The Rival Academies (Part 1)

Tuesday, January 7, 2025

The Six Schools’ Convocation approaches with Pathfinder Lost Omens Rival Academies! Before the book releases on March 5th, it’s time to let everyone in on a few school secrets.

The Convocation is ultimately an exhibition of what these six sponsor schools have to offer and a place to exchange knowledge so it outlives its discoverers. But far be it for any academic to accept that their exhibit wasn’t the most groundbreaking or that their plan for eradicating demons fell behind their rival’s!

So, the Convocation’s six schools have come together in a spirit of learning and competition, alongside their invited guests. But who are these schools, where do they learn the rest of the year, and what secrets have they brought with them?


Academy of the Reclamation

Academy of the Reclamation campus, art by Mirco Paganessi. A stone castle decorated with bright paintings

Academy of the Reclamation campus by Mirco Paganessi.


The Academy of the Reclamation may seem a strange host for this gathering of scholars. Located on the edge of the demon-haunted lands of Sarkoris, it’s so new that it’s just now celebrating its first graduating class. Its position in the fortress-city of Nerosyan does provide some surprising benefits, however, with old crusader barracks becoming temporary lodging for guests and the weapon racks of armories being replaced with bookshelves.

Still, the academy’s existence can’t be separated from the nation’s history. The people of Sarkoris were scattered for a hundred years, their lands overrun by endless swarms of demons from the Worldwound. Only once that portal to the Outer Rifts was closed could the process of healing the lands and people truly begin.

The Academy of the Reclamation seeks to gather the knowledge that dispersed along with the Sarkorian peoples. The magic—and even the names—of the land’s old gods must be reclaimed alongside all the stories, crafts, and traditions that defined the clans of Sarkoris. Somewhat controversially, the academy also embraces what the descendants of old Sarkoris learned during their long flight, even going so far as to establish a new school of wizardry.

Campfire Chronicler, art by Anselmi Hyytinen. A man dressed in decorated furs, uses magic while tending to a campfire Diarra Romagne, art by Anselmi Hyytinen. A woman dressed in decorated furs, holds a staff in one hand and a tray of cookies in the other.

Campfire Chronicler and Diarra Romagne by Anselmi Hyytinen.


It’s an easy mistake to see the Academy of the Reclamation as mired in sadness and loss. Although the work ahead for returning Sarkorians and their allies is vast, only a few years ago the demonic ranks and foul energy of the Outer Rifts were truly endless. Every day is now a step forward, with each demon killed or plot of land purified marking real progress toward the nation’s healing.

Spreading this hopeful message has mostly fallen to Diarra Romagne, who is making a rare appearance at the Convocation, spending most of her time traveling wherever the descendants of Sarkorian refugees can be found. Although not everyone is at a place in their life where they can join the academy, few can resist sharing their family’s story when presented with a smiling face and a plate of cookies.

Perhaps the academy’s proudest step thus far is rediscovering the rites of Isthralei, an old god of Sarkoris dedicated to protecting travelers in exchange for their stories. The campfire chroniclers who practice these rites have become an unofficial group of representatives, accepting the visiting students as their charges in Isthralei’s place.


Cobyslarni

Cobyslarni Campus, art by Bastien Jez. A large castle sits on the back on a massive, three eyed elephant, which is laying peacefully on a grassy field

Cobyslarni Campus by Bastien Jez.


No school gathers as much attention on the grounds of the Convocation as Cobyslarni. A massive elephantine creature simply arrived one day, the school atop his back, and settled into a convenient part of the Convocation grounds. This ancient creature, also named Cobyslarni, is the rarely heard headmaster of the school along with being its literal foundation.

The school spends most of its time in the fey realm of the First World, with excursions to other planes as suits the headmaster’s unexplained plans. Cobyslarni’s students are likewise gathered from the across the planes, but largely represent the fey. Its curriculum focuses on the magic of the fey, particularly the power of oaths and agreements. The most basic of these agreements, between students and their mentors, form the basis for Cobyslarni’s structure, as loose and chaotic as it may seem to outsiders.

With so many students visiting the mortal Universe for the first time, the culture shock is quite extreme. Time and terrain can seem suffocatingly rigid while death looms as an actual threat to fey students. Meanwhile, other attendees are left wondering whether the bird critiquing their exhibit is a professor offering honest feedback or someone’s familiar babbling random insults.

