Woman

Aemelya's page

4 posts. Alias of Retech.


Full Name

Aemelya

Race

Fetchling

Classes/Levels

Commoner 1

Gender

Female

Size

Medium

Age

19

Alignment

Chaotic Something (Ill-defined since she's young)

Deity

Pharasma

Languages

Common

Occupation

Kid

Strength 6
Dexterity 18
Constitution 10
Intelligence 8
Wisdom 8
Charisma 18

About Aemelya

Statistics
Name
: Aemelya
Sex: Female
Race: Fetchling
Class: Commoner (Will take shadow caller and evolutionist)

CN Medium Humanoid (Fetchling) 

Init +5; Senses; Perception +11

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DEFENSE

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AC 14 , touch 14, flat-footed 10 (+4 Dex) 

HP 8 (1d8)

Fort +0, Ref +4, Will -1

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OFFENSE 

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Speed 30 ft. 

Melee

Ranged


Space 5 ft., Reach 5 ft.

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SPECIAL ABILITIES
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Shadow Blending (Su): Attacks against a fetchling in dim light have a 50% miss chance instead of the normal 20% miss chance. This ability does not grant total concealment; it just increases the miss chance.

Shadowy Resistance: Fetchlings have cold resistance 5 and electricity resistance 5.

Spell-Like Abilities (Sp): A fetchling can use disguise self once per day as a spell-like ability. He can assume the form of any humanoid creature. A fetchling's caster level is equal to his total Hit Dice. When a fetchling reaches 9th level in any combination of classes, he gains shadow walk (self only) as a spell-like ability usable once per day as a spell-like ability. A fetchling's caster level is equal to his total Hit Dice. When a fetchling reaches 13th level in any combination of classes, he gains plane shift (self only, to the Shadow Plane or the Material Plane only) usable once per day as a spell-like ability. A fetchling's caster level is equal to his total Hit Dice.

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STATISTICS

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Str 6, Dex 18, Con 10, Int 8, Wis 8, Cha 
18
Base Atk +0; CMB -2; CMD 
12

Feats

Traits: Saint's Ward and Demon Hunter

Skills
(1) Stealth +7 (+1 rank, +4 dex, +2 racial)

Languages: Common

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SUMMONER SPELLS

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GEAR/POSSESSIONS

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Traveler Outfit

Currency: 0 gp

Profile
Aemelya was born to human parents deep within the shadow plane. Her parents, merchants by trade, led their caravans through the ever-shifting ether that separates the material and shadow planes. Her mother was ruthless in her pursuit of coin, while her father had some reservations. It was during one of these journeys that Aemelya was born; all her time in the shadow plane left her infused with the essence of shadows. Her father blamed her mother for the damage to their child, as it was her idea to do business in the shadow plane. To preserve their marriage and never remind them of their rift, Aemelya was left behind to die. The only thing was, Aemelya survived. Concealed and protected by the shadows, after three days and nights, she was found by a traveling merchant clan and adopted, not as a daughter, but as a worker. As soon as she was old enough to work, she was sent to pack and organize crates with her peers. The merchant clan moved the working children from caravan to caravan as they were need, so even though she was surrounded by "aunts" and "uncles" and "sisters" and "brothers", she never formed any lasting relationships.

Instead, she found company in the shadows. To be precise, her company was the shadows. They were always there when she needed them, and they seemed to respond to her. The fact that shadows are fluid and coy only added to their appeal. Although her peers spent lots of time in the shadow plane, they were still only humans and half elves, goblins and dwarves; they didn't have quite the same connection as she did.

Her connection would soon be tested on a routine caravan trip to the material plane, as the perma-winter began to set on the material plane. The merchant clan sought to profit off the food shortages by shipping in food from the shadow plane, but the scheme backfired. Hungry bandits ambushed the caravan, killing many merchants and guards. As the bandits began to burst into the cargo hold, Aemelya hid in a crate in the corner. Although the raiders searched every nook and cranny for food, they never reached Aemelya's crate; the shadows had hidden her once again.

Once the bandits had left, Aemelya was left to wander alone in the wilderness, but by chance or fortune, she was found by a mysterious fortune-teller. She was brought once again to a caravan, this time headed towards her destiny.

Appearance

The influence of the shadow plane is obvious on Aemelya's appearance. Her skin is an unhealthy pale color and her hair is darker than midnight. She's dressed in a respectable children's robe, nothing more than necessary for moving crates. She's quite small for her age and seems to blend into the background when there isn't much light.

Personality

Without having real parents, Aemelya doesn't have very strongly defined morals, only the sheer tenacity for survival. She's quite shy and fickle, just like the shadows. Despite that, she's curious about her background and her identity; this natural curiosity sometimes overcomes her natural instincts.