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Rob the Dragon's Trove, Week 1

Rob the Dragon's Trove, Week 1 Thursday, May 31, 2007The Riddling Dragon is asleep and now is your chance to steal from his hoard! Dragon's Trove—the next set in the GameMastery Item Card line—is due to release soon, and in anticipation we're showing off the set and giving you a chance to score a free deck of cards. ... Each week, the Riddling Dragon will ask one question. Answer it correctly and get entered into a drawing to win a free deck of Dragon's Trove Item Cards, shipped to you when...
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Tags: Cards GameMastery Vincent Dutrait
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Points Unknown

Points Unknown Wednesday, May 30, 2007Since we just got in some great rough sketches of notable Varisian landmarks courtesy of Andrew Hou, we thought we'd introduce you to some of Varisia's more infamous adventure sites. Presented below are but a few—look forward to more in the upcoming Rise of the Runelords Player's Guide. ... Bloodsworn Vale: A fey-haunted pass to southern lands which played an integral role in Varisia's break with the crumbling empire of Cheliax. Celwynvian: The...
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Tags: Andrew Hou Rise of the Runelords Varisia Wallpapers
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GameMastery Module D2: Seven Swords of Sin (OGL)

Seven Swords of Sin Revealed

Seven Swords of Sin Revealed Tuesday, May 29, 2007 Say what you will about their morality, the rulers of ancient Thassilon knew how to govern. Knowing the horror that a full-scale duel between them would unleash, the Runelords settled on an elegant means of solving disputes. Each of the seven wizards created a unique blade imbued with the barest shadow of his might, and whenever two disagreed, each would bestow his blade upon a chosen champion, whose job it was to decide the matter in bloody...
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Tags: Conventions Pathfinder Modules
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And Hou!

And Hou! Friday, May 25, 2007 ... While Wayne Reynolds has been getting a lot of press for his Pathfinder covers (and rightly so!), I'd like to stop for a minute and call out one of the other exemplary artists that Paizo will be featuring heavily in the year to come. ... Though so far we've only given you a tiny taste with the Sandpoint mayor headshot from Monday's blog post, artist Andrew Hou will be playing a key role in the visual development of Pathfinder. While you probably know him best...
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Tags: Andrew Hou City of the Beast
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Origins Events Announced! Thursday, May 24, 2007Today Paizo announced...

Origins Events Announced! Thursday, May 24, 2007Today Paizo announced what's easily the most exciting lineup of Origins events in our five-year history. So what can guests at the con expect to see? ... Pathfinder Preview Games ... Curious about Rise of the Runelords? Sign up to run through one of six two-hour preview roleplaying sessions, GMed by Erik Mona, Jason Bulmahn, and all-star Runelords authors Nicolas Logue and Greg Vaughn. Or just stop by the booth to chat with all of them, plus...
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Erik Speaks His Mind

Erik Speaks His Mind Wednesday, May 23, 2007The guys at Pulp Gamer have done another interview with Paizo folks, this time catching publisher Erik Mona at the GAMA Trade Show and sitting him down to talk about Pathfinder, GameMastery Modules, Planet Stories, and more. If you've had any questions about where the company's headed in the next year, this podcast probably answers it, so get out your headphones, kick back, and let Erik walk you through the future of Paizo.
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The New Stat Block

The New Stat Block Tuesday, May 22, 2007Since we have sent a number of modules out to the printer, we recently came to the realization that it was high time to show off the new stat block. Mind you, there are a lot of things you are going to find familiar, but some things are brand new. When it came time to start working on Pathfinder and the GameMastery Modules, we took that opportunity to improve and tinker, while still trying to retain the easy-to-use format everyone has come to know and...
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Tags: Kobolds Monsters Pathfinder Modules Stat Blocks
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Founded on Murder!

Founded on Murder! Monday, May 21, 2007The foundation of a new town is not a matter to be taken lightly, nor one to be funded by one soul. Four powerful families from the city of Magnimar had designs on settling a region 50 miles to the northeast, and rather than work against each other, they consolidated their efforts and formed the Sandpoint Mercantile League. These four families, the Ameikos (glassmakers and jewelers), the Valdemars (shipbuilders and carpenters), the Scarnettis (loggers...
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Tags: Andrew Hou Portraits Rise of the Runelords Sandpoint
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Forge Spurned

Forge Spurned Friday, May 18, 2007In Crown of the Kobold King we introduce the dwarven deity Droskar, God of Toil. Droskar's following began as a reaction against the bon vivant trends that pervaded the dwarven society of their day, instating a dreadful dogma of salvation through endless toil and brutal subservience to the Dark Smith, as Droskar was often called. The dwarves became slaves to their own industry, producing heaps of weapons, armor, and gear to appease their dark god. The...
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The Late Unpleasantness

The Late Unpleasantness Thursday, May 17, 2007 Though he's too busy statting up Orcus and Iggwilv for Dungeon 149 to make a post himself, Pathfinder Editor-in-Chief James Jacobs thought you might be interested in a bit of Sandpoint lore he's been working on for Burnt Offerings: When Jervis Stoot made clear his intentions to build a home on the island just north of the Old Light, locals paid him no mind. Jervis had already garnered something of a reputation as an eccentric for his one-man...
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Weapons, Varisia-Style Wednesday, May 16, 2007Hot off the server come...