Echo Repository, art by Mirco Paganessi. Humanoids stand on the trunk of a massive elephant, looking down on its forehead where a large portal has opened up to show what appears to be a library

Echo Repository by Mirco Paganessi.


Along with countless smaller student exhibits of fey magic and artistry, Cobyslarni has also opened access to the Echo Repository, an extradimensional archive filled with things plucked from forgotten dreams. Although the smiling librarians are quick to offer cryptic guidance, even the students of Cobyslarni often find gremlins and mist-shrouded nightmares before they locate forgotten rites or stories lost to time.

That is not the only source for information that Cobyslarni brings, of course. The school travels through distant realms, its students learning strange secrets and gathering pacts with mysterious beings. Many students become witches by finding a single powerful being willing to enter a pact, with a chosen few even managing to catch the headmaster’s direct attention.

Students who dig deeper into the magic of pacts generally become pactbinders, tying themselves magically to many beings or even abstract concepts. The pactbinders of Cobyslarni have gathered many pacts from the Eldest to simple individual fey through their school’s long travels.


Kitharodian Academy

Kitharodian Academy campus, art by Mirco Paganessi. An aerial view of the Kitharodian academy campus featuring a lively courtyard with a fountain in the center

Kitharodian Academy campus by Mirco Paganessi.


The empire of Taldor has been a force to reckon with for thousands of years, and Kitharodian Academy is dedicated to retelling that history through songs, poetry, plays, and operas. As Taldor is a military and mercantile power in the Inner Sea, Kitharodian is a cultural power.

However, the academy and its patron are tied together through thick and thin. Taldor has declined over the centuries, becoming more insular and more focused on its past glory, and Kitharodian has followed suit. A handful of tales are told and retold, polished until they shine like gold. Meanwhile, students are compared to the centuries of artists who came before them.

While publicly staging grand productions of past emperors’ stories, it’s an open secret that many Kitharodian students turn their acting to serve the present empress, Eutropia. Although the school will carefully deny it, particularly at international events like the Convocation, many of its students go on to work as spies among the Lion Blades after graduation.

Kitharodian Academy exhibit, art by Mirco Paganessi. Academy attendees watching an exhibit on a rasied stage featuring a humanoid figure battling a large, horned creature

Kitharodian Academy exhibit by Mirco Paganessi.


The Convocation has presented a rare opportunity for Kith, as the students call themselves, to expand into new subject matter. These include stories from far-off lands, but also more recent events like the sealing of the Worldwound. They also have a chance to show their polished work to people who haven’t seen those stories a thousand times.

Sharing these stories and the techniques behind their telling is a pressing mission for Kith who wonder how long the empire’s relevance will last. But perhaps even then the stories still capture their larger-than-life personalities, from the heroic to the darkly comedic. The finest of Kitharodian’s students can truly inhabit those roles, like living vessels for the emperors of the past.

Retelling the same stories has fostered a strange sort of innovation, driving endlessly toward the freshest inspiration and the newest tools. While the inspiration found in moonlit trysts and raucous parties is an ephemeral thing, the workshops’ tools are useful in the shadows as often as on the stage.


And More to Come!

Alongside the other three sponsor schools we’ll be visiting next time, the Convocation is also playing host to the Sihedron Spires of New Thassilon and representatives of a dozen other schools. Story information and character options, from a new spell brought by a researcher to archetypes passed down through generations, can help you bring the schools to life in a campaign anywhere their students and graduates may travel.

Landon Winkler (they/them)
Developer

More Paizo Blog.
Tags: Lost Omens Pathfinder Pathfinder Remaster Pathfinder Second Edition
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7 people marked this as a favorite.

Research by delving through forgotten dreams for what would have been brilliant inspiration had it been remembered? That's an incredibly fey approach to learning, and I love it.


3 people marked this as a favorite.
Pathfinder Adventure Path Subscriber

All of the art in this is, of course, gorgeous. I thought I knew which school I'd find most interesting from reading older materials but honestly, all of them are. I can see a lot of different characters coming from the schools mentioned here. Excited to see more previews later on!


25 people marked this as a favorite.

