In Space, No One Can Hear You Scream

Thursday, October 4, 2018

Do you want to hear a scary story?

It all began on a cold, dreary winter's night. A thin mist covered the ground, and the streetlights did little to pierce the gloom. Most people were in their homes, huddling under blankets, sipping warm cocoa, and basking in the comforting glow of their television sets. Most sane people, that is. But one man shunned the comforts of the hearth to sit hunched over a laptop, typing furiously. The computer's sickly light emphasized his haggard appearance, making him look more like an animated corpse than a living person. He composed an unhinged manifesto of shadowy horrors, blood-curdling mutilations, and the seductive nature of evil. And when he was done, he slumped across the keyboard dead asleep, not caring about the nightmares that would most assuredly come.

…That man, dear reader, was yours truly! *lightning flashes* *thunder rumbles* And that screed I wrote was none other than the outline for the upcoming Signal of Screams Adventure Path! *more lightning and thunder* *also, a wolf howls in the distance for some reason*

Seriously though, this three-part space horror Adventure Path is the first Starfinder product that I had the pleasure of concepting and developing from start to finish, and I couldn't be prouder or more excited to share it with you. While I didn't actually spend any late nights putting it all together, I couldn't have done it without the entire Starfinder team (who helped brainstorm the spookiest of ideas) and all the terrific authors that agreed to work on this project! And of course, I can't forget the artists who helped bring these chilling visions to life, as well as the art, editing, and other departments here at Paizo that make sure you get the best product possible!

The first adventure, The Diaspora Strain, comes out very soon and sees a group of 7th-level characters get invited to the grand re-opening of a luxury resort asteroid in the Diaspora called New Elysium. The facility has been newly automated with a virtual intelligence program and the PCs, along with a handful of celebrities, will be the first guests to put the system to the test. I don't want to spoil any surprises, but of course, things don't go quite as planned. Author (and fellow Adventure Path developer) Chris Sims has put together a spooky adventure that will have player characters question their sanity.

In addition to some creepy new monsters and details on a lonely world accessible only through the Drift, this first volume features an article about a corruption system new to Starfinder that will get used throughout the campaign (by me) and advice on to run and play in Starfinder horror adventures by Epidiah Ravachol, author of the very popular indie horror RPG Dread!

What is the mysterious Signal of Screams? Find out this winter, if you dare!

Jason Keeley
Developer

More Paizo Blog.
Tags: Signal of Screams Starfinder Starfinder Adventure Path

Great, I already have nightmares!


I would scream but, as I understand it, in space no one can hear me scream.


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Huddle by your parties solarian night lights, cause it's about to get dark. Real dark.


looking forward to it

Grand Lodge

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I just want to GM this! Finally, some content for higher level SFS players.

Hmm

Shadow Lodge

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And the Kasatha remain mouthless...

Acquisitives

Pathfinder Adventure Path, Lost Omens, Starfinder Roleplaying Game Subscriber

this will be fun.

alas, i think my group is going to go from Dead Suns to Dawn of Flame.


Ooh, I'm already putting together and Akitonian Spaghetti Western. This might be a good place to go after that storyline.

Also, I wonder if the corruption system shares any similarities with the one presented in Horror Adventures. I really liked that one


I'm really looking forward to this one, can't wait!


1 person marked this as a favorite.

Oooh. I haven't done much with Starfinder so far but you, dear sir, have yourself a customer!

...but seriously, you'd think people would learn to stop building luxury hotels in asteroids. Does persistent genre-blindness have anything to do with the Gap? Or is it just the absence of the Bard class?

Dark Archive

I love Starfinder & i love horror, so this (like a zombie) is a no-brainer.

Also, even if i wouldn't like it, this is the very first Adventure Path Paizo publishes, which begins at a higher level and i want to see more of those!
Here's hoping for a level 13-20 AP after Dawn of Flame!


Yessssss, sounds awesome, well done! :D


It's Sirena Beach all over again...

Blog wrote:
and details on a lonely world accessible only through the Drift

Ooooo?


Props for bringing in Epidiah Ravachol, Dread is one of the best gateway RPGs I've ever used (you are yourself, and you've won a free yacht trip...). Instead of themed dice, does this AP come with a Starfinder Jenga set?

Sovereign Court

Commodore_RB wrote:
Props for bringing in Epidiah Ravachol, Dread is one of the best gateway RPGs I've ever used (you are yourself, and you've won a free yacht trip...). Instead of themed dice, does this AP come with a Starfinder Jenga set?

Zero-G-Jenga is hard mode


Corruption points.

Its not a slippery slope its a ski jump...

Dataphiles

Commodore_RB wrote:
Props for bringing in Epidiah Ravachol, Dread is one of the best gateway RPGs I've ever used (you are yourself, and you've won a free yacht trip...). Instead of themed dice, does this AP come with a Starfinder Jenga set?

I just played Dread last night...wow...you don't realise no dice and no map can be so scary...add some candles and mood music and it was legit terrifying...Jenga set would be appreciated :P


I've always wanted to play a game of Dread, I might try to rope some peeps into it tomorrow :3

Paizo Employee Developer

1 person marked this as a favorite.

Ha, I would love for us to license a Jenga set (ahem, "tumbling block tower") for this AP, but I doubt we could!

Sovereign Court

Jason Keeley wrote:
Ha, I would love for us to license a Jenga set (ahem, "tumbling block tower") for this AP, but I doubt we could!

Meh, just make it sufficiently original that you can claim some IP;

* Non-Euclidean geometry
* Zero-G
* Works with magnets so can be done upside down, but prone to occasional reversion of attraction/repulsion leading to collapse

And then just brand, brand, brand :P

Paizo Employee Developer

2 people marked this as a favorite.
Ascalaphus wrote:
Jason Keeley wrote:
Ha, I would love for us to license a Jenga set (ahem, "tumbling block tower") for this AP, but I doubt we could!

Meh, just make it sufficiently original that you can claim some IP;

* Non-Euclidean geometry
* Zero-G
* Works with magnets so can be done upside down, but prone to occasional reversion of attraction/repulsion leading to collapse

And then just brand, brand, brand :P

Any of you third-party wood carvers out there listening?!


1 person marked this as a favorite.
Jason Keeley wrote:


Any of you third-party wood carvers out there listening?!

My scroll saw told me it would quit if i ever cut anything non euclidean on it again.


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My buddy carved some non-Euclidian stuff awhile back, but it accidentally summoned a Hound of Tindalos.

The funeral was lovely, I must say. Closed casket, though.

(The casket was Euclidian)

Dark Archive

Pathfinder Adventure, Lost Omens, Rulebook Subscriber

I'm so excited for this! I'm also hoping that it gets enough attention to let the company know that we are all for some shorter AP's that start at higher levels. I would love to see a 12-18 AP dealing with some of the crazy stuff in the universe!

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