Advanced Race Guide Preview: It's Almost Here!
Tuesday, June 5, 2012
The Advanced Race Guide will be shipping out to subscribers and stores in the very near future. As we wrap up our previews of this mighty tome, it’s time to for a peek into Chapter 4 and the rules for building your own race.
This section of the book received a good deal of playtesting late last year and we made a large number of tweaks and changes to take that feedback into account. For example, the core races do not all add up to the exact same point value as they did in the playtest. In addition to showing you how the existing races are built, we included a number of examples of new races that you can build using this system. Take a look at the Kasatha.
Kasatha
Hunters and raiders of the wasteland, the clannish, four-armed kasatha guard their territories by way of lightning-fast raids and terrifying assaults. As young adults, some members of this race roam the world for a full year looking for adventure and treasure to bring back to their clans. A renegade few decide to forsake their clan and spend their life adventuring.
Type
Humanoid (kasatha)0 RP Size
Medium0 RP Base Speed
Normal0 RP Ability Score Modifiers
Flexible (+2 Dex, +2 Wis)2 RP Languages
Standard0 RP Racial Abilities
Defense Racial Traits
Defensive training, greater
Desert runner4 RP
2 RPFeat and Skill Racial Traits
Stalker1 RP Movement Racial Traits
Jumper
Terrain stride (desert)2 RP
1 RPOther Racial Traits
Multi-armed (4 arms)8 RP Total 20 RP While more powerful than most races (which usually have a cost of about 10), a kasatha makes for an interesting addition to any game, either as a PC (perhaps one level lower than the rest of the party) or as an exotic NPC or even a villain. The above format is written for the race builder in particular. Here are the racial traits in a more traditional layout.
Kasatha Racial Traits
+2 Dex, +2 Wis: Kasatha are both nimble and wise.
Medium: Kasatha are Medium creatures and have no bonuses or penalties due to their size.
Normal Speed: Kasatha have a base speed of 30 feet.
Defensive Training, Greater: Kasatha receive a +2 dodge bonus to their Armor Class.
Desert Runner: Kasatha receive a +4 racial bonus on Constitution checks and Fortitude saves to avoid fatigue and exhaustion, as well as any other ill effects from running, forced marches, starvation, thirst, and hot or cold environments.
Stalker: Kasatha always treat Perception and Stealth as a class skill.
Jumper: Kasatha are always treated as if having a running start when making Acrobatics skill checks to jump.
Desert Stride: Kasatha can move through difficult terrain in a desert environment at their normal speed. Magically altered desert terrain affects them normally.
Multi-Armed: Kasatha possess four arms. While all of the arms can wield weapons, all but one are considered off-hand weapons. Kasatha take the normal penalties for two-weapon fighting when using more than one weapon.Well, that about wraps up the previews of the Advanced Race Guide. Grab a copy, and explore the exciting race options that await you within.
Jason Bulmahn
Lead Designer
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