The convergence of a tribal diaspora, relearning their ancient faith in conjured beasts.
Wanderers of other realms astride a colossal beast of impenetrable wisdom and resource.
Theater Kids.
"I dunno man, I think we're in a little in over our heads here."
"Nonsense, we are the lorebearers of the greatest empire to ever--"
"That is a mile-long elephant! From another dimension! That kid just summoned a rabbit-snake, and everybody worshiped it! We write poetry!"


3 people marked this as a favorite.

PACTBINDER MENTIONED!!!!!!!!!! WOOO!!!!!!!


6 people marked this as a favorite.
TheTownsend wrote:

The convergence of a tribal diaspora, relearning their ancient faith in conjured beasts.

Wanderers of other realms astride a colossal beast of impenetrable wisdom and resource.
Theater Kids.
"I dunno man, I think we're in a little in over our heads here."
"Nonsense, we are the lorebearers of the greatest empire to ever--"
"That is a mile-long elephant! From another dimension! That kid just summoned a rabbit-snake, and everybody worshiped it! We write poetry!"

Tbf they are also like, training to be spys and s@~*, so like, not totally out of depth, also like, the bard-ier ones are gonna love the campfire story guys, 100%


5 people marked this as a favorite.

Oh the art in this post is wonderful, love the fusing of mendevian architecture and sarkorian art. This book is shaping up to be so exciting!!


3 people marked this as a favorite.

More on Sarkorian god-callers is always a treat!


1 person marked this as a favorite.

These schools look amazing! Always excited to see more references to the Pactbinder, too.


2 people marked this as a favorite.

So if my interpretation of this is correct.

"Many students become witches by finding a single powerful being willing to enter a pact, with a chosen few even managing to catch the headmaster’s direct attention."

Does that mean 2 new Witch Patrons, 1 common Fey themed Patron and 1 Rare Patron, Cobyslarni.


1 person marked this as a favorite.

The student that is here to present how a relatively new magical phenomena could be explained by an old theorem.

"Okay..."


3 people marked this as a favorite.

This is some of the best-looking art in PF2, wow!

Very glad to have some more Sarkorian lore and love.


1 person marked this as a favorite.

Ooh, more Sarkorian art! I like the image of an old cathedral/school being reclaimed by depictions of the old sarkorian tradition. Also the two images of Sarkorian NPCs are going to find themselves used in Lyuba in my campaign..


Prince Maleus wrote:

So if my interpretation of this is correct.

"Many students become witches by finding a single powerful being willing to enter a pact, with a chosen few even managing to catch the headmaster’s direct attention."

Does that mean 2 new Witch Patrons, 1 common Fey themed Patron and 1 Rare Patron, Cobyslarni.

I wonder if Cobyslarni is powerful enough to be considered an Eldest, and thus a valid God for clerics? He wouldn't be the first "sentient location" amongst the Eldest, with Imbrex being a fey god statue with a town built around it.


3 people marked this as a favorite.
Pathfinder Lost Omens, Rulebook Subscriber

A potentially limitless number of stories for how magic is integrated into culture. I like that approach as it allows for mystery and uncertainty. I like a definition of magic that is incomplete, one that ensures no one, not even the gods, not even Nethys, can truly know all there is to know about magic its many origins and its full capabilities.
The old magic schools proposed a structure to fully define magic, I would be fine with a culture having a set understanding of magic based on the limits of their knowledge but not based on the actual limits of all magic that exists.


“Brothers and Sisters, Uncles and Aunts of the clans: Resist the Academy of “Reclamation”! Behind smiles and innocent seeming cookies lies an organisation that seeks, as usual, only power and control under the guise of “saving our culture”. The clans have always endured - neither frost giants nor demons nor time have wiped us out, and we have kept our tales and stories safe from latter-day “collectors” and “academagicians”. Peoples of Sarkoris, keep your Gods and huzuris safe!”


4 people marked this as a favorite.

The first announcement for this had me interested in mechanics. This one though, just everything. The art is njce, the way things are phrased makes them interesting, the mention of archetypes that could get updates, possible new rules for witches, bards and perhaps even summoners. Really looking forward to every bit of this now.


2 people marked this as a favorite.

Cobyslarni is such an interesting yet absolutely hilarious concept for a school full of planar pact makers. Leave it to a fey to make a school all about making deals and effective pacts with other powerful creatures.

Cognates

Prince Maleus wrote:

So if my interpretation of this is correct.

"Many students become witches by finding a single powerful being willing to enter a pact, with a chosen few even managing to catch the headmaster’s direct attention."

