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About Robeno CizaniSTATS:
Robeno Cizani Fighter LVL 1/ Rogue LVL 7 Chaotic Neutral Medium Humanoid (6ft 240 lbs.) ==DEFENSE==
==OFFENSE==
==STATISTICS==
FEATS:
Scribe Scroll Ability to create scrolls of known spells Improved Initiative
Spell Focus- Enchantment
Greater Spell Focus- Enchantment
Craft Wonderous Item
Leadership
Spell Penetration
Arcane Discovery- Opposition Research- Necromancy
SKILLS:
==SKILLS== Acrobatics +2(+2 DEX) Appraise +9(+6 INT, +3) Bluff +19](+4 CHA, +9 Ranks, +6) Climb +0(+0 STR) Craft-Tailoring +9(+6 INT,+3) Diplomacy +15 (+4 CHA, +9 Ranks, +2) Disguise +6 (+4 CHA, +2) Escape Artist +2(+2 DEX) Fly +8(+2 DEX, +3 Ranks, +3) Handle Animal +4(+4 CHA) Heal +1(+1 WIS) Intimidate +11(+4 CHA, +4 Ranks, +3) Knowledge (Arcana) +16 (+6 INT, +7 Ranks, +3) Knowledge (Dungeoneering) +13(+6 INT, +5 Ranks, +3) Knowledge (Engineering) +9 (+6 INT, +3) Knowledge (Geography) +9 (+6 INT, +3) Knowledge (History) +9 (+6 INT, +3) Knowledge (Local) +9 (+6 INT, +3) Knowledge (Nature) +10 (+6 INT,+1 Ranks, +3) Knowledge (Nobility) +9 (+6 INT, +3) Knowledge (Planes) +13 (+6 INT,+4 Ranks, +3) Knowledge (Religion) +10 (+6 INT,+1 Ranks, +3) Linguistics +13 (+6 INT, +4 Ranks, +3) Perception +10(+1 WIS, +9 Ranks,) Perform (Oratory) +4 (+4 CHA) Ride +2 (+2 DEX) Sense Motive +10(+1 WIS, +9 Ranks) Sleight of Hand +2 (+2 DEX) Spellcraft +20 (+6 INT, +9 Ranks, +5) Stealth +2( +2 DEX) Survival +1 (+1 WIS) Swim +0(+0 STR) Use Magic Device +4 (+4 CHA) Weapon proficiencies
LANGUAGES:
Languages Common, Elvish, Orcish, Goblin, Giant, Undercommon, Necril, Shoanti, Varisian, Chelish, Abysal, Celestial, Draconic SPECIAL ABILITIES:
Special Abilities * +2 Racial Bonus to overcome Spell Resistance * Immune to Magical Sleep * +2 Saving Throws VS Enchanment spells * Low Light Vision * +2 to Spellcraft to Identify Items * Dazing Touch-You can cause a living creature to become dazed for 1 round as a melee touch attack. Creatures with more Hit Dice than your wizard level are unaffected. You can use this ability a number of times per day equal to 3 + your Intelligence modifier. No Save * Aura of Depair- At 8th level, you can emit a 30-foot aura of despair for a number of rounds per day equal to your wizard level. Enemies within this aura take a –2 penalty on ability checks, attack rolls, damage rolls, saving throws, and skill checks. These rounds do not need to be consecutive. This is a mind-affecting effect. TRAITS:
None SPELLS:
*= Denotes Enchantment School #= Denotes Opposition School Evocation 0 LVL: All Cantrips 1st LVL: Grease, Mage Armour, Comprehend languages, Detect Secret Doors, Identify, Cause Fear, *Charm Person, *Hypnotism, *Sleep, *Bungle, Colour Spray, Enlarge Person, Floating Disk, Obscurring Mist, Disguise Self, Summon Monster 1, Protection From Good, Ray of Enfeeblement, Anticipate Peril 2nd LVL: Web, Bull Strength, Knock, Owl's Wisdom, *Daze Monster, Invisibility, Spider Climb, Mirror Image, *Touch of Idiocy, Steal Voice, *Unnatural Lust, *Compassionate Ally, Eagles Splendor, See Invisibility, Glitterdust, Fox's Cunning, False Life, Spectoral Hand 3rd LVL: *Wreckles Infatuation, *Unadulterated Loathing, *Heroism, *Lovers Vengeance, *Suggestion, Sepia's Snake Sigil, Haste, Aqueous Orb, Excruciating Deformation, Dispel magic, Fly, Non Detection, Animate Dead 4th LVL: *Malicious Spite, *Daze Monster, Summon Monster 4, *Confusion, Ghost Wolf, *Lesser Geas, *Charm Monster, *Terrible Remorse, *Aura of the Unremarkable, Scrying 5th LVL: *Dominate Person, *Smug Narcisism, *Feeblemind, *Mind Fog, Teleport, #Lightning Arc, Communual Stoneskin, Magic Jar 6th LVL: 7th LVL: 8th LVL: 9th LVL:
