Full Name |
Celowyn |
Race |
NG female half-elf ranger 5 |
Classes/Levels |
|
About Celowyn.
[Original Character by Lady Ladile]
Celowyn
Female half-elf ranger 5
NG Medium humanoid (elf, human)
Init +15; Senses low-light vision, Perception +15
DEFENSE
AC 17, touch 13, flat-footed 14 (+4 armor, +3 Dex)
hp 47 (5d10+13)
Fort +8, Ref +8, Will +4 (+2 v. enchantment)
OFFENSE
Speed 30 ft.
Melee mwk cold iron longsword +8 (1d8+2/19-20) or morningstar +7 (1d8+2), or dagger +7 (1d4+2/19-20)
Ranged +1 darkwood composite longbow [Str +2] +10 (1d8+3/×3)
Special Attacks favored enemy (Undead +4, Humanoids (human) +2)
Ranger Spells Prepared (CL 2nd; Concentration +4)
1st—longstrider, resist energy
STATISTICS
Str 14, Dex 16, Con 14, Int 10, Wis 14, Cha 12
Base Atk +5; CMB +7; CMD 20
[Feats Endurance, Point-Blank Shot, Precise Shot, Rapid Shot, Self-Sufficient, Skill Focus (Perception), Weapon Focus (Longbow)
Skills Climb (2) +7, Handle Animal (1) +5, Knowledge (Dungeoneering) (2) +5, Knowledge (Geography) (5) +9, Knowledge (nature) (5) +9, Perception (5) +15, Spellcraft (1) +4, Stealth (5) +11, Survival (3) +10 (+12 to track), Swim (1) +6
Languages Common, Elven
Favored Class Ranger [+3 hit points/+2 skill ranks]
SQ Favored Terrain (forest) +2
SPECIAL ABILITIES
Elf Blood (Ex) Counts as both a human and an elf for any race-based effects.
Favored Enemy (Ex) (Undead +4, Humanoids (humans) +2) Gain listed bonus vs. creatures of listed types on attack rolls, weapon damage rolls, and Bluff, Knowledge, Perception, Sense Motive, and Survual skill checks.
Favored Terrain (Ex) (Forest +2) While in listed terrain, gain listed bonus on intiative checks and Knowledge (geography), Perception, Stealth, and Survival checks. Also does not leave a trail and cannot be tracked.
Wild Empathy (Ex) +6 Can use as a Diplomacy check to improve the attitude of animals. Can also use on magical beasts at a -4 penalty.
GEAR
Weapons and Armor +1 darkwood composite longbow (Str +2), 60 arrows, 10 silver arrows, 10 cold iron arrows, masterwork cold iron longsword, dagger, morningstar, mithril chain shirt
Combat Gear oil of flame arrow, potion of cure moderate wounds (2), antitoxin
Other Gearcloak of resistance +1, efficient quiver, handy haversack, bedroll, belt pouch, cold weather outfit, filnt and steel, hemp rope (50 ft.), torch (5), trail rations (10), waterskin, whetstone, winter blanket, wooden holy symbol of Erastil, 208 gp, 3 sp, 3 cp.