Does that mean 2 new Witch Patrons, 1 common Fey themed Patron and 1 Rare Patron, Cobyslarni.

More witch patrons? Damn, they've got a fair helping recently.

Wayfinders Contributor

7 people marked this as a favorite.

A school on an elephant who is also the headmaster? Sign me up now, please!


2 people marked this as a favorite.

Hoping part 2 hints at investigator, inventor and thaumaturge love from Lepidstadt University, since those fall solidly in its wheelhouse


With Pactbinder seemingly being ported to 2E via this book, and Runelords being confirmed to be ported, that makes both Dark Archive and Secrets of Magic taken from.

It makes me wonder what will happen with reprints of those books.


2 people marked this as a favorite.
Pathfinder Adventure, Adventure Path, Lost Omens Subscriber

Anybody else notice the statues at the Academy of the Reclamation? Looks like owlbears are (kinda) back on the menu, boys!


2 people marked this as a favorite.
gunslinger019 wrote:
Anybody else notice the statues at the Academy of the Reclamation? Looks like owlbears are (kinda) back on the menu, boys!

Your Beast Eidolon (read, tiny God) can be nearly any combination of animalian features, so in that sense, the [REDACTED FOR COPYRIGHT REASONS] never really went away! Huzzah!

Grand Lodge

moosher12 wrote:

With Pactbinder seemingly being ported to 2E via this book, and Runelords being confirmed to be ported, that makes both Dark Archive and Secrets of Magic taken from.

It makes me wonder what will happen with reprints of those books.

I could see Dark Archives getting a remaster and the remaining parts of Secrets of Magic being folded into another “magic” book. Secrets of Magic would require an extensive rewrite whereas the Pactbinder is two pages. I’m thinking that both books and the four classes in them will be folded into another “magic” book or something like that.


3 people marked this as a favorite.
StarMartyr365 wrote:
moosher12 wrote:

With Pactbinder seemingly being ported to 2E via this book, and Runelords being confirmed to be ported, that makes both Dark Archive and Secrets of Magic taken from.

It makes me wonder what will happen with reprints of those books.

I could see Dark Archives getting a remaster and the remaining parts of Secrets of Magic being folded into another “magic” book. Secrets of Magic would require an extensive rewrite whereas the Pactbinder is two pages. I’m thinking that both books and the four classes in them will be folded into another “magic” book or something like that.

I was thinking something similar. It probably would not be unreasonable to imagine a combination book of the two.

Dark Archives has a lot of fluff text, so a book that combines Dark Archives content into a Secrets of Magic style book would not increase the size much, I'm pretty sure you can squeeze most of Dark Archives mechanical content into Secrets of Magic without breaching 320, with potential room for more.

I don't want to get overly ambitious with the thought, but I'm beginning to wonder. I think there is room to speculate that with the Impossible Playtest classes being so magical. I can imagine whatever book contains them can reasonably contain the remaining 4 classes and magical subclasses.

Both Dark Archive and the Impossible Playtest classes would fall easily under a secrets of magic theme, (and the Necromancer would fit well with content from Book of the Dead). So I can the Impossible Playtest being the book that finally puts to end the remaining classes, and also does a biggest hits port of legacy content from among Book of the Dead, Dark Archive, and Secrets of Magic, alongside copious new content.

I don't wanna sound crazy, but this could be a potential Player Core 3. Granted, I might also just be letting my imagination become overactive. Either way, I look forward to seeing what comes of this. Seeing stuff spliced from Secrets of Magic and Dark archive to me is an indicator that the books are to be replaced with something new eventually, and that alone is good news.


4 people marked this as a favorite.
gameipedia wrote:
TheTownsend wrote:

The convergence of a tribal diaspora, relearning their ancient faith in conjured beasts.

Wanderers of other realms astride a colossal beast of impenetrable wisdom and resource.
Theater Kids.
"I dunno man, I think we're in a little in over our heads here."
"Nonsense, we are the lorebearers of the greatest empire to ever--"
"That is a mile-long elephant! From another dimension! That kid just summoned a rabbit-snake, and everybody worshiped it! We write poetry!"
Tbf they are also like, training to be spys and s@*#, so like, not totally out of depth, also like, the bard-ier ones are gonna love the campfire story guys, 100%

I am pretty sure magical theater kids seeing a miles long elephant/headmaster are going to swoon.


moosher12 wrote:
StarMartyr365 wrote:
moosher12 wrote:

With Pactbinder seemingly being ported to 2E via this book, and Runelords being confirmed to be ported, that makes both Dark Archive and Secrets of Magic taken from.