INVENTORY:
==INVENTORY== Weapons:MW Spiked Gauntlet, Ashaya +2 Flamming Longsword of Lust, MW Longbow Ammunition Slot: Arrows x20 Armour: Quilted Robes(+1 AC) Pants Slot: Hemp pants Clothing Slot: Belt Slot: Headband Slot:Gift of Sorchen +4 CHA Ion Stone Slot: Ion stone of Interlect +2 INT Hat Slot: Fine Hat of Disguise Self *Unlimited use* Face Slot: Neck Slot: Necklace of Fireballs x1 4d6 Glove Slot: Ring 1 Slot: Minor Ring of Wizardry Ring 2 Slot: Ring of Protection +3 Forearm Slot: Feet Slot: Boots of Teleportation x3 per day Cloak Slot: Cloak of Displacement- 20% miss chance Potions/ Poisons: Cure Light Wounds x2, Cure Mod Wounds x5, Cure Serious Wounds x6, Potion of Invisibility x1, Remove Curse x1, Reduce Person x1, Protection from Energy x2, Undetectable Alignment x1, Shield of Faith +4 x1, Potion of Non Detection x1, Potion of Neutralize Poison x1 Scrolls: Hideous Laughter x1, True Strike x1, Ghost Sound x1, Ray of Enfeeblement x1, Bull Strength x1, Fog Cloud x1, Knock x2, Jump x1, Cause Fear x1, Detect Secret Doors x1, Keen Edge x1, Telekinesis x1, Non Detection x1, Hold Monster x1 Wands: Wand of Colour Spray x8 chrg, Wand of Shock x22 chrg, Wand of Enfeeblement x5 chrg, Wand of Cure Mod Wounds x30 chrg *Currently on loan to Morgrim* Rods: Rod of Quicken Spell- Full *Don't know how this works!*, Rod of Absorbtion- Absorb 32/50, Holding 20/15 Miscellaneous Items:Whip Token, Equipment Not In Use (but on person): Headband of Interlect +4 INT, Ring of Sustenance, Amulet of Silence, Cloak of Resistance +1 REF, Bejeweled MW Dagger +1, Golden Arrow, General Adventuring Equipment: Bed roll and pillow, Bag of Tea, Backpack, Spell Component Pouches, Travelling Spellbook, Blank Scrolls x12, Quill, Ink + Inkwell, Everburning Touch x1, BOOKS-MAPS:
Master Spellbooks x2 Travelling Spellbook x1 Black leather book- Details the 7 schools of magic and their relationship to the seven sins (Secret Lab) Map of Ancient Thassilonian Kingdom Enchantment Spellbook- Various speels (Secret lab) Nualia's Journals- Numerous Maps and Documents of Mysterious Realms- (Foxglove) Tribal Cultures Vol 1-4- (Foxglove) Spellbook of Lust- (Purchased from Gadkarr in Kaer Maga) Tiranna's Research notes- Details how to prepare and peform the awakening rituals for the swords of sin (Kaer Maga dungeon)
THE SECRET LAB COMPLEX/THE KILLER BEES:
Members of the Killer Bees Calypso- LVL 10 Arch Commander and founder of The Killer Bees Robeno Cisani- LVL 8 Emissary of the Killer Bees Kazzi- LVL 2 Commander of Sandpoint chapter- Knife Weilding Killer
Zonzo- LVL 2 Brawler thug
Chops- LVL 2 Head Torturer and Collection Man of the Sandpoint chapter
Ferenzi- LVL 2 Archer and Sneak Theif, Recruitment
Beretti- Brawler Thug-Brother of Zonzo and known coward
1st Level Followers x10 The Killer Bees Guild Assests The Secret Lab Facility:
The Killer Bees Investments and Business Operations
-Approaching Pirate smugglers north of Sandpoint to distribute Pesh
-Constant recruitment -Spying on Titus Scarnetti and Jubrayl Vhiski -Opening Pesh Trade between Sandpoint Guild and Kaer Maga WEALTH:
WEALTH on Person: PP:0 GP: 11,229 SP:0 CP:0 Treasure Items:2000g worth of gems
Party Wealth on Person
Items of Wealth at Secret Lab Calypso's Chest- Jade Amulet, Gold Demon Statues x3, Gem Encrusted Wooden Shoanti Statue, Gold Ingot x3, Old Bull Painting (Foxglove)
Calypso's Study- Ornate Lantern x2, Master Spellbooks x2, Invisible Ink x1, Ink Vial x1, Paper x20, Sealing Wax, Killer Bees Seal, Ream of Blue Silk x1, Ream of Purple Silk x1, Ream of Black Silk x2, Ream of Yellow Silk x2 BACKGROUND:
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