Iramine

Navlin Gaethdel's page

3 posts. Organized Play character for Grimlight (RPG Superstar 2015 Top 16).


Full Name

Navlin Gaethdel

Race

Elf

Classes/Levels

Rogue (Sniper) 1

Gender

Female

Size

Medium

Age

116

Special Abilities

Low-Light Vision, Immune to magic sleep

Alignment

CN

Deity

Cayden Cailean

Location

Sandpoint

Languages

Common, Elven, Sylvan, Goblin

Occupation

Fletcher

Homepage URL

http://paizo.com/people/NavlinGaethdel

Strength 11
Dexterity 18
Constitution 10
Intelligence 14
Wisdom 10
Charisma 14

About Navlin Gaethdel

Stat Block:

Init: +4, Perception +6

Defense
AC 16, touch 14, flat-footed 12 (+4 Dex, +2 Armor)
hp 8/8
Fort +0 (+2 vs. disease and poison), Ref +7, Will +0

Offense
Speed 30 ft.

Melee
Shortsword, +0, (1d6), 19-20/x2

Range
Longbow, composite +4, (1d8), x3, 110 feet

Statistics
Str 11, Dex 18, Con 10, Int 14, Wis 10, Cha 14
Base Atk +0; CMB +0 CMD 14

Skills
+8(Per Level) +2(Int) +1(Favorite Class)=11

Acrobatics +8, Appraise +6, Bluff +6, Craft +6, Disable Device +8, Escape Artist +8, Knowledge (local) +6, Perception +6, Sense Motive +4, Sleight of Hand +8, Stealth +8

Carrying Capacity
Light, 38 lbs. or less
Medium, 39–76 lbs.
Heavy, 77–115 lbs.

Current Weight Carried
36 lbs.

Racial Traits:

Low-Light Vision: Elves can see twice as far as humans in conditions of dim light.

Elven Immunities: Elves are immune to magic sleep effects and gain a +2 racial saving throw bonus against enchantment spells and effects.

Silent Hunter: Elves are renowned for their subtlety and skill. Elves with this racial trait reduce the penalty for using Stealth while moving by 5 and can make Stealth checks while running at a –20 penalty (this number includes the penalty reduction from this racial trait).

Keen Senses: Elves receive a +2 racial bonus on Perception checks.

Weapon Familiarity: Elves are proficient with longbows (including composite longbows), longswords, rapiers, and shortbows (including composite shortbows), and treat any weapon with the word "elven" in its name as a martial weapon.

Class Features:

Sneak Attack: +1d6 damage when flanking or target or target denied dex bonus.
Accuracy: Range increment penalties are half of normal.

Feats and Traits:

Feats

Point-Blank Shot: +1 to attack and damage on targets within 30 feet

Traits

Hagfish Hopeful: Ever since passing through Sandpoint when you were a child and hearing about the contest at the popular tavern known as the Hagfish, you wanted to take that coin purse as your own and carve your name on the ceiling beam above the bar. Training yourself to choke down indigestible food and drink water a pig would refuse, you’ve built up quite a strong resistance to all things putrid and gross. You gain a +2 trait bonus on Fortitude saves against disease and poison.

Deft Dodger: Growing up in a rough neighborhood or a dangerous environment has honed your senses. You gain a +1 trait bonus on Reflex saves.

Equipment:

15 gold, 4 silver

Leather Armor, 10 gp, 15 lbs.
Backpack, 2 gp, 2 lbs.
Longbow, composite, 100 gp, 3 lbs.
Arrows (20/20), 1 gp, 3 lbs.
shortsword, 10 gp, 2 lbs.
Bedroll, 1 sp, 5 lbs.
Rations (x2), 5 sp, 2 lbs.
Waterskin, 1 gp, 4 lbs.

Appearance/Personality:

Navlin has cream colored skin that contrast dramatically with her curly deep brunette hair. The almond shaped eyes of her Elven heritage are pale blue. Her gait is almost ethereal, even while at a full sprint her face and form seem to be at perfect ease. When traversing a thin balance beam it seems to be second nature to her and there is nothing awkward about it. To watch her perform any physical activity is seeing true poetry in motion.

Navlin is a wily devious bandit. She has never had a problem taking what does not belong to her. She views highway robbery and pick-pocketing as lessons to teach people to protect their valuables better. She loves the thrill and the danger associated with her criminal lifestyle but by no means is a kleptomaniac. Navlin has always had a strong personal moral code about taking from her associates and those who can ill afford to lose what she would take. She believes that that there can and must be trust among thieves if they are ever to succeed at taking an epic haul.

In combat Navlin has always found herself to be most effective shooting from range. Her skill with a bow is excellent and she can place arrows with true precision.

Background/History:

Navlin has always been a thief. Orphaned or abandoned from a young age in Magnimar she got to endure more than 60 years in a human of orphanage. Her friends growing up were pickpockets and thugs and most are now either rotting away in a dungeon cell or already dead from their lifestyle. Navlin learned very early in life that she had a talent for precision with thrown or shooting sports. She used to make a few coins “sharking” dart games at the local taverns until her talent got her in serious trouble with the local thugs. She fled Magnimar and went north to hide until things cool down.

Since leaving Magnimar, Navlin has lived with the outlaws of the southern Churlwood. She has participated in a few raids on passing merchant caravans and is certain that somewhere there is a wanted poster with her face on it. When Navlin first came to the Churlwood she desired an alibi for residing in the thief infested forest. Navlin chose crafting and fletching arrows to sell in Sandpoint as her cover. Navlin has made enough trips into Sandpoint now that most citizens no longer consider her an outsider. In fact, when in town she can often be found at the Hagfish where her skill at darts and drinking have made her an early favorite for the tavern's upcoming contest.