It makes me wonder what will happen with reprints of those books.

I could see Dark Archives getting a remaster and the remaining parts of Secrets of Magic being folded into another “magic” book. Secrets of Magic would require an extensive rewrite whereas the Pactbinder is two pages. I’m thinking that both books and the four classes in them will be folded into another “magic” book or something like that.

I was thinking something similar. It probably would not be unreasonable to imagine a combination book of the two.

Dark Archives has a lot of fluff text, so a book that combines Dark Archives content into a Secrets of Magic style book would not increase the size much, I'm pretty sure you can squeeze most of Dark Archives mechanical content into Secrets of Magic without breaching 320, with potential room for more.

I don't want to get overly ambitious with the thought, but I'm beginning to wonder. I think there is room to speculate that with the Impossible Playtest classes being so magical. I can imagine whatever book contains them can reasonably contain the remaining 4 classes and magical subclasses.

Both Dark Archive and the Impossible Playtest classes would fall easily under a secrets of magic theme, (and the Necromancer would fit well with content from Book of the Dead). So I can the Impossible Playtest being the book that finally puts to end the remaining classes, and also does a biggest hits port of legacy content from among Book of the Dead, Dark Archive, and Secrets of Magic, alongside copious new content.

I don't wanna sound crazy, but this could be a potential Player Core 3. Granted, I might also just be letting my imagination become overactive. Either way, I look forward to seeing what comes of this. Seeing stuff spliced from Secrets of Magic and Dark...

This is my theory as well.

Grand Lodge

12 people marked this as a favorite.

Does this mean that Cobyslarni is a "Pactyderm"?

I'm here all week!
Try the Veal.


6 people marked this as a favorite.
Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
TheTownsend wrote:

The convergence of a tribal diaspora, relearning their ancient faith in conjured beasts.

Wanderers of other realms astride a colossal beast of impenetrable wisdom and resource.
Theater Kids.
"I dunno man, I think we're in a little in over our heads here."
"Nonsense, we are the lorebearers of the greatest empire to ever--"
"That is a mile-long elephant! From another dimension! That kid just summoned a rabbit-snake, and everybody worshiped it! We write poetry!"

The Theatre Kids will be forced to up their game. They will ascend to a level of Theatre Kid-dom previously believed impossible. All shall love them and despair.


2 people marked this as a favorite.
Adventure Path Charter Subscriber; Pathfinder Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

The Theater Kids will become divas "beautiful and terrible as the Morning and the Night! Fair as the Sea and the Sun and the Snow upon the Mountain! Dreadful as the Storm and the Lightning! Stronger than the foundations of the earth. All shall love [them] and despair!"

Or maybe not... Perhaps they will "go into the [Lion Blades], and remain [Theater Kids]."

Dark Archive

3 people marked this as a favorite.
Pathfinder Adventure, Adventure Path, Maps Subscriber

Still waiting for an academy among these six to rival my own personal time in college... where's the academy where stressed out students pound caffeine and adderall to bang out a 10 page research paper 5 hours before it's due and open with "Hang on to your pants because I'm about to learn you this thing I just found out about on Wikipedia. You ready? I'm not! Let's do this thing!"

Now I'm curious about a magic based wikipedia that Golarian would have access to... Would the clergy of different Gods spend time being catty with each other and modifying different deities' entries? Would Taldor pay handsomely to some wizards to be full-time editors to ensure that their pages remain shining and bright? Would Aroden's page just be a 404 Error?

Radiant Oath

1 person marked this as a favorite.
Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
TheTownsend wrote:

The convergence of a tribal diaspora, relearning their ancient faith in conjured beasts.

Wanderers of other realms astride a colossal beast of impenetrable wisdom and resource.
Theater Kids.
"I dunno man, I think we're in a little in over our heads here."
"Nonsense, we are the lorebearers of the greatest empire to ever--"
"That is a mile-long elephant! From another dimension! That kid just summoned a rabbit-snake, and everybody worshiped it! We write poetry!"

"And we're among the best damn spies in the Inner Sea region. Which is one of the reasons we're here in the first place."

