Building a Legend
In the square of a chilly town, a girl stares at a board so covered in pamphlets and cutouts that she can scarcely see the wood underneath. “Protect a caravan from troll attacks, slay a dragon, guard the baron’s son from assassins at the summer ball… I don’t think I’m up for any of these.” In her pocket, a painted metal egg flaps filigree wings, flitting to the bounty board and knocking gently at a worn paper barely visible under an advertisement for a wandering circus. “Retrieve a missing necklace, last seen in the town sewers…” the girl reads with a note of confidence, “I think I could manage this!”
“If you’re going into the sewers, be sure to watch out for otyughs. Nasty fever,” a strange voice echoes from the girl’s ankles. When the girl sees its source—a small humanoid plant that appears to bleed red sap from a dozen cracks on its uncanny wooden body—she spins around in fright, sending a pulse of frosty magic into a nearby abandoned barrel. The discarded object rushes to life, scrambling on newly grown fowl’s legs to put itself between the girl and the plant.
“No need for that,” the leshy says, “Name’s Hau. Doctor of Pharmacology.” He opens the gourd that serves as his head and retrieves a certification and several vials. “In any event, I was looking at that job too, and thinking I could use a partner. Care to join? I can inoculate us against the otyughs ahead of time.” He squeezes an extract into one of the vials with a fizz.
The girl looks at the array of tools and substances that the small doctor measures before her with wonder, “Where did you learn such advanced techniques?”
“Oh, you know,” Hau says, “I studied for a time in Rahadoum, under a brilliant scientist.” He eyes the objects still dancing strangely around the girl. “And where, pray tell, did you pick up such unconventional magic?”
“Oh, you know,” Ivy says, letting the flying egg land in her palm, “from my grandmother.”
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We were happy to release the sanctioning for the Advanced Player’s Guide a few weeks ago, but we have another Gen Con release to sanction for you all today, Lost Omens Legends! Please see the updates to our ongoing Character Options blog for these newest additions.
While many of these options are uncommon or rarer, as they represent the signature teachings, items, and ability of legendary figures, we wanted to release the sanctioning now to give everyone a chance to see what new options might inspire their characters. In the future, be sure to keep an eye out for Pathfinder Society adventures that feature these legends and their legacies for further chances to gain access to these options
Guide Updates
Today marks the first day of Gen Con Online, which means the launch of Pathfinder Society Year 2: Year of Corruption’s Reach. A new program year means a new guide. This year, instead of dropping the guide the first day of Gen Con and hoping people can access and incorporate the information into their characters, we are going to release the guide updates next week. There are no major changes to the program, just some streamlining of processes and adding clarifying language around sections that seemed to cause some confusion for our players.
The same holds true for the Starfinder Society guide. Unfortunately we weren’t able to issue this one when the Year launched in June. It’s ready now and will be available for download next week. The new version incorporates new Faction goals and an updated Story So Far. The big program change in Year 3: Year of Exploration’s Edge is the phasing out of boons on chronicles. We are using this year to prepare for the launch of Achievement Points in Year 4.
Pathfinder Adventure Card Society guide changes involve adding adventurer’s decks to the guide. Other than that, the program is continuing the same as we start Year 7: Year of Reborn Strife.
The biggest change is a revamp to how we are titling the guides. To avoid confusion with the upcoming Lost Omens: Pathfinder Society Guide (releasing in October) and to add cohesion to the Paizo Organized Play program as a whole, the guides will now be Guide to Organized Play. We are also dropping Roleplaying Guild from the names of the Pathfinder Society and the Starfinder Society. These are small naming convention changes that bring cohesion to the idea of Paizo Organized Play and society play as a whole! We’ve included links to each of the guides below and plan to have them updated by next Thursday’s blog.
Guide to Organized Play: Pathfinder Society (second edition)
Guide to Organized Play: Starfinder Society
Guide to Organized Play: Pathfinder Adventure Card Society
Pathfinder Society Roleplaying Guild Guide (first edition)
Until next time, Explore! Report! Cooperate! And enjoy Gen Con!
James Case
Organized Play DeveloperTonya Woldridge
Organized Play Manager
Character Options for Pathfinder Society and Guide Updates
Thursday, July 30, 2020