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Im pretty new to running PFS games, only having done 5 scenarios to date, most of which ran over virtual game tables such as maptools. My questions is this, when I reach out to find an additional player or two to join my group of players, how much leyaway do I have in refusing players?
For example, can I tell the min/max powergamer no thanks? What about the newest flavour of the month broken builds that some players love to run?
Myself and my group tends to focus on Role-Playing, creative problem solving and player-NPC interaction. Ive had the fun of that style game disrupted more than once by players who favor highly min/maxed builds and a more war gamer style of gaming playing at our table. Is it ok to ask in a recruitment post on a forum - no powergamers or summoners or RPcentric player only - for this game?
How about if there are already 4 melee types, can I post we only want casters?
Please advise?

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If it is at someone’s house feel free to invite who you want, it is your house.
If it is in a public location, like a gaming store, it is considered rude not to let someone play in your game if there is room, unless they are an extremely disruptive player.
Our Public game has many different types of players, and the only player I have said I will not allow back was an alcoholic that was drunk all the time, drank while gaming and was one of those angry type drunks.
The whole idea of Org play is that it is open to anyone willing to play using the Org rules.

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If you are the organizer and the GM you have a lot of leeway on who plays at your table. The only time that you don't have a say in who can play at your table is when you have volunteered at a convention or an open-to-the-public gameday. Otherwise, you are free to take the hard line of "Here are the conditions for playing at my table, if you don't like them you can elect to not attend". It helps to avoid conflict by being transparent and letting all interested persons know what your conditions are before they join the table. If you are running an online game, then this is fairly simple to accomplish. Do what you are doing, be very clear and firm.
A case in point: Recently I scheduled several public tables but since I don't care for 6 or 7 player tables, I made it clear that I was only taking five players per table. A 6th player signed up and I contacted him, reminded him of my conditions and he withdrew. If he would have been stubborn & insisted he was going to play since it was a public event I could have just cancelled the table and contacted the original players that the event was still on but now private, by invitation only. No one can force you to include them at a table that you organized. If you are too picky, you may find that you are constantly short on players. Beggars can't be choosers. However, if you have a large demand for gameplay in your area, then you can be selective about who comes and even what character they use.