News about Gen Con 2014 and Official Call for Gen Con 2014 Volunteers

Monday, March 3, 2014

For Gen Con 2013, I advised last year that we planned to make it the biggest and best Gen Con yet. And it certainly was. We scheduled 1,400 tables of Pathfinder Society over the four days. We showed the world our GM 101 and GM 201 workshops, Kid's Beginner & Advanced Tracks, and Beginner Box Introductions, Parts 1 and 2. Gen Con was definitely a success and Paizo's biggest showing in history. But we can make it bigger and better!

Paizo will once again be a cosponsor at this year's show. What does that mean for Pathfinder Society? It means we return to the Sagamore Ballroom! We increase our playspace size, scheduling 150 to 170 tables per slot. Additionally, we also have two of the seven rooms that were used for Pathfinder Society last year. One of them will be used exclusively for Paizo seminars. The other room will have 10 tables and will be utilized for Pathfinder Adventure Card Game play.

We are planning to schedule 20 different scenarios, two Gen Con Specials, one Gen Con Exclusive, and two modules, We Be Goblins! and We Be Goblins Too! throughout the course of the convention.

The beginning of Season 6 Gen Con Special, The Paths We Choose, scheduled for Thursday night, will help us kick off Season 6 by showing off the achievements of many of the factions' Season 5 goals. As a tease, here is the short description as it will appear in the Gen Con catalog:

The failure of Mendev's wardstones set in motion not only a new crusade, but also catalyzed a change in the Society's various factions.

More information on the factions and surpirses upcoming will be offered in a series of blog posts later this year. This special is designed for levels 3—7.

The end of Season 5 Gen Con Special, Legacy of the Stonelords, scheduled for Friday night, will help us close Season 5 inside the Worldwound!

As a tease, here is the long description as it will appear in the Gen Con catalog:

At long last, the Pathfinders have reached the lost Sky Citadel Jormurdun only to find it already occupied by fiends and subterranean foes. The Society must mount an epic offense to explore the immense subterranean city while simultaneously driving off the squatters within. If they succeed, the Pathfinders may discover that the greatest prize is not the mountain fortress itself but the treasure that lies at its heart. The adventure concludes Season 5, Year of the Demon.

This Special is designed for levels 1—11.

The scenarios being scheduled for Gen Con are as follows:

Season 5

  • #5—06: You Have What You Hold
  • #5—08: The Confirmation
  • #5—09: The Traitor's Lodge
  • #5—10: Where Mammoths Dare Not Tread
  • #5—12: Destiny of the Sands, Part 1: A Bitter Bargain
  • #5—13: Weapon in the Rift
  • #5—15: Destiny of the Sands, Part 2: Race to Seeker's Folly
  • #5—16: Destiny of the Sands, Part 3: Sanctum of the Sages
  • #5—17: Fate of the Fiend
  • #5—18: The Stranger Within
  • #5—19: The Horn of Aroden
  • #5—20: The Sealed Gate
  • #5—21: The Merchant's Wake
  • #5—22: Scars of the Third Crusade
  • #5—23: Cairn of Shadows
  • #5—24: Assault on the Wound
  • #5—25: Vengeance at Sundered Crag

Season 6

  • #6—01: Trial by Machine
  • #6—02: The Silver Mount Collection
  • #6—03: The Technic Siege

We will be offering one exclusive on Saturday night. We will follow up Ruins of Bonekeep, Levels 1 and 2, with Bonekeep, Level 3: The Wakening Tomb also written by Jason. It is being designed for Tier 5—9 characters and again, will be particularly challenging and lethal. Ruins of Bonekeep, Level 3 will make its debut at Gen Con. We will only run level three one time at Gen Con so it will be a truly limited and exclusive event. On a side note, we will have a few tables running all three of the new Season 6 scenarios if you would rather not participate in this exclusive.

