Adventures Worth Holding Your Breath For
Monday, April 24, 2017
Before we jump into John's preview of this month's Pathfinder Society Roleplaying Guild Scenarios, I'd like to announce the results of the "OPC Needs a New Character" contest. Drumroll, please...
The winner is... *dramatic pause*
Gwinn Jeggare, phantom thief! The author of my new character is Michael Eshleman (greysector)—Congratulations to Michael on the success of his entry!
Kudos to our two finalists, Douglas MacIntyre (for Brenda "Brackish" Hardy, the undine shaman of the deep) and Brent Strom (for Perth)! Hip, hip huzzah!
—Tonya Woldridge, Organized Play Coordinator
Just as the Seattle area transitions from chilly and wet to "sunny yet inexplicably still raining," so too is the Pathfinder Society Roleplaying Guild team eager to get outside and explore some exciting locations. We're also pleased to have an exciting Season 9 schedule in place along with the name and logo, much of which we'll announce at PaizoCon 2017, so be sure to attend the PaizoCon Preview Banquet and the organized play panel the following day to ask any questions you have. In the meantime, let me share a few more secrets about this month's scenarios—both of which lead into our PaizoCon releases!
We kick off the race into convention season with an infamous race in Garund: the famous Sargava Chalice, a survival footrace through the unforgiving wilderness just south of the Mwangi Expanse. In recent years, the race has become increasingly deadly, and the Pathfinder Society has proposed allowing teams to compete as a way to revitalize the contest. The PCs are representing the Pathfinder Society in the race, and if they can brave the traceless frontier while fending off both beasts and rival competitors, they might walk away with the chalice itself—a relic with which the Society can unlock a cyclops ruin from antiquity. Lace up your racing shoes in Pathfinder Society Scenario #8-18: Champion's Chalice, Part 1: Blazing Dangerous Trails by Benjamin Bruck, bravely treaded new ground by adapting a simplified version of Ultimate Intrigue's pursuit rules to track the PCs' progress. Just be warned that one rule hasn't changed: contestants begin the race with nothing but themselves and the cloths on their backs. Time is of the essence in this Tier 1-5 adventure!
Thus far the Pathfinder Society has traveled the elemental planes, compiling what it needs to shatter the Untouchable Opal. We're yet to visit the Plane of Water, and that ends this month as the Society is in pursuit of a crucial tool to realize its goal. Many years ago, the ingenious Pathfinder Zahra was investigating the unforgiving ruins of Koor, and she has since shifted her sights to the magnificent metropolis of Vialesk, a hub for visitors to the Plane of Water. Tragic circumstances ruined the first expedition and tarnished her reputation, but she suspects foul play and has recruited the PCs to find out what really happened. Pathfinder Society Scenario #8-19: Treacherous Waters is an exciting urban adventure set in the underwater city of Vialesk, full of strange environments and even stranger characters. Its author, Eleanor Ferron, not only contributed to Pathfinder Quests: Honor's Echo, but she also made the Plane of Water come alive in Pathfinder Campaign Setting: Planes of Power, making this Tier 3-7 adventure a real testament to her abilities and knowledge of the setting.
As a note for Treacherous Waters, keep in mind that its events tie closely to Pathfinder Society Scenario #8-20: Torrent's Last Will, a Tier 7-11 adventure coming out next month. It's not necessary to play these with the same character, though I do recommend playing them in order.
John Compton
Organized Play Lead Developer
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