About Elisa SalazarStats:
Elisa Salazar Female dhampir unchained rogue 1 (Pathfinder RPG Bestiary 2 89, Pathfinder Unchained 20) CN Medium humanoid (dhampir) Init +4; Senses darkvision 60 ft., low-light vision; Perception +7 -------------------- Defense -------------------- AC 18, touch 15, flat-footed 13 (+3 armor, +4 Dex, +1 dodge) hp 10 (1d8+2) Fort +1, Ref +6, Will +1; +2 vs. disease and mind-affecting effects Defensive Abilities negative energy affinity; Resist undead resistance Weaknesses light sensitivity -------------------- Offense -------------------- Speed 30 ft. Melee dagger +4 (1d4/19-20) or dagger +4 (1d4/19-20) or dagger +4 (1d4/19-20) or rapier +4 (1d6/18-20) Ranged shortbow +4 (1d6/×3) Special Attacks sneak attack (unchained) +1d6 Spell-Like Abilities (CL 1st; concentration +3) 3/day—detect undead -------------------- Statistics -------------------- Str 10, Dex 18, Con 12, Int 14, Wis 12, Cha 15 Base Atk +0; CMB +0; CMD 15 Feats Dodge, Weapon Finesse, Deft Maneuvers Traits dirty fighter, subject of study Skills Acrobatics +7, Appraise +6, Bluff +8, Diplomacy +6, Disable Device +8, Disguise +6, Knowledge (local) +6, Perception +7, Sense Motive +5, Sleight of Hand +7, Stealth +7, Use Magic Device +6; Racial Modifiers +2 Bluff, +2 Perception Languages Common, Dwarven, Varisian SQ resist level drain, trapfinding +1 Combat Gear caltrops; Other Gear studded leather, arrows (60), dagger, dagger, dagger, rapier, shortbow, backpack, bedroll, belt pouch, chalk (10), flint and steel, grappling hook, hemp rope (50 ft.), mess kit[UE], mirror, piton (10), pot, soap, thieves' tools, torch (10), trail rations (5), waterskin, 6 gp -------------------- Special Abilities -------------------- Darkvision (60 feet) You can see in the dark (black and white only). Light Sensitivity (Ex) Dazzled as long as remain in bright light. Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail. Negative Energy Affinity (Ex) You are alive, but react to positive/negative energy as though you were undead. Resist Level Drain (Ex) Negative levels don't impose penalties or become permanent, but still kill if exceed HD. Sneak Attack (Unchained) +1d6 Attacks deal extra dam if flank foe or if foe is flat-footed. Trapfinding +1 Gain a bonus to find or disable traps, including magical ones. Undead Resistance +2 bonus to saves vs. disease and mind affecting effects. Background:
-------------------- Elisa normally lives in Caliphas, the current capital of Ustalav. Her mother, who worked as a barmaid in a tavern in the city, gave birth to her 9 months after meeting a charming and mysterious stranger, who called himself Elias. The stranger showed up out of the blue one night and persuaded Elisa's mother to go on a whirlwind tour of the city, stopping at places normally reserved for noble folk and coupled with his charm and good looks, completely swept Elisa's mother off her feet. As quickly as he appeared that night, he vanished before dawn the next morning, leaving Elisa's unsuspecting mother pregnant. When her grandparents found out her mother was pregnant, they were disgusted and threw her out of the household, leaving Elisa's mother to fend for herself. As a result, Elisa and her mother barely scraped by and it was always a struggle to get enough food and pay the bills. Elisa was an unusually graceful and charming child, traits her mother always claimed she inherited from her father. Growing up she never liked being out in bright sunlight, which often caused her to become disoriented. This coupled with her graceful and charming nature caused the superstitious folk of Caliphas who knew her to be unsettled and was constantly whispered about behind her back. This made life even more difficult for Elisa and her mother and she eventually began to steal to survive, a fact her mother never liked. Fortunately, her grace and charm worked to her benefit when it came to her clandestine activities and she found she was rather talented in this area, often bringing home more than her mother could earn in the tavern. She continued to hone her abilities until one night, a boy, who worked in the kitchens in the same tavern as her mother (and was infatuated by Elisa), delivered her a message from her mother. Her father had come back to town again and she was to go back to their small dwelling in the city to meet him. Curious about her mysterious father, she decided to return home to meet the man. As she neared her home, she felt a strange sensation coming from it, almost like she could detect a person inside, something she had never felt before. As she quietly entered the house, she was shocked to see a stranger apparently kissing her mother's neck while her mother moaned with pleasure, something her mother would never normally do, as she was quite chaste. The strange sensation seemed to be coming from the stranger. At the same time, a delicious smell, that caused her mouth to water, emanated from the area where the stranger and her mother were located. The combination of these sensations caused her to gasp, alerting the stranger, who whirled around and hissed at her. Elisa was stunned both by the reaction of the