Starfinder Society November Previews

Thursday, November 12, 2020

“You have sixty seconds to eject your stolen cargo before my gunners blast you out of the sky,” Brigadier Tassada Kor barks into the comms, watching the battle from her position on the bridge. The decorated vesk officer commands the dreadnought Talon’s Razor, crewed by 435 stalwart souls loyal to the Veskarium, and she did not tolerate pirates in her corner of space. The targets of her ire, three smaller ships darting and wheeling in the viewport in front of her, spit lasers as they arced close before speeding out of range of her vessel’s firing arcs. The Razor’s hull shakes violently, sparks raining into the black as enemy weapons slam into the shields. Tenacious opponents, Tassada admired them for it, but their insolence must end. When Tassada directed her crew to the outskirts of Veskarium space to investigate reports of piracy, she unintentionally kicked a hornets’ nest of smugglers and their mercenary escorts. The vessels in her crosshairs now were the last of the ragtag armada challenging the Talon’s Razor.

Tassada grins, feeling the thrum of the gatling cannons firing as her gunners retaliated. A spray of cartridges slams into one of the enemy ships and it explodes into bits of metal. Tassada wheels her mobility chair forward to better focus her cybernetic eye on the wreckage. Aided by her augmentation’s magnification capabilities, she quickly pinpoints a cluster of escape pods and a polycarbonate cube stamped with the Veskarium’s official seal.

“That’s one way to take back our cargo,” Tassada tells her crew, not bothering to switch channels, wanting the remaining smugglers to hear. “Engineering, report.”

“Our super orbital particle cannon is back online.” A male voice replies. Tassada grips the doshko holstered to her chair in anticipation.

“What are you waiting for?” She yells at the gunners. “Fire at will!” A blast of blazing white light envelops the viewport, searing the image of disintegrating spacecraft onto Tassada’s retina.


“My crew easily overpowered the pirates near sector 5 and are detaining survivors. Unfortunately, we were not able to recover all the stolen goods,” Tassada explains. She taps a claw against the datapad, sending the report off to her superiors. Needing a place to dock the heavily damaged dreadnought for repairs, she heads to Spaceport 5.1. Encountering an electrical storm on the approach means grounding the Talon’s Razor for some time, though being this close to the satellite grants Infosphere access, and she decides to be prudent and file her report while her crew lands the craft.

Tassada frowns at an incoming transmission signal from her datapad. “Brigadier Kor, this is Command 5. We received reports of a squad of pahtra insurrectionists absconding with a cache of experimental weapons. They are suspected to be in this sector now. Track them down and make sure the weapons don’t make it into the hands of the rebels on Vesk-6.”

The brigadier growls at the thought of rebels stealing Veskarium property while she idles in the spaceport. She scrolls through the station’s secure feeds while composing an acceptable response to her superior. She stops at a docking request from a Starfinder vessel. Scanning the associated records, Tassada discovers the Starfinders docked at Spaceport 5.1 four days ago and just completed repairs to their own ship. A working ship and a capable crew were all she needed.

“It’s not over yet.” Tassada mutters as she heads to the Starfinder ship.

Tassanda Kor, a Vesk Brigadier with a cybernetic eye, wearing  a white uniform jacket with gold trim A blue eyed android in a classic black suit with a white shirt and dark purple-grey tie

Get ready for some Near Space exploration this month with two awesome new scenarios. First, take a trip Into the Veskarium (Starfinder Society #3-11) with a repeatable quest pack for characters in the levels 3–6 range. Into the Veskarium introduces four rock star authors to the Organized Play family: Alison Cybe, Ivis K. Flanagan, Jan Martin, and Abbey Schnell. Don’t miss their debut!

After our tour of the Veskarium, we return to home space with Starfinder Society #3-12: The Vast Experiment: First Flight by Kyle Elzy. During this exciting adventure for characters in the levels 5–8 range, PCs visit Aballon to perform a test flight on a new generation starship prototype built by Resurgent Technologies.

See You in Space!

Jenny Jarzabski
Organized Play Developer

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Tags: Organized Play Starfinder Starfinder Roleplaying Game Starfinder Society Starfinder Society Scenarios
Scarab Sages 5/5 5/5 *** Venture-Captain, Netherlands

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Yay! More Vesk!


Oh good, I needed new boots.

Liberty's Edge 4/5 5/55/55/5 ****

Sounds very interesting...

Looking forward to playing.

Paizo Employee 4/5 5/55/55/5 ***** Designer

5 people marked this as a favorite.

I'm super excited for this, just saying. <3

Paizo Employee 2/5 Contributor, RPG Superstar 2014 Top 4, RPG Superstar 2013 Top 32

Ivis Flanagan wrote:
I'm super excited for this, just saying. <3

You should be! :)

Second Seekers (Luwazi Elsebo) 5/5 5/55/55/5

The Fifth Wanderer wrote:
Oh good, I needed new boots.