Shadow Lodge

2 people marked this as a favorite.
Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Superscriber
Keirine, Human Rogue wrote:

Still waiting for an academy among these six to rival my own personal time in college... where's the academy where stressed out students pound caffeine and adderall to bang out a 10 page research paper 5 hours before it's due and open with "Hang on to your pants because I'm about to learn you this thing I just found out about on Wikipedia. You ready? I'm not! Let's do this thing!"

Now I'm curious about a magic based wikipedia that Golarian would have access to... Would the clergy of different Gods spend time being catty with each other and modifying different deities' entries? Would Taldor pay handsomely to some wizards to be full-time editors to ensure that their pages remain shining and bright? Would Aroden's page just be a 404 Error?

Don't worry, Eritrice has you covered on that. She's the goddess of truth, opinions, and debate, and she's got all that sorted out.

Of course, she hasn't bothered to tell anyone else which things are truth and which are opinion, because she wants to hear the debates.


6 people marked this as a favorite.

This being Golarian, a magical Wikipedia shouldn't be accessible without a trip to the Dreamlands, Leng, ancient ruins, or some other dangerous area suitable for party of levels 4-6. Getting editing privileges should be a campaign-length adventure. Along the way, the party can get involved in duels on the discussion pages/demiplanes, go on a quest to find the exact definition of notability, and find that the entire project is at risk of being purchased and subverted by Mammon.


1 person marked this as a favorite.

Actually, having access to a magical wikipedia is a Level 1 spell. Pocket Library.

Cognates

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Wouldn't magic wikiapedia be the Akashic Record? I know it got a mention in pf1e, can't remember if I've seen it in pf2e.


moosher12 wrote:
Actually, having access to a magical wikipedia is a Level 1 spell. Pocket Library.

Sounds more like encyclopedia Britannica.


I mean both are encyclopedias so...


Quote:


Both Dark Archive and the Impossible Playtest classes would fall easily under a secrets of magic theme, (and the Necromancer would fit well with content from Book of the Dead). So I can the Impossible Playtest being the book that finally puts to end the remaining classes, and also does a biggest hits port of legacy content from among Book of the Dead, Dark Archive, and Secrets of Magic, alongside copious new content.

I don't wanna sound crazy, but this could be a potential Player Core 3. Granted, I might also just be letting my imagination become overactive. Either way, I look forward to seeing what comes of this. Seeing stuff spliced from Secrets of Magic and Dark...

This is my hopes and conclusion as well. I think it's odd that the Necromancer and Runesmith are not from a named book, and they already did The Impossible Lands. Hmmmm, where will they go?


moosher12 wrote:
Actually, having access to a magical wikipedia is a Level 1 spell. Pocket Library.

As if. It actively refuses to give any answers. +1 to a skill you already have can't represent encyclopedias. They should give a skill you don't have at least.

I know, I know you are joking and I'm picking on trifles.

Shadow Lodge

...Has anyone else wondered aloud if Cobyslarni was ever in a relationship with the Oliphaunt of Jandelay?
It probably couldn't last, if it happened.


1 person marked this as a favorite.
Errenor wrote:
moosher12 wrote:
Actually, having access to a magical wikipedia is a Level 1 spell. Pocket Library.

As if. It actively refuses to give any answers. +1 to a skill you already have can't represent encyclopedias. They should give a skill you don't have at least.

I know, I know you are joking and I'm picking on trifles.

Just because you can look up a scientific document does not mean you're initiated enough to understand it.

Look at this day and age where you can look up anything on the internet, yet look at how much technical knowledge is actually known by the average joe despite this.

Scarab Sages

The Shifty Mongoose wrote:
...Has anyone else wondered aloud if Cobyslarni was ever in a relationship with the Oliphaunt of Jandelay?

Yes.


moosher12 wrote:
Errenor wrote:
moosher12 wrote:
Actually, having access to a magical wikipedia is a Level 1 spell. Pocket Library.

As if. It actively refuses to give any answers. +1 to a skill you already have can't represent encyclopedias. They should give a skill you don't have at least.

I know, I know you are joking and I'm picking on trifles.

Just because you can look up a scientific document does not mean you're initiated enough to understand it.

Look at this day and age where you can look up anything on the internet, yet look at how much technical knowledge is actually known by the average joe despite this.

