Drazmorg the Damned

Varius Kavro's page

46 posts. Alias of wanderer82.


Full Name

Varius Kavro

Gender

WS 41, BS 44, S 40, T 39, Ag 34, Int 46, Per 36, WP 38, Fel 28, Wounds 12/12, FP 4/4, Insanity 2, Corruption 0, AP 5 all

Deity

Omnissiah

About Varius Kavro

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EXPLORATOR VARIUS KAVRO
Male Explorator
Homeworld Forge World
Birthright Stubjack
Lure of the Void Crusade: Call to Arms
Trials & Travails Calamity
Motivation Fortune

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ATTRIBUTES
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WS: 41
BS: 44
Str: 40
Tou: 39
Agi: 34
Int: 46
Per: 36
Wil: 38
Fel: 28
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Fate: 4
Insanity: 2
Corruption: 0
Wounds: 12
Move: 3/6/9/18
Carry: 67kg

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SKILLS, TRAINED
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Common Lore (machine cult, tech) (Int)
Forbidden Lore (archeotech, adeptus mechanicus) (Int)
Intimidate (Str)
Literacy (Int)
Logic (Int)
Security (Agi)
Speak Language (explorator binary, low gothic, techna-lingua) (Int)
Tech-Use (Int)
Trade (armourer, technomat) (Int)

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SKILLS, BASIC
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Awareness (Per)
Barter (Fel)
Carouse (T)
Charm (Fel)
Climb (S)
Command (Fel)
Concealment (Ag)
Contortionist (Ag)
Deceive (Fel)
Disguise (Fel)
Dodge (Agi)
Evaluate (Int)
Gamble (Int)
Inquiry (Fel)
Scrutiny (Per)
Search (Per)
Silent Move (Ag)
Swim (Str)

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TALENTS
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basic weapon training (universal)
hardy
hatred (mutants)
light sleeper
logis implant
melee weapon training (universal)
peer (military)
quickdraw
technological knock

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TRAITS
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Mechanicus Implants
Calamity (-1 profit factor)

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EXPERIENCE (4950/5000)
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crusade -150
trade (armourer) -100
security -200

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WEAPONS
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Melee
power axe (good): 1d10+7 E, Pen 7, +5 WS, Power Field, Unbalanced, 6 kg

Missile
armageddon autogun: 100m, S/2/6, 1d10+4 I, Pen 3, Clip 15, 1 Full, Reliable,
hellgun (good): 110m, S/3/-, 1d10+4 E, Pen 7, Clip 30, 2 Full, Reliable, 6 kg
beamer meltagun (good): 40m, S/-/-. 2d10+6, Pen 12, Clip 6, 2 Full, Reliable, 9 kg

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ARMOUR
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enforcer light carapace: AP 5, 15 kg

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EQUIPMENT
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multikey
void suit
injector
sacred unguents
micro-bead
combi-tool
dataslate
servo-skull familiar
photo-visor

--extra-gear--
frag grenades
smoke grenades
backpack
chrono
medikit
glow globe
manacles
pict recorder
shipboard emergency kit

--acquisitions--:

1/2: Armageddon Autogun w/ Manstopper Rounds
TAM: trivial (+30), common (-), scarce [rounds] (-), combined (-5): +25
Modified PF:

2/2: Photo-Visors
TAM: trivial (+30), common (-), scarce (-): +30
Modified PF:

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APPEARANCE
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Dark crimson robes cover a rugged frame enhanced by the augments and implants of the Mechanicus. Bioengineered to be a ranking member of the Venatorii, Kavro's implants are likewise of high quality, having less bulk and more utility that those of many tech-priests. His cranial circuitry is externally visible on the right side of his skull while long black hair still hangs on the left, pulled back and hidden under his heavy hood. His integrated respirator begins at the crest of his nose and expands as it descends, almost entirely consuming his lower jaw. He carries a host of weapons that would normally be reserved for one of the Venatorii, yet interestingly has not mounted them to his body, instead wielding them in hand.

