
Rulebooks
Pathfinder rulebooks give you the tools you need to tell the kinds of stories you want to tell. Whether you’ve created your own world or are enjoying the Lost Omens, these books are your window to epic adventures across the cosmos.
Impossible Magic
The perfect spell can solve just about any problem. From simple cantrips to reality-warping magic, this new rulebook contains a plethora of options for any adventurer who wants to delve into the unknown and unlock their true magical potential.
World Guides
The Age of Lost Omens is the world of the Pathfinder Roleplaying Game, extensively detailed in world guides that bring the setting to life with new character options, lore, maps, and more.
High Seas
Set a course for grand adventures with this expansive hardcover guide to the open waters of the Inner Sea. Each entry within this gazetteer includes the history, culture, and current events of the region, as well as a major city to include in a variety adventures. The book also includes new character options and a fold-out poster map!

Adventures
Weave tales of mystery, exploration, and adventure in the world of Pathfinder! Each adventure takes characters across a wide range of levels and provides the Game Master with all the monsters, encounters, treasure, and backstory they need for a compelling play experience.
Bastion of Blasphemies Adventure Path
Florin Kindler lost her parents to one of Ustalav’s most notorious hauntings—they perished, as so many have, after a visit from the Black Coach of Bastardhall. Arguably the most notorious of all the haunted castles of the Inner Sea region. Will your PCs be able to break the curse of Bastardhall and escape, or are they fated to become the latest in a long line of vanishings into one of Golarion’s most infamous ruins?
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