About Victor Montoya
Male Human Fighter (Weapon Master) 5
CG Medium Humanoid (human)
Init +8; Senses Perception +14
AC 18, touch 14, flat-footed 13. . (+3 armor, +4 Dex, +1 deflection)
hp(d10) 51 (10+5+5+8+10+5con+4fc+4DM bonus)
Fort +5 (+1con/+4bs)
Ref +5 (+4dex/+1bs)
Will +2 (+1wis/+1bs)
Spd 30 ft.
Melee Rapier +7 (1d6+2/18-20/x2)... Longsword(TH) +7 (1d8+3/19-20/x2)
Ranged Darkwood Composite longbow (Str +2) +12 (1d8+3/x3); w/PB +13 (1d8+4); w/DA +10 (1d8+7); w/DA+PB +11 (1d8+8); Range 115'
Skills: 11 skill pts. (+10 skills, +1 FC)
Total 42lbs; 32pp, 4gp, 1sp
This ability replaces Bravery.
Weapon Training (Ex)
At 3rd level, a weapon master gains a +1 bonus on attack and damage rolls with his chosen weapon. The bonus improves by +1 for every four levels beyond 3rd.
This ability replaces Armor Training 1, 2, 3 and 4.
Reliable Strike (Ex)
At 5th level, a weapon master may reroll an attack roll, critical hit confirmation roll, miss chance check, or damage roll as an immediate action. He must accept the second roll even if it is worse. He can use this ability once per day at 5th level, plus one additional time per day for every five levels beyond 5th.
This ability replaces Weapon Training 1.
Mirror Move (Ex)
At 9th level, a weapon master gains his Weapon Training bonus as an insight bonus to AC when attacked by his chosen weapon.
This ability replaces Weapon Training 2.
Deadly Critical (Ex)
At 13th level, when a weapon master confirms a critical hit with his chosen weapon, he can increase the weapon’s damage multiplier by +1 as an immediate action. He can use this ability once per day at 13th level, plus one additional time per day for every three levels above 13th.
This ability replaces Weapon Training 3.
Critical Specialist (Ex)
At 17th level, the save DCs of any effects caused by a critical hit with a weapon master’s chosen weapon increase by +4.
This ability replaces Weapon Training 4.
Unstoppable Strike (Ex)
At 19th level, a weapon master can take a standard action to make one attack with his chosen weapon as a touch attack that ignores damage reduction (or hardness, if attacking an object).
Victor grew up in the town of Sandpoint, spending most of years living a peaceful existence. He loved the town but he feels like there is more out there for him to accomplish. He enjoyed being part of the local militia, but there just wasn't enough happening for him. There was the one event that involved the one known as "Chopper" but Victor doesn't like to talk about it. Well, eventually he finally decided to pack up and move to the big city of Magnimar, where he was taken on as a city guard. During his time there he served as a lookout and ranged defense.
After a time, it turns out the city life wasn't all it was cracked up to be. Turns out, it wasn't much more eventful than Sandpoint. Thinking about returning home(and eventually deciding to) he packed up his bags and traveled back. It may not be all that exciting, but he knew he did have the Swallowtail festival to look forward to. That event was happening in just a short time and Victor wanted to be there for that.
Ah, Sandpoint. The quiet life. Slightly boring, but it is home.
Victor is about 6' tall. He weighs around 195. He finds himself to be quite the charmer.(At least in his mind)
[dice=Longbow w/DA] [dice]1d20+8[/dice]
[dice=Longbow w/PB & DA]1d20+9[/dice]
Total = 51; Current = 51,
Arrows = 18
Found on goblins