PbP Character for Radavel's "Rise of the Kobold King" (D0-D1)
Fjyndel is rather huge in comparison to other gnomes. His skin would be pale, if it wasn't darkened from sun exposure over the last years. His haircolor is odd as well, being mostly dark brown with a blue cast in it. He wears a studded leather armor under his traveler outfit, which seems to make him more corpulent than he really is. Most of his equipment is mounted on his riding dog, Grendel, to whome Fjyndel often speaks aloud.
If Fjyndel has to visit a city or village, he leaves most of his equipment on Grendel out in the surroundings, taking with himself only the most important things.
Background:
Spoiler:
Fjyndel was found as a baby by a druidic circlet in a forrest not to far away from Darkwood Vale. He was raised by them and learnd the basics of survival and living in the forrests. But he was a lone gnome within the circle of druids. When he heard of the lumbering and stealing of wood from Darkwood he finally decided, that it would be time to leave his former home and see what good he can do to Darkmoon Vale.
And so he arrived in Falcon's Hollow.
STATS PRPG
Spoiler:
Male gnome druid 3
N, Small Humanoid
Initiative +2; Senses: Low-Light Vision, Perception +5
Languages: Common, Gnomish, Druidic, Sylvan, Goblin, Dwarven
AC 19 (+2 Dex, +1 size, +3 studded leather, +2 heavy wooden shield, +1 dodge) Touch 14, Flat-footed 16
AC 23 vs. giant subtype (+2 Dex, +1 size, +3 studded leather, +2 heavy wooden shield, +5 dodge) Touch 18, Flat-footed 16
CMD 13 (10, +2 BAB, -1 Str, +2 Dex, -1 size, +1 dodge) (+4 dodge vs. giant subtype)
HP 27 (3*8(1d8)+3*1(CON)) Currently: 25
Fortitude +4 (+3 Base, +1 CON)
Reflex +3 (+1 Base, +2 DEX)
Will +6 (+3 Base, +3 WIS)
+2 Racial Bonus on Saving Throws vs. Illusions
chance of stabilizing is 50% (instead of 10%)
ABILITIES
STR 8, DEX 14, CON 12, INT 14, WIS 17, CHA 13
FAVOURED CLASS: Bard
SPECIAL ABILITIES:
+1 to the DC of all Illusion Spells cast by Fjyndel
+1 Attack Bonus vs. Reptilian and Goblin subtypes
chance of stabilizing is 50% (instead of 10%)
FEATS
Free: Lone Wolf
1st: Track (like the ranger ability)
3rd: Dodge