stranger but also at the sight of blood on her mother's neck and on the stranger's mouth and chin. As a result, she was entirely unprepared when the stranger attacked her, knocking her out cold. She came to several hours later, her mother and the stranger both missing, with another strange man in her home. It was here where she met Professor Lorrimor, who explained to her what had happened and was also fascinated by her condition, which he also explained to her. She spent the next few years learning all about the creatures who attacked her and her mother with her ultimate aim being to find the same creature again and, hopefully, also her mother. The Professor also introduced her to a woman who was capable of training her to fight these undead creatures, another of his many contacts. With the aid of Professor Lorrimor, her new training and her old contacts in the criminal underworld of Caliphas, she began to search for clues to the whereabouts of her father. It was in the middle of this search that she heard the news about the death and funeral of Professor Lorrimor, who she had grown to like and trust. Personality and Appearance:
Elisa is an attractive woman with pale alabaster skin. She has piercing blue eyes and lustrous shoulder-length black hair. She has an athletic body with toned muscles as a result of both her condition (being a dhampir) and training. Her deprived childhood and later success at thievery leads her to enjoy life as much as she can, whenever she can and she is not above cheating or stealing from someone to make her life better, if she can get away with it. She prefers not to steal from or cheat the needy if possible, as her own upbringing gives her an understanding of how difficult it can be for the poor to survive and a rich mark provides more gold anyway. However, her struggle to survive imparted a strong sense of survival of the fittest and she will take advantage of others if she feels she needs to. She detests evil undead, particularly vampires, because of what happened with her mother. At the same time, she has learned prudence from her years interacting with the criminal underworld and will not let her dislike show if it will give her a disadvantage to getting what she wants.
Fears:
Elisa, like most people, would have some level of fear at the various hideous and/or terrifying creatures that may be present in this AP, particularly if she feels helpless against them (i.e. restrained, incapacitated etc. or just plain unable to do anything to defend herself). She would be terrified, for example, if she was chained to a wall while a hideous creature approached her or if after dealing a grievous wound to a creature, it rises back up as if nothing had happened. Being pretty perceptive, she would also get a fright if a creature came from nowhere and attacked without her noticing its approach. This could manifest in different ways like running away in terror, freezing in place and unable to move because of her fear or even attacking uncontrollably without thought for defense because of her panic. I'd be happy to work with the GM on how this could manifest. One fear particular to her is that of loss of control, something she only had to worry about after the attack and disappearance of her mother. The helplessness and fear she felt when her father attacked, coupled with the smell of blood from her mother awakened her previously dormant dhampir instincts and she now is drawn to the smell of blood, a fact that confuses and disgusts her. She now occasionally struggles with involuntarily moving towards bleeding or helpless living creatures. For example, during a training session with her fighting tutor, she accidentally cut her tutor across her arm. Before Elisa was aware of what happened, she had dropped her rapier and grabbed her tutor's arm, raising it towards her mouth. Her tutor had to slap her across the face with her other hand to get her attention. The loss of control thoroughly unsettled her and she is now afraid she could lose control in a similar situation. This was one aspect of her condition which Professor Lorrimor found fascinating and he performed experiments to see when it occurred and to help Elisa control her urges. However, she still doesn't have full control and is terrified she could lose control again and hurt someone she cares about. I'd be happy to RP this with the group and the GM if they're onboard.
Horror Aspects:
Goal: To find out what happened to her mother and rescue her if possible Reputation: Charming and graceful to those who don’t know her well, but also a talented thief to those in the know. Friend: A dwarven fence named “Pockets”, who first introduced her to the streets and how to survive on them. Home: The streets of Caliphas Signature Item: Her rapier, Thorn, the hilt of which is shaped like a beautiful rose with sharp thorns protruding from the stem Problem: Her mother is missing, either kidnapped or dead. She wants to find the culprit and either rescue her or get revenge. Secret: Her dhampir instincts make her crave the taste and smell of blood. Reason to Be Brave: She wants to find out what happened to her mother. |