Female Sorcerer

Findelgwing's page

406 posts. Alias of Laithoron.


About Findelgwing

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Name: Findelgwing (aka Fin')
Race: Female Half-Elf, Half-Janni
   Age: Adult (appears to be about 16 in human terms)
   Size: Medium, 6'6"
   Type: Humanoid (elf, outsider [native])
Level: Gestalt 4
   Classes: Ranger 4 (Spirit Ranger)
   Gestalt: Sorcerer 4 (Djinni)
   Favored: Sorcerer
Social: Orphaned vagabond.
   Faith: Neutral.
   Home: None.
   Jobs: None.
Languages: Aquan, Auran, Common (learning), Elvish

Str 16, Dex 18, Con 16, Int 10, Wis 16, Cha 17

Looks:
This exotic woman stands head and shoulders over most men, yet she has quite the youthful look about her. A mop of silvery-blonde hair falls about her shoulders, starkly contrasting against her well-tanned skin. Occassionally, you can make out a pointed ear poking thru her hair, but she's a good bit studier of frame than any elf you've ever seen. Even so, while she does not appear to be overly muscular, you can tell by the ease with which she carries her pack, wields her sword, and interacts with others that her toned limbs are deceptively strong.

In spite of her natural beauty, the woman seems to give little thought to her appearance. Her hair is poorly trimmed, and her clothes are ragged. However, she does bear one item that she handles with loving care. An oversized longsword with a hilt of wire-wrapped rayskin, a golden guard and pommel, and a blade that seems to be crafted from mother of pearl.

As she walks around, she hums and whistles softly, her sea-green eyes seeming to find wonder in man made works and architecture.

Senses low-light vision; Perception +12
Init +5; Speed 30 ft.
BAB +4; CMB +7; CMD 21
Concentration +9; Whoosh: +13 (defensive casting)
Fort +7, Ref +8, Will +7
   +2 vs Enchantments
   Immune: magical sleep effects
AC 17, ff 12, touch 15 (+2 Armor, +4 Dex, +1 Dodge)
hp 49 (2HD: 4d10+12)

Melee 1H Whoosh +10 (1d10+5, 19-20×2) Power Attack: +8 (1d10+5+4)
Melee 2H Whoosh +10 (1d10+6, 19-20×2) Power Attack: +8 (1d10+5+6)
Range 110 Twang +8 (1d8, 20×3)

SKILLS
+10 Acrobatics (2) (zephyr nature)
  +0 Appraise
  +3 Bluff
  +7 Climb (1)
  +6 Craft: Boat (1) (mwk tools)
  +3 Diplomacy
  +3 Disguise
  +4 Escape Artist
  +3 Heal
  +3 Intimidate
  +0 Knowledge: untrained
         +5 Geography (2)
         +5 Nature (2)
  +4 Linguistics (1) (Auran)
+12 Perception (half-elf) (4)
  +3 Perform: Any
         +7 Percussion (1)
  +8 Profession: Sailor (2)
  +3 Ride
+10 Sense Motive (3) (survivor)
+12 Stealth (4+1) 2K bonus
+10 Survival (3) +2 Track
+11 Swim (1) (take 10) (water child)

FEATS

HALF-ELF ABILITIES

  • Water Child (APG): +4 racial bonus on Swim checks, can always take 10 while swimming, and may choose Aquan as a bonus language.

CLASS ABILITIES

Ranger:

Sorcerer (Djinni Bloodline):

EQUIPMENT

  34.5 lbs:   Worn:
  • bastard sword "Whoosh": +2 pearlsteel, ghost touch, combat casting
  • dagger
  • handaxe
  • leather armor
  • longbow "Twang": composite, Str 10
  • outfit, explorer's

  +2.0 lbs:  Pouch:
  • flint and steel
  • healing kit
  • money: 5gp, 5sp, 8cp

+34.5 lbs:    Pack:
  • bedroll
  • case, map
  • drum
  • fishhook ×5
  • fishing net
  • pot, iron
  • rope, silk 50-ft
  • tools, mwk boat-builder's
  • waterskin
  • whetstone

Capacity light: 76, medium: 153, heavy: 230.

SPELLS KNOWN

BACKGROUND

Family:
Supah Sekrit Spoilah Stuf! :P

PROGRESSION

Level History:
  • 1: Ranger 1 / Sorcerer 1
  • 2: Ranger 2 / Sorcerer 2
  • 3: Ranger 3 / Sorcerer 3

  • 4: Ranger 4 / Sorcerer 4