In regard to the Beginner Box Introductions, we have two different offerings again this year. During seven slots at Gen Con, we are setting aside six tables for these Beginner Box Introduction events. Both parts are scheduled with new players in mind. For Beginner Box Introductions, Part 1, it will allow for the first 45—60 minutes to be an exploration of the contents of the Pathfinder RPG Beginner Box, explaining the rules, and reviewing the pregenerated characters. The final 4 hours of each slot will be playing through the four, 1-hour adventures. For Beginner Box Introductions, Part 2, the GM will assist players in advancing their character to third level. The Beginner Box Transitions, Player Pack, and GM Kit will be reviewed. Once those three free documents have been briefly covered, we will be offering up five 1-hour adventures as time permits. Much like the four adventures in part one, these will be utilizing only the Beginner Box rules.

For the Pathfinder's Kids' Track, we will be setting aside six tables at seven slots during the convention. We are focusing on players aged 6—12 and we will be using the Pathfinder RPG Beginner Box for this as well. The Kids' Track is divided into two parts: the Beginner Track and the Advanced Track. Each kid's beginner track slot will be 2 hours long and each player will receive a check-off card. The first hour of each of the seven Kids' Beginner Track sessions teaches roleplay and rules, and reviews the pregenerated characters found in the Pathfinder RPG Beginner Box. During the second hour, one of the four, 1-hour adventures used during the Beginner Box Bash will be played.

For the Kids' Advanced Track, we are focusing on children who participated in last year's Kids' Beginner Track, at a local Kids' Beginner Track session near their home, or for older children that have prior experience with Pathfinder Roleplaying Game. The GM at each of the 2-hour slots will help the children level their chosen character to third level. After leveling is complete, the GM will run one of five new adventures designed using the Beginner Box rules.

We will be running each of the nine different adventures multiple times throughout the convention to allow flexible scheduling for children and parents. We will be restricting tables to four children players and are requiring a parent or guardian be present with their child (or multiple children if they have two or more interested in participating) for the entire 2 hours. The parent or guardian will assist the child when needed. But, we want to make this a good and memorable experience for the kids that attend Gen Con, who often find little they can participate in, especially with others their own age. We will be scheduling 24, 2-hour tables per day on Thursday through Saturday, and 12, 2-hour tables on Sunday, for the Kids' Track, divided between the Beginner and Advanced Tracks.

If a child plays all four different adventures in the Beginner's Track, he will be able to present his check-off card to HQ and receive a special certificate that celebrates his accomplishments. If a child plays all five different adventures in the advanced track, she will be able to present her check-off card to HQ and receive a second, different special certificate. Both certificates can be used on the child's Pathfinder Society character if they did to advance from the Beginner Box to the full Core Rulebook rules and participate in Pathfinder Society Organized Play. We may also have other give-aways or special prizes, such as dice and miniatures, similar to last year. I will be very picky when choosing volunteer GMs for the Kids' Track. I prefer to have school teachers and other professionals with experience dealing with children. I will consider GMs who are parents even if they do not deal with children regularly in their profession. If you are volunteering to GM the Kids' Track, please make sure to include all of your credentials. Also, since these are scheduled as 2-hour blocks, a GM will be required to run two Kids' Track slots back to back in a 4-hour block to count as one slot of credit toward GM rewards.

We will be running a new set of Pathfinder Quests inside the Sagamore and I do have a very few spots of 5-hour blocks for any GM interested in running those for players as they show up and fill the quests tables.

We are also bringing back the popular GM 101 and GM 201 seminars and need instructors to oversee the running of both. Both seminars will be offered on Thursday, Friday, and Saturday.

Finally, I need volunteers who have experience with the Pathfinder Adventure Card Game, to run demos in the Dealer Hall next to Paizo's booth, as well as run tables in a break out room next to Paizo's Seminar Room, from 8 a.m. until midnight Thursday through Saturday, and from 9 a.m. until 2 p.m. on Sunday. You can volunteer to work one or two 5-hour blocks each day from 9 a.m. to 6 p.m. (Sunday ends at 4 pm) in the Dealer Hall. Volunteering for any demo time will count toward your GM reward credit below, but you still must have a minimum of seven, 5-hour sessions to qualify for a hotel room as a Tier 2 volunteer.