Kavro carries himself with a cold, logical demeanor yet hides the twinkle of passion in his eyes. He has seem into the Abyss, seen his fellow Blessed of the Omnissiah betray their sacred oaths and swear loyalty to the Dark Powers, seen chaos-servitors literally cannibalize each other for components to expand themselves, and seeks the wealth of archeotech lost to the endless galaxy, seeking enough power to defeat all would bring harm to the Imperium.

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BACKGROUND
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System: a set of interacting or interdependent components forming an integrated whole; a set of components and relationships which are different between each subset of components, yet together combine to completion. Every system is delineated by its spatial and temporal boundaries, surrounded and influenced by its environment, described by its structure and purpose and expressed in its functioning.

In theory, a system is a set of plans brought to execution. In theory, planned correctly, a system should work flawlessly. But there are always flaws, outliers... anomolies. I am such an anomoly.

In the aftermath of the near total distruction of the Skitarii legions of the Lathe Worlds, it became clear that the concept of the skitarii had been found lacking. The technomagi developed a new plan, a new system. The Venatorii were to be the new elite fighting force of the Adeptus Mechanicus. More military minded tech-priests were moved to the role of soldier. Yet they needed more.

Many generations of skitarii had been vat-born clones, in many ways a mere step above a servitor. They were fast-grown to provide strong bodies with limited minds, that could handle the heavy implants and bionics easily. Yet now a balance was needed between the body, the machine, and the mind. Strong and durable, intelligent and adaptable, reactionary and loyal. This was they goal. And they were successful in creating this new system. Thus, the Venatorii grew.

As I said, I am an anomoly. I was to be one, a ranking member of the Crimson Guard. Physically, I was a prime specimen. Early testing revealed strength, resilience, and combat ability. Yet my mind developed beyond the expected levels, and I quickly demonstrated technical skills akin to a tech-priest who has spent years in service to the Omnissiah. To strip my mind would be a waste of the Omnissiah's gifts.

So, I was repurposed as an Explorator. Part soldier, part tech-priest, a union of weapon and tool, creator and destroyer. Deployed on an Explorator vessel with a host of others, the ship was ravaged by a warp storm. Slammed into a drifting hulk, our ship destroyed and the hulk lacking the ability to actively determine course, I watched my kin, the great tech-priests of the Adeptus Mechanicus descend into oblivion. Some made pledges to dark powers as they turned on each other. Others tore out their own augmetics, seeking freedom drom the abyss. Still others devoured their creations and colleagues alike, using the scavenged parts to enhance themselves in blasphemous ways. Those of us who did not fall, that few that we were, delved deep into the hulk.

I found it there, a gift, a sign, that we would overcome. It was battered and broken. The Omnissiah was challenging my faith. But I knew that if I remained devoted, I could rebuild it, for He would guide me. Cobbling together parts from every source, many taken from the structure of the hulk itself, I formed the forgotten pattern melta weapon and prepared to destroy all those that had become an abomination. The hereteks burned.

It took time, but an Imperial Cruiser passed near the hulk. We were able to contact it, and were freed from the prison of the drift. Taken to a nearby station, those few remaining tech-priests determined to return and resupply. I parted ways, taking on with a Rogue Trader and his company instead. Thus, it begins.

character creation:

Homeworld Forge World (-5 WS, +5 Int, +3 choice; CM(tech, mac cult) unt-basic, tech knock, 2T+1d5+1, 1-5:2/6-9:3/10:4)
Birthright Stubjack (+5 WS or BS, Quickdraw, Intimidate, -5 Fel, 1d5 Insanity)
Lure of the Void Crusade-call to war (-150xp, +5 BS, peer (military), hatred (race), 1d10 insanity)
Trials & Travails Calamity (light sleeper, hardy, -1 profit factor)
Motivation Fortune (+1 fate point)

Total Base Roll HomeW BirthR Lure Motivate
Weapon Skill 41 25 16 -5 5
Ballistic Skill 44 25 14 3 5
Strength 40 25 12
Toughness 39 25 14
Agility 34 25 9
Intelligence 46 25 16 5
Perception 36 25 11
Willpower 38 25 13
Fellowship 28 25 8 -5
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Insanity 2 1 1
Corruption 0
Wounds 12 8 3 1
Fate 4 3 1