Showing 1 blog posts matching 2 tags: Alain, Pathfinder Player Companion
Who's the Master?
Of course all the things you've come to expect from a Player Companion are here—archetypes representing weapon masters from throughout the Inner Sea, traits tied to specific fighting groups in Golarion, and new magic items appropriate to the weapon master theme. But we've also presented lots of new options, including an expansion of the stamina and combat trick rules first presented in Pathfinder Unchained (to cover the combat feats from Inner Sea Combat, Inner Sea Gods, and Inner Sea World Guide), advanced weapon training (allowing fighters more options that just gaining a reduced bonus to new weapon groups), weapon-based style feats, weapon trick feats (broken into categories for one-handed weapons, polearms, ranged weapons, two-handed weapons, two-weapon tricks, and weapon and shield tricks), magic item mastery (ways to force magic items to do new things), and much more!