Showing 6 blog posts matching 1 tag: Craig J Spearing
He Lives, He Dies, He Lives Again!
I have received word from the beyond, and we have a winner for our Rasputin Redesign Challenge! Look closely into my eyes, and I will share secrets with you...
He Must Die—Again!
The arrival of Pathfinder Roleplaying Game: Occult Adventures with its host of psychic magic and class options means new ways to tell stories for the world of Golarion (and beyond). But what about some of our older adventures, particularly one about a Very Infamous Monk? Are you ready for a design challenge?
Illuminating Darkness
Light and darkness. Given how powerful it is to take away someone's sight in Pathfinder, few topics share the three 'C's that make light and darkness such an important topic: Common, Crucial, and Confusing. In this blog, I will thoroughly explain light and darkness, providing a detailed example, so by the end, you will be armed and ready to run light and darkness in your games, even the edgiest of edge cases. Lets start by covering a number of important guidelines for dealing with light and darkness in your game.
In Seattle? Come to The Redemption Engine Signing!
Will you be in Seattle on Friday, May 9th? If so, come by the University of Washington Bookstore and help us celebrate the release of The Redemption Engine, the new Pathfinder Tales novel by Paizo Managing Editor James L. Sutter! Things will start at 7:00pm sharp with a short reading, followed by a question and answer session and the signing of books (or whatever else you want to put in front of Sutter—he'd probably sign your burrito if you asked him to).
Ancient Evil, New Opportunities
Seattle is rather far north by my reckoning, even though its proximity to the ocean keeps the temperature quite reasonable. It's certainly northerly enough to have some gloriously long days in summer as well as some long, dark, sunless nights in the winter. Are you thinking what I'm thinking? That's right. Vampires.
A Time to Travel
Gen Con was a blast, and I was happy to hear that most of the feedback from Season 5 has been very positive. As you've heard me say (or at least seen me write) before, there's a lot more in store for the season, and I'm very excited to see how it plays out with your feedback in-game and out.