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Tsadok Goldtooth

Xogar's page

107 posts. Alias of Grand Moff Vixen.


Classes/Levels

Status:
HP 12 | AC 14 | T 11 | FF 13 | CMD 16 | F +4 | R +1 | W +2 | Init +1 | Per +0

About Xogar

Background:

Xogar is a Paladin of Iomedae. He has no parents, no family, and few friends. The path of righteousness is long and hard but someone has to do it.

He grew up in an orc camp being treated as a runt. Too human they said. Not enough orc they said. The slightest hesitation or disobedience resulted in harsh punishment. Hunting was not easy when the others scared away the prey. Coming home with nothing was hard when you got your arm broken for it.

Frequently, he wondered if there was more to life than this. There had to be something better than killing what you didn’t like while being angry all the time.

He began having a recurring dream about a great battle. In this battle he was fighting against some force that kept winning and killing him at the end. During the fight he could see a figure at the head of the opposing army. He couldn’t make out the face but there was a symbol of a glowing sword on their shield. The dream happened about twice a week for about a year. He could never figure out what that symbol meant.

Xogar was chosen to care for any slaves that were obtained as he was not orc enough to go on the hunt. This cycle continued until he was 14, when an orc raiding party came back with a new group of slaves. One of those was a human woman. A paladin of Iomedae, though Xogar did not know this. She had stood strong against the orcs but eventually was overcome in the ensuing battle. An item she had on her made him stop. A symbol of a glowing sword. Who was she?

As he took care of her he kept asking her about the symbol's meaning and what she did. She finally relented and told him that she was a paladin of Iomedae. She noticed something different in his demeanor because when he asked about Iomedae he was told about honor, compassion and justice. Standing up for those who could not do so themselves. Bringing those who hurt others to pay for their crimes.

Her words resonated loudly within him. He had never told anyone about how he felt about this. He had wanted to do those very things but did not know how.

Suddenly the call for alarm was sounded. The humans had tracked them back to camp. As the humans fought he took a weapon from a downed rager and killed the orc who tried to kill the woman. The humans, however, were too strong and too many. Before long, the area was littered with corpses, mostly orcs. When they came for him he tried to speak to them that he meant them no harm but none would listen. That is until they heard a commanding voice yell: STOP! Upon looking he saw the woman whom he had cared for standing nearby. He is not to be harmed. He has cared for me and I see something in him that the other creatures here did not have. Take him with you. Iomedae has her eye on him. And with that, she collapsed and died. Most wanted to kill him but a kind looking man said that they should not for fear that they might provoke Iomedae. They took him back and let the priests decide what to do with him.

That night as he slept he had the dream about the battle again. This time, as the battle raged he saw the figure with the symbol go down. He rushed over and as he looked on the fallen soldier he realized this was a paladin. He picked up the sword and shield and fought against the army and defeated them. He now knew what the dream was about.

The next morning he went to a priest and told him about the dream he had been having. He asked to be trained to be like the woman who he cared for. This is what he wanted.

Xogar then spent the next 2 years training, learning about the faith, and what it meant to be a follower of Iomedae. After his training was complete he set out on a journey to fight for the downtrodden, against those who who do harm to others, and to honor those worth honoring. At length when he learned about Sandpoint having recently completed a cathedral dedicated to the six deities most popular in the area, he decided he had to see the place for himself. It seems he arrived just in time for the consecration. How fortuitous! He always did enjoy the festivities at such an event. Meeting people and looking for ways to help others.

Appearance:
Xogar wears explorers clothes & Studded Leather armor with a dagger on the right hip, a scimitar on the left hip, and a falchion on his back. He also wears a backpack.

He is a large 6'8" at 300lbs. He has greyish skin, black hair, piercing blue eyes, and a muscular build. The symbol of Iomedae hangs from his neck.

Personality:
Xogar is a charitable and compassionate person. He tends toward seeing the good in everyone, and tries to bring them out on the side of light. He does realize, though, that some may not wish to be redeemed. He has a down to earth goodness about him, and is friendly and outgoing to everyone around him.

Xogar
Half-Orc Paladin (Warrior of the Holy Light) 1
LG Medium humanoid (human, orc)
Init +1; Senses darkvision 60 ft.; Perception +0
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Defense
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AC 14, touch 11, flat-footed 13 (+3 armor, +1 Dex)
hp 12 (1d10+2)
Fort +4, Ref +1, Will +2
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Offense
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Speed 30 ft.
Melee bite +4 (1d4+4) and
. . dagger +4 (1d4+3/19-20) and
. . falchion +4 (2d4+4/18-20) and
. . scimitar +4 (1d6+3/18-20) and
. . unarmed strike +4 (1d3+3 nonlethal)
Special Attacks smite evil
Spell-Like Abilities (CL 1st; concentration +4)
. . At will—detect evil
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Statistics
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Str 16, Dex 12, Con 14, Int 12, Wis 11, Cha 16
Base Atk +1; CMB +4; CMD 15
Feats Power Attack
Traits brute (apg), student of faith
Skills Diplomacy +7, Intimidate +10, Knowledge (religion) +5, Sense Motive +4; Racial Modifiers +2 Intimidate
Languages Common, Goblin, Orc
SQ aura of good, orc blood, weapon familiarity
Other Gear studded leather, dagger, falchion, scimitar, backpack, bedroll, belt pouch, belt pouch, blanket, hemp rope (50 ft.), sunrod (3), trail rations (7), waterskin (2), 5 gp, 9 sp
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TRACKED RESOURCES
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Dagger - 0/1
Smite Evil (1/day) (Su) - 0/1
Sunrod - 0/3
Trail rations - 0/7
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Special Abilities
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Aura of Good (Ex) The paladin has an Aura of Good with power equal to her class level.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Detect Evil (At will) (Sp) You can use detect evil at will (as the spell).
Orc Blood Half-orcs count as both humans and orcs for any effect related to race.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Smite Evil (1/day) (Su) +3 to hit, +1 to damage, +3 deflection bonus to AC when used.
Student of Faith +1 caster level of cure spells. +1 to DC of channeled energy.


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