Necromancer_Fluffy's page

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The way I understood the Linguistics skill is it was a substitue for knowing the actual language. Use the skill was like using a broken form of the language which may get your point across but you couldn't actually hold up a conversation. Even at high levels you would still have an accent and would be difficult to understand by people who are native to the tongue. I thought that if you used this skill, you could get by but needed to spend the 2 points to actually learn the language to communicate freely, at least thats how I run it. And for the people arguing that the skill is unrealistic, it a game, a very cinematic game. I doubt normal people wouldn't do the things your characters would do, even if they somehow had the powers they had. I hope they wouldn't do the things my groups characters would do.


I remember in 2nd addition getting xp for item creation. XP is experience point which means its the experience taken away from various situations you went through. I never liked spending XP, it seemed wrong to give up these memories and experiences. Then again I still miss AD&D.