Things that pf characters want to know about in the game almost always aren't comparable with advanced science. You can look up an elephant on wiki and you just get a trove of information about it: size, some anatomy, some biology, some behaviour - anything pf character would want to know about a creature and much more. And you don't need to be a biologist for this. Moreover you could know nothing at all about elepants before this - and now you know enough.

Yes, identifying would be a bit harder, but there are identification guides.


Errenor wrote:
moosher12 wrote:
Errenor wrote:
moosher12 wrote:
Actually, having access to a magical wikipedia is a Level 1 spell. Pocket Library.

As if. It actively refuses to give any answers. +1 to a skill you already have can't represent encyclopedias. They should give a skill you don't have at least.

I know, I know you are joking and I'm picking on trifles.

Just because you can look up a scientific document does not mean you're initiated enough to understand it.

Look at this day and age where you can look up anything on the internet, yet look at how much technical knowledge is actually known by the average joe despite this.

Things that pf characters want to know about in the game almost always aren't comparable with advanced science. You can look up an elephant on wiki and you just get a trove of information about it: size, some anatomy, some biology, some behaviour - anything pf character would want to know about a creature and much more. And you don't need to be a biologist for this. Moreover you could know nothing at all about elepants before this - and now you know enough.

Yes, identifying would be a bit harder, but there are identification guides.

I mean, these are physical books. you could easily spend the whole time just looking for the right book. You go though the index looking for "elephant" when it's actually under "pachyderm" for some reason. A success is actually finding the right page and book.


Pronate11 wrote:
Errenor wrote:
moosher12 wrote:
Errenor wrote:
moosher12 wrote:
Actually, having access to a magical wikipedia is a Level 1 spell. Pocket Library.
I mean, these are physical books. you could easily spend the whole time just looking for the right book. You go though the index looking for "elephant" when it's actually under "pachyderm" for some reason. A success is actually finding the right page and book.

This started with magical wikipedia :)


1 person marked this as a favorite.
Errenor wrote:
moosher12 wrote:
Errenor wrote:
moosher12 wrote:
Actually, having access to a magical wikipedia is a Level 1 spell. Pocket Library.

As if. It actively refuses to give any answers. +1 to a skill you already have can't represent encyclopedias. They should give a skill you don't have at least.

I know, I know you are joking and I'm picking on trifles.

Just because you can look up a scientific document does not mean you're initiated enough to understand it.

Look at this day and age where you can look up anything on the internet, yet look at how much technical knowledge is actually known by the average joe despite this.

Things that pf characters want to know about in the game almost always aren't comparable with advanced science. You can look up an elephant on wiki and you just get a trove of information about it: size, some anatomy, some biology, some behaviour - anything pf character would want to know about a creature and much more. And you don't need to be a biologist for this. Moreover you could know nothing at all about elepants before this - and now you know enough.

Yes, identifying would be a bit harder, but there are identification guides.

Identification is the first step though. I think you forgot to realize how privileged you are in this day and age to even know what an elephant is. There's a lot of things we take for granted to know in the fact that we live in a world-wide society and actually have gone to primary, middle, and high school, and potentially college, alongside growing up with copious professional educational media. You phrase things like you're looking for the animal knowing what the animal is.

But if I described a small animal with black fur with yellow highlights, hard spiked fur, and a long snout, that might give you pause for thought. But it's certainly an animal I've never heard of before looking it up to describe as an example here. I never even knew it's family name. Now you ARE trained in Nature, because you took various biology/ecology classes growing up. It's simply part of the modern curriculum. While you try to look it up, there are aspects of your Nature training that help to clue you in on what to search. Because there are associations you can make as a gift from your modern knowledge base to streamline this search.

In the end everything is identification. You cannot look up an elephant to learn about it without first knowing what an elephant is.

Dark Archive

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The Shifty Mongoose wrote:

...Has anyone else wondered aloud if Cobyslarni was ever in a relationship with the Oliphaunt of Jandelay?

It probably couldn't last, if it happened.

The Oliphaunt of Jandelay *is* Cobyslarni. Just, before their morning coffee.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
The Shifty Mongoose wrote:

...Has anyone else wondered aloud if Cobyslarni was ever in a relationship with the Oliphaunt of Jandelay?

It probably couldn't last, if it happened.

Well, I have now shipped them as Olislarni. Someone needs to start writing the fanfic!

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