Now, let's talk about the GMs and volunteers we need to pull all of the above off and make it the biggest and best Gen Con ever.

I need a minimum of 350 volunteer GMs for Pathfinder Society games, Beginner Box Introductions, Kids' Track events, GM 101 and 201, and Pathfinder Adventure Card Game demos. I'll continue taking volunteer GMs until the slots are filled, at which point I will create a waiting list in the event that a scheduled GM has to cancel their Gen Con trip for whatever reason. I also need a few Volunteer Assistants for each slot of the show. These folks will not GM during their volunteer slots, but will instead help me run Pathfinder Society HQ, including marshalling, collecting tickets, distributing GM packs, entering tracking sheets into the database, and will be our go-to guys and gals for all things Pathfinder Society. Keep in mind these are very limited and likely to fill up in the first hour after the blog goes live.

Below you will find the reward structure for volunteering at Gen Con 2014. Keep in mind that you're volunteering for slots, not a specific event. Those that are able to spice up their event by adding 3-D terrain, props that stand out and the like, will be given first consideration for specific events. I will let you know the slots and scenarios you have been assigned as soon as possible. You may designate what tier scenarios you wish to GM but this is not guaranteed to be filled. I will do the best I can to accommodate your requests. My target date to have all GMs their assigned schedules is April 4. This should allow you plenty of time to plan a schedule, before the May 18 event registration, with your friends and family who are also attending Gen Con 2014. Please let me know via email which days you will be at the convention and how many slots you are volunteering for at Gen Con 2014.

When you email me, I need you to include the following information in your email:

  • 1) What email is tied to your Gen Con account.
  • 2) What email is tied to your Paizo.com account and what your message board user name is.
  • 3) I need to know if you have received the purple goblin Pathfinder Society volunteer shirts at a previous show. If not, I need to know what size you wear.

Volunteer Tiers and Rewards

Tier 1 GM Volunteers

Tier 1 GM volunteers are invaluable to making the show a success. Tier 1 GMs must select and volunteer for a MINIMUM of 8 slots. Tier 1 GMs may feel free to volunteer for more than 8 slots if they so desire. I only have room for 160 Tier 1 GM volunteers so don't delay in volunteering for this tier. Volunteers will be chosen on a first-come, first-served basis, though I reserve the right to select volunteers who have previously worked for Paizo over new volunteers. Please do not volunteer for Tier 1 if you have any doubts that you won't be able to attend the show. Tier 1 GMs receive:

  • A FREE 4-day Gen Con 2014 badge
  • A FREE 1/4 of a hotel room in the Marriott or J.W. Marriott Hotels
  • A $10 per slot voucher for Paizo.com credit, useable at the show or anytime after, including with your subscriptions
  • A FREE Advanced Class Guide hardcover
  • Four FREE limited edition purple goblin Paizo Publishing Pathfinder Society Volunteer T-Shirts (if not previously received)
  • A special PFS boon that gives the option of choosing a one-time complete rebuild of any level character OR the choice to create a character from one of the following races: grippli, ratfolk, samsaran, suli, or vishkanya.

Tier 2 GM Volunteers

Tier 2 GMs must volunteer for a MINIMUM of 7 slots. I only have room for 120 Tier 2 GM volunteers so don't delay in volunteering for this tier — it fills up very quickly. Tier 2 GMs receive:

  • A FREE 4-day Gen Con 2014 badge
  • A FREE 1/4 of a hotel room in the Marriott or J.W. Marriott Hotels
  • A $10 per slot voucher for Paizo.com credit, useable at the show or anytime after, including with your subscriptions
  • A FREE Advanced Class Guide hardcover
  • Four FREE limited edition purple goblin Paizo Publishing Pathfinder Society Volunteer T-Shirts (if not previously received)
  • A special Pathfinder Society boon that gives the choice to create a character from one of the following races: grippli, ratfolk, suli, or vishkanya.

