The ship Jenivere carries you toward Sargava. Perhaps you seek fame, fortune, or excitement in the jungles of Garund, perhaps you wish to uncover ancient secrets in the tangled Mwangi wilds, or perhaps you flee from your past into the obscuring rain forests. For now, though, simply enjoy your passage through Desperation Bay! It's probably not as dangerous as it sounds.
NPC Passengers:
Aerys Mavato
Attitude: Indifferent | Morale: Frightened
Camp role: Guard or Entertainer; current: Entertainer
Notes: Alcoholic
Gelik Aberwhinge
Attitude: Friendly | Morale: Hopeful
Camp role: Entertainer or Medic; Current: Medic
Notes: Finding out what happened to the Nightvoice, a Pathfinder Society ship that may have wrecked or sunk near Smuggler's Shiv, could restore Gelik's good standing with the Society.
Ishirou
Attitude: Indifferent | Morale: Normal
Camp role: Defender or Guard; Current: Guard
Notes:
Jask Derindi
Attitude: Friendly | Morale: Normal
Camp role: Hunter or Medic; Current: Medic
Notes: Prisoner who claims to be innocent. Finding the wreck of a pirate ship called the Brine Demon on the Shiv could confirm his innocence.
Sasha Nevah
Attitude: Helpful | Morale: Panicked
Camp role: Hunter or Defender; Current: Hunter
Notes:
Camp Roles:
Defender: Ensures the safety of the camp by setting up traps and maintaining the walls. Should something attack the camp, the first attackers of the day take 2d6 damage (per defender) spread evenly among them.
Entertainer: Helps keep up morale and hope for rescue. NPCs get +2 (per entertainer) on their daily morale rolls (they make these every morning--they can fluctuate between hopeful and panicked, but a hopeful NPC doesn't have to make these rolls anymore unless something terrible happens).
Guard: Each guard reduces the chance of a wandering monster attack on the camp by 5% (can't go to 0%, though).
Hunter: Each hunter provides food and water for 8 medium creatures per day.
Medic: Each medic reduces the chance of disease by 5%, and increases natural healing from sleep by 2.
Camp status:
Defenders: 0
Entertainers: 1 (Aerys)
Guards: 0
Hunters: 1 (Sasha)
Medics: 2 (Gelik, Jask)