Seekers of Secrets—Skyreach and Ambrus

AbsalomPathfinder Campaign SettingPathfinder SocietyCraig J SpearingKieran YannerPortraits
Illustration by Craig J. Spearing


Seekers of Secrets—Skyreach and Ambrus

Wednesday, September 30, 2009

Illustration by Kieran Yanner

Time for another preview of Pathfinder Chronicles: Seekers of Secrets!

Skyreach: This five-towered fortress, visible from miles away over Abaslom's skyline, is the heart of the Pathfinder Society. Here the Decemvirate rules and make its rare pronouncements beneath the enchanted skylights of the Great Hall in the central tower, and both resident and visiting Pathfinders sequester themselves in cozy lounges to study, socialize, and plot future missions. Packed tight with chambers ranging from well-known ballrooms named after nations to innumerable trophy rooms and museums to rows of featureless doors identified only by number, Skyreach is a warren that only the Decemvirate understands completely. The majority of its mysterious spaces are off-limits to all but those specifically invited by Ambrus Valsin, the venture-captain who runs the daily operations of the Grand Lodge at the Decemvirate's command.

Meticulous with details and annoyed by inefficiency, Ambrus makes a point to supervise all important duties within the Grand Lodge, and keeps a long list of relatively safe but time-consuming jobs on file, ready to hand out to rookie Pathfinders to keep them busy and out of the way of more experienced agents. Tall and meticulously groomed, Ambrus doesn't appreciate backtalk and reserves particularly strenuous assignments for those who annoy him.

Sean K Reynolds
Developer, Pathfinder Chronicles

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