Tier 3 GM Volunteers

While the rewards for volunteering for this tier are smaller, the majority of my volunteers will come from Tier 3. Tier 3 GMs must volunteer for a MINIMUM of 6 slots. Tier 3 GMs receive:

  • A FREE 4-day Gen Con 2014 badge
  • A $10 per slot voucher for Paizo.com credit, useable at the show or anytime after, including with your subscriptions
  • A FREE Advanced Class Guide hardcover
  • Four FREE limited edition purple goblin Paizo Publishing Pathfinder Society Volunteer T-Shirts (if not previously received)
  • A special Pathfinder Society boon that gives the choice to create a character from one of the following races: grippli, suli or vishkanya.

Tier 4 GM Volunteers

Tier 4 GMs must volunteer for a MINIMUM of 5 slots. Tier 4 GMs receive:

  • A FREE 4-day Gen Con 2014 badge
  • A $10 per slot voucher for Paizo.com credit, useable at the show or anytime after, including with your subscriptions
  • Four FREE limited edition purple goblin Paizo Publishing Pathfinder Society Volunteer T-Shirts (if not previously received)
  • A special Pathfinder Society boon that gives the choice to create a character from one of the following races: suli or vishkanya.

Tier 5 GM Volunteers

This is the minimum volunteer level to receive shirts. Tier 5 GMs must volunteer for a MINIMUM of 4 slots. Tier 5 GMs receive:

  • A $10 per slot voucher for Paizo.com credit, useable at the show or anytime after, including with your subscriptions
  • Four FREE limited edition purple goblin Paizo Publishing Pathfinder Society Volunteer T-Shirts (if not previously received)
  • A special Pathfinder Society boon that gives the choice to create a character from one of the following races: suli or vishkanya.

Volunteering for One, Two, or Three Slots

  • A $10 per slot voucher for Paizo.com credit, useable at the show or anytime after, including with your subscriptions
  • A special PFS boon that gives the choice to create a character from one of the following races: suli or vishkanya.

    When Volunteering...

    Again, please be specific about what days and how many slots you are volunteering for. I will assign folks to slots and scenarios on an as-needed basis. I will update the needs in the thread below as I receive volunteers, so you may look there to remain up to date on where we still need help. You must have a gencon.com account and you must include your email tied to your Gen Con account in your email or I won't be able to get you a badge (obviously this is only for volunteers who are volunteering for 5 or more slots). Include your Paizo.com email account so I can make sure you receive the scenarios in your downloads. Finally, I need to know if you have received the purple goblin Pathfinder Society volunteer shirst in the past. If not, I need to know what size.

    The time slots are as follows:

    Slot 1: Thursday 8 A.M. to 1 P.M.

    Slot 2: Thursday 1 P.M. to 6 P.M.

    Slot 3: Thursday 7 P.M. to Midnight (Gen Con Exclusive #1 and three new Season 5 scenarios)

    Slot 4: Friday 8 A.M. to 1 P.M.

    Slot 5: Friday 1 P.M. to 6 P.M.

    Slot 6: Friday 7 P.M. to Midnight (Gen Con Special)

    Slot 7: Saturday 8 A.M. to 1 P.M.

    Slot 8: Saturday 1 P.M. to 6 P.M.

    Slot 9: Saturday 7 P.M. to Midnight (Gen Con Exclusive #2 and three new Season 5 scenarios)

    Slot 10: Sunday 9 A.M. to 2 P.M.

    All Gen Con 2014 volunteers please email me at mike.brock@paizo.com with the subject line “Gen Con Volunteer - Tier X.”

    Thanks in advance for volunteering and have a great spring and summer convention season!

    Mike Brock
    Pathfinder Society Campaign Coordinator

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    Shadow Lodge 4/5 5/55/55/55/5 **** Venture-Captain, California—San Francisco Bay Area North & East

    Oh. Nifty. The gencon site only showed the JW rooms left, at $389 a night. What does the the reserved block run?

    4/5 *** Venture-Captain, Pennsylvania—Pittsburgh

    I believe you have to be tier 1 or 2, and then it costs nothing. You just share it with other people.

