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Find Your Path—February 2026

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Showing 6 blog posts matching 1 tag: Pathfinder Playtest

  1. Take a Chance on the Risks & Rewards Playtest!

    Risk is an integral part of every exciting adventure. Do you open that next door in the dungeon, heedless of what might be lurking behind it? Do you cast that high-rank spell to take out your current foe, or do you save it for a tougher encounter? Do you risk angering a god by destroying a dangerous artifact? Whatever you’re willing to risk, if you survive the effects of your choices, numerous rewards await you—be they treasure, experience, or the glory that comes from being bold adventurers! While any heroic character can live in the space between risk and reward, we’re on the cusp of introducing two new classes who thrive there.

    PathfinderPathfinder PlaytestPathfinder Second EditionPathfinder RemasterPathfinder Roleplaying Game
  2. Impossible Playtest Debrief

    Hey everybody, Joshua Birdsong here!
    Thank you all for the excitement and participation in the Impossible Playtest! We’ve received a ton of feedback and we’re ready to dive back into the metaphorical pool that is the necromancer and the runesmith. As always, your response to the playtest is invaluable, and we’re ready to give a glimpse of what’s to come! First, I’ll talk about the necromancer, and then James Case will talk about the runesmith.

    PathfinderPathfinder PlaytestPathfinder RemasterPathfinder Roleplaying GamePathfinder Second Edition
  3. Welcome to the Impossible Playtest!

    A door has opened, and something impossible is coming. But worry not—in preparation of the coming emergence, we’re introducing two new classes!

    PathfinderPathfinder PlaytestPathfinder RemasterPathfinder Roleplaying Game
  4. Battlecry! Playtest Debriefing

    Now that the dust of battle has cleared and all your survey responses are in, we can examine the intel you’ve given us to help refine and perfect the commander and guardian classes. We appreciate all your feedback, and while we’re still sifting through the more detailed notes, we can give you some quick insights into some ways we’ll be moving forward.

    PathfinderPathfinder PlaytestPathfinder Roleplaying GamePathfinder Second Edition
  5. Battlecry! Playtest: Boots on the Ground

    Ten hut! Fall in! There’s less than two weeks remaining in the Battlecry! playtest for the new commander and guardian classes, so if you haven’t had a chance to register your feedback, report to https://paizo.com/pathfinderplaytest to download the PDF and find the links to the surveys. There’s been a lot of interest in the playtest so far—it was downloaded more times than the original Pathfinder playtest in the first few days!—but we can use every last one of your forward reports. Of course, the boffins back at home base have been paying attention to what you’ve had to say so far in the surveys and on the forums and are starting to formulate ways to make these classes even better.

    PathfinderPathfinder Second EditionPathfinder Roleplaying GamePathfinder Playtest
  6. Report for Battlecry! Playtest Duty

    With the death of Gorum, war runs rampant across the world. The nations of Golarion clash over border disputes, natural resources, and ideological differences. For such grand conflicts (as well as your typical dungeon encounters), we introduce two new classes who can help turn the tide of any battle.

    PathfinderPathfinder PlaytestPathfinder RemasterPathfinder Roleplaying GamePathfinder Second Edition

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