days for whatever reason. If that happens, please just let me know.
2a. Botting: If you haven't posted for about 24 hours (and don't respond to a reminder), for the sake of the group, it might be necessary for me to take your turn for you. This keeps the game moving, and helps prevent everyone from losing interest in the game.
3. Group Discussion: We will be using Google Hangouts to facilitate game discussion. The Discussion thread of the Campaign page is fine when your question can wait for an answer, but when you really need to know if you can use someone else's blessing, or you've found the villain on turn 3 and you need everybody else to make a temp close check, it's just not ideal. Also, no one wants to have to refresh the gameplay thread constantly to figure out if it's your turn yet. I've used Hangouts for several tables now, both as a box runner and as a player, and I've found it to be a very helpful tool. Before we get started, I will ask you to send me your Hangouts email address via PM and I will set up a group chat.
Alright then! If you're still interested in playing after reading through all that, please post below!
I'm still very interested in participating! However, in the pursuit of fairness, I may yet volunteer my position on request to players who are not currently playing in a PACG Play-by-Post. I am currently in one table myself, though it sometimes does progress rather slowly (which is particularly why I'm so interested in joining a second).
I have limited experience with Mummy's Mask directly, though, and I'm quite new to Organised Play (my other play-by-post game is my first time trying it out), since I've never had the chance to play locally. But I'm a fast learner. Usually.
In truth, though, I'd be equally happy trying out basically any class with the HV2 deck, and I have quite a lot of freedom in terms of character choice. I'd rather pick last (second-last, actually, since Mork intends to pick last) to choose a character that will round out the party best.
I wouldn't worry about "playing optimal characters". I actually think there's a lot of fun trying to use strategy and cards to offset character weaknesses, and it's more likely to lead to narrow victories (which are the most fun to have!). If we get a string of bad luck and lose a scenario, that just means we get to repeat it and get better deck upgrades for the next attempt!
I'm in the EST of the US and would usually have time to post around now (5AM) in the morning and after 5PM or so in the evening.
I've played through RotRL and most of WotR, and done the first few scenarios of MM, but this will be my first OP and PbP attempts, so please forgive any oddities in my posts.
Also, the dice hate me, fair warning.
Oh don't worry, the dice hate me too. You can see that on my previous table, and I even did a clumsy statistical analysis on all of my rolls in the first 2 scenarios which I posted in the discussion thread at some point there.
On average, my average rolls for each size of die were between 0.5 and 1.0 below expected (with about 4.6 being my average for a 1d10 rather than the expected 5.5)... but in practice it felt worse, because I usually got unnecessary 7s-10s when I didn't care and 1s and 2s (a LOT of 1s and 2s, with two failed 97%+ rolls in two scenarios) when I only needed a 3.
On top of that, when dice rolls were for negative things (like 1d4 for damage taken) I frequently rolled 4s, and averaged out something like 3.2 for 1d4. Terrifying.
Anyway, my character will be Mummy's Mask Ezren (though I may wish to change that after finding out what huntsfromshadow will be playing, in case I feel I'd better serve the group with the dexterity-heavy Emil, for example) with the Hell's Vengeance Character Deck 2. My Deck Handler and in-character post will be coming shortly.
PFS ID (Character ID): # 295729-1003
|Ezren "His Father's Son"|
Yewstance here, I've set up my deck handler and alias for Ezren.
For players new to Play-By-Post, you can access my Deck Handler by pressing on the "Deck Handler" link above my name. To do the same for your characters (assuming you're using a Deck Handler), make an Alias (via "Account Settings") for your character, then place a link to your deck handler by editing your Alias profile's Class, Name or Gender sections with (url=example.com)example(/url) with square brackets instead of round brackets. Your class/name/gender show up above your posts, so putting a link in there instead makes your Deck Handler as accessible as possible, like mine.
EDIT: As it turns out, you'll only see the above-name link in the Gameplay and Discussion threads for a game, so you'll see it there. If you're reading this, you can also find my deck handler here.
My deck handler has a couple of tweaks to it. It has a 'Card Texts' sheet/tab, which fully lists the traits and powers of every card in my deck (which I'm in the process of filling out) and it also has a couple of ugly buttons on the main sheet which I've just attached some convenience scripts/code to for my own benefit; feel free to ignore them. But by looking at my 'Card Texts' sheet, you can find exactly what I can and can't do, though I'll be as transparent as possible when needed.
Also, fun fact: I had literally no choice as to what spells, armor or items to include, since there was only as many basics as I had slots available. So 11 of my 15 cards were out of my control, leading to some questionable cards for the time being. Still, I'll manage. Shame I've got no Blessings to provide to the team as Ezren.
Hey thanks for holding a slot.
I'm here sorry about the delay and thank you for not having a problem with a complete newbie to playing the ACG online. (I've got all 3 base sets and husband and I have played through runelords and now mummy's mask so I know the game.)
I think I'd like to play Radovan from the tales line as I really like that character from the novels. He is listed as a rogue.