"That thar's what they call a warcrime"

Be sure to use the belly scales for the inside, they're soft and supple. And the tail scales for the outside. They're thick and rugged.

1/5 5/5

Pathfinder Lost Omens Subscriber

ARghhh... Tassada, why are you wearing a human razor on the left side of your chest?

Looking at Tassada's picture (aside from the above disconnect) the facial features are far more 'draconic' than other Vesk I've seen in the past. Is that a design direction change or feature, or something related to the character in question?

Second Seekers (Jadnura) 1/5 5/55/5

Pathfinder Starfinder Society Subscriber

The presence/absence and appearance of the Vesk Snout is something that changes from depiction to depiction :D
Like, compare Tassada here to, say, the vesk in 2-04, and then compare that set to the one in 3-02, or Obozaya? It's all over the map. Some have the blunt, rounded, snout of an iguana (like Obozaya,) whereas some have the same blocky, pronounced, underjaw of TriStar's 1998 Godzilla remake, and then there's these 'draconic' ones like Tassada, that are more like an anthropomorphic dog-snout lizard deal?

Lots of variation. I'm sure you can hand-wave some kind of in-world explanation (vesk have lived on many different planets with many different conditions for eons, and so there's various sub-species or morphologies, or Oras 'blessed' them with a highly variable shape, idk) but I kind of like that there's just a huge artistic variety :)

5/5 5/55/55/5

Wei Ji the Learner wrote:


ARghhh... Tassada, why are you wearing a human razor on the left side of your chest?

Looking at Tassada's picture (aside from the above disconnect) the facial features are far more 'draconic' than other Vesk I've seen in the past. Is that a design direction change or feature, or something related to the character in question?

"Your mother was a green dragon" Is probably a COMPLIMENT in vesk...

Marketing & Media Manager

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Kishmo wrote:

The presence/absence and appearance of the Vesk Snout is something that changes from depiction to depiction :D

Like, compare Tassada here to, say, the vesk in 2-04, and then compare that set to the one in 3-02, or Obozaya? It's all over the map. Some have the blunt, rounded, snout of an iguana (like Obozaya,) whereas some have the same blocky, pronounced, underjaw of TriStar's 1998 Godzilla remake, and then there's these 'draconic' ones like Tassada, that are more like an anthropomorphic dog-snout lizard deal?

Lots of variation. I'm sure you can hand-wave some kind of in-world explanation (vesk have lived on many different planets with many different conditions for eons, and so there's various sub-species or morphologies, or Oras 'blessed' them with a highly variable shape, idk) but I kind of like that there's just a huge artistic variety :)

I feel like players want that variety too.


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Pathfinder Starfinder Society Subscriber

When I saw the art piece of Kor I squealed in delight :D

Second Seekers (Jadnura) 1/5 5/55/5

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Pathfinder Starfinder Society Subscriber
Aaron Shanks wrote:
I feel like players want that variety too.

Can confirm

Source: am player with weird vesk PCs :D

Paizo Employee 2/5 5/5 Organized Play Developer

1 person marked this as a favorite.
Wei Ji the Learner wrote:


ARghhh... Tassada, why are you wearing a human razor on the left side of your chest?

Looking at Tassada's picture (aside from the above disconnect) the facial features are far more 'draconic' than other Vesk I've seen in the past. Is that a design direction change or feature, or something related to the character in question?

As others have noted, vesk individuals display a diverse array of facial features, scale colors, and facial spike patterns...no two vesk look exactly the same, just like real life humans!

The boring meta answer is that each artist has a slightly different take on portraying vesk, or any other species for that matter. Variety's the spice of life, and the spice must flow, so I'm not complaining. :)

Second Seekers (Luwazi Elsebo) 5/5 5/55/55/5

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Jenny Jarzabski wrote:


As others have noted, vesk individuals display a diverse array of facial features, scale colors, and facial spike patterns...no two vesk look exactly the same, just like real life humans!

"Flat faces, tiny nose, small ears on the sides of your heads, and only one weird shock of fur left on top.

But I mean if YOU can tell the difference more power to you..."

Paizo Employee 2/5 5/5 Organized Play Developer

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I'm totally not a shapeshifter, so I definitely haven't made a study of the subtle variations in different species' facial structures. Nope. Not at all.

3/5 5/55/55/55/5 *** Contributor

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Jenny Jarzabski wrote:
I'm totally not a shapeshifter, so I definitely haven't made a study of the subtle variations in different species' facial structures. Nope. Not at all.

That doesn't sound suspicious at all.

Second Seekers (Jadnura) 1/5 5/55/5

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Pathfinder Starfinder Society Subscriber

Kate is pushing back pretty fast. Real sus if you ask me.
*reaching towards airlock button*

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