Weapons, Varisia-Style Wednesday, May 16, 2007Hot off the server come three of the latest Pathfinder sketches, this time for the Rise of the Runelords Player's Guide. See what Player's Guide author Wes Schneider has to say about each of them: ... Dog Slicer: A savage weapon created from castoff bits of sharpened waste metal, goblins named these small swords after the act for which they're most commonly employed. Holes drilled in the blade make them easier to heft by enthusiastic but...
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Item Card Themes

Item Card Themes Tuesday, May 15, 2007The GameMastery team recently got together to hash out the next theme for our Item Card product line. While tossing around thoughts of undead scrolls and elven bows, it occurred to me that it might be fun to talk about how we come up with themes for our future sets. First, a bit of history. ... The very first item card set, Item Pack 1, was specifically designed to be a starter set, with a wide variety of items so GMs could use the cards right away (for...
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Mark of Sin

Mark of Sin Friday, May 11, 2007As you can see, I've just received the final go-ahead to reveal to everyone the rune designs that artist Jeff Carlisle has created to go along with our new system of sin magic, which we'll be introducing as a primary theme in the first Pathfinder campaign. Needless to say, they look fabulous and we're all pretty excited about them. Jeff and Senior Art Director Sean Glenn spent a lot of time working together to create this unique look, with Jeff pulling...
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Tags: Gods and Magic Jeff Carlisle Rise of the Runelords
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Meet the Iconics: Seoni Thursday, May 10, 2007Back by popular demand,...

Meet the Iconics: Seoni Thursday, May 10, 2007Back by popular demand, the second in our line of Wayne-Reynolds-designed iconic characters is the beautiful and mysterious sorceress Seoni. ... Unlike the barbarians-gone-native on the eastern plateau or the colonial Chelliaxian immigrants of the south, Seoni is a native Varisian, a nomadic race whose closest real-world cultural analogue is the Romani. Or at least, she's mostly Varisian—as might be apparent from her otherworldly grace,...
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Tags: Iconics Meet the Iconics Portraits Seoni Sorcerers Wayne Reynolds
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Varisia: Players Welcome Wednesday, May 9, 2007One of the biggest...

Varisia: Players Welcome Wednesday, May 9, 2007One of the biggest challenges when starting a new campaign is getting your players invested in the world. Sure, you may have set up the adventure and prepared all your notes, memorized your maps and picked out accents for the various local NPCs the party will meet... but what about your players? They can't exactly read the same source material you are without tripping over spoilers, and sitting down for a three-hour lecture about the local...
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Pulp Radio

Pulp Radio Tuesday, May 8, 2007PulpGamer.com recently did an in-depth podcast interview with Paizo marketing guru Josh Frost about Stonehenge, the upcoming release from Titanic Games, Paizo's board game contingent. Take a listen here and get the inside scoop on what it really means to create an anthology board game. Plus stay tuned in coming weeks for more podcast interviews from the Pulp Gamer guys, including one with Publisher Erik Mona himself.
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Meet the Iconics: Valeros Monday, May 7, 2007One of the many lessons...

Meet the Iconics: Valeros Monday, May 7, 2007One of the many lessons we've learned in our tour with Dragon and Dungeon is that people like iconic characters. A lot. It seems like every day a new thread pops up on our messageboards wanting to know more about the ill-fated Abelard the paladin, the tiefling fighter, or James Jacobs's notorious Tyralandi Scrimm. As such, when we sat down to develop the iconics for Pathfinder, we knew going into it that what we came up with needed to be more than...
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Tags: Fighters Iconics Meet the Iconics Portraits Valeros Wayne Reynolds
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I Hate Fey Friday, May 4, 2007I've never been the biggest fan of fey....

I Hate Fey Friday, May 4, 2007I've never been the biggest fan of fey. Every time I use one in a game, there tends to be a quiet undertone of giggles and cheap jokes. Today, for example, when discussing this very blog post, we came upon the idea of chatting about the fey that play a part in W1: Conquest of Bloodsworn Vale. Within seconds, Wesley Schneider called out that I like pretty, pretty princesses. Suffice to say... you can see why I don't like fey. ... That said, when we plotted out...
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Leaping Slime

Leaping Slime Thursday, May 3, 2007Everyone knows about goblins and worgs. Going all the way back to Tolkien, the goblin/worg raiding party has been a staple of sword and sorcery fantasy. Giving the goblins an iconic mount to ride makes them that much scarier, and also that much more usable. No longer confined to their underground lairs, a mounted group of goblins can range far across the countryside, strike at numerous towns and villages, and generally wreak havoc. ... But why should the...
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In His Own Words

In His Own Words Wednesday, May 2, 2007Last night, Publisher Erik Mona dropped by the #pathfinder chat on the OtherWorlds IRC Network to talk frankly with fans about Pathfinder, GameMastery, and the presence of Gary Gygax himself in the Paizo booth at the upcoming GenCon. To read a fan summary of the discussion, click here. Want to get in on the conversation yourself? Tuesday nights (in the USA) are the weekly chance for Pathfinder fans, writers, and occasionally us editor types to meet up...
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Tales from the Crit Tuesday, May 1, 2007 ... Here at Paizo, we've...

Tales from the Crit Tuesday, May 1, 2007 ... Here at Paizo, we've been using our new GameMastery Critical Hit Deck in office games for a while, and while it's provided a number of awesome moments, I thought I'd take a minute to share a few anecdotes that stand out above the others in my mind. ... Early in the process, Thursday-night GM and Paizo Publisher, Erik Mona, was running his campaign with most of the editorial staff in attendance. Up to this point, the deck had only been used by the...
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