    Shadow Lodge 4/5 5/55/55/55/5 **** Venture-Captain, California—San Francisco Bay Area North & East

    Talgeron wrote:
    I believe you have to be tier 1 or 2, and then it costs nothing. You just share it with other people.

    Oh, if that's the case I'll totally add another game. If it works out with Mike.

    Scarab Sages 4/5 5/55/5 **

    Being a GenCon first timer, are the 1/4 hotel rooms Weds night through Sun or Thurs through Sun? Are the rooms set up where it's four dudes spooning in a twin bed or do they usually have enough space, including sleeper sofas to accommodate four people?

    Dark Archive 4/5 5/5

    The rooms at the hotel that are close have 2 double beds or 1 King. When I worked with Gen-con in the part they put us in the rooms with 2 doubles. This will be my first with Paizo, but I have faith that they have enough experience to know that is what is needed.
    I am curious also as to which nights are covered. I would think Wednesday - Saturday, with a Sunday checkout.

    Liberty's Edge 4/5 5/5

    Quote:
    • #6—01: Trial by Machine
    • #6—02: The Silver Mount Collection
    • #6—03: The Technic Siege

    *Faints*

    I won't be at Gen Con, but I'm really excited about the direction that season 6 appears to be heading in!


    Very interesting. If anything was ever going to get me to try out a PFS scenario, those three Season 6 titles are it. Numeria. That is all.

    Liberty's Edge 4/5 5/5

    When are the level ranges of scenarios #5—18 to #5—25 likely to be announced?

    Liberty's Edge 4/5 5/5

    Michael Brock wrote:
    Lady Ophelia wrote:
    Why do I forsee some PaizoCon grumblers about not getting to play the Season 5 ending special?
    Good thing we are running the play test for it at PaizoCon ;-)

    Will the playtest include PaizoCon UK, like last year?

    Scarab Sages 4/5

    1 person marked this as a favorite.
    skyshark wrote:
    Being a GenCon first timer, are the 1/4 hotel rooms Weds night through Sun or Thurs through Sun? Are the rooms set up where it's four dudes spooning in a twin bed or do they usually have enough space, including sleeper sofas to accommodate four people?

    Of the 2 hotels listed 1 has 2 double beds and 1 has 2 queen beds. The rooms are Check-in Wed, Check-out Monday. You could quite possibly be 4 guys spooning. I know in my room my wife and I will be spooning :D

    Grand Lodge 4/5 Global Organized Play Coordinator

    skyshark wrote:
    Being a GenCon first timer, are the 1/4 hotel rooms Weds night through Sun or Thurs through Sun? Are the rooms set up where it's four dudes spooning in a twin bed or do they usually have enough space, including sleeper sofas to accommodate four people?

    Check in on Wed, check out on Monday. There are generally two beds, so quite a few people bring an air mattress.

    Grand Lodge 4/5 5/55/55/55/5 ***** Venture-Captain, Texas—Austin

    Just to be clear, the special this year will not be 12+ correct?

    This is sad, since I have an alchemist who is 1 xp away from applying an adventure path chronicle :(

    Grand Lodge 5/5

    Partizanski wrote:
    Just to be clear, the special this year will not be 12+ correct?

    Correct.

    Dark Archive 4/5 5/5 ****

    I think its pretty cool that the season-opener for season 6 is a 3-7! Currently, I have 4 characters in range... all of them divine (Paladin of Abadar, Battle Oracle [or Aroden ;)], Inquisitor of Asmodeus, Halfing Druid w/ Giant Scorpion).

    Would be fun to pick one of them, and play him or her through both specials!

    Dark Archive 5/5 5/5

    Silbeg wrote:

    I think its pretty cool that the season-opener for season 6 is a 3-7! Currently, I have 4 characters in range... all of them divine (Paladin of Abadar, Battle Oracle [or Aroden ;)], Inquisitor of Asmodeus, Halfing Druid w/ Giant Scorpion).

    Would be fun to pick one of them, and play him or her through both specials!

    Given the opportunity, why wouldn't you?

    Grand Lodge 4/5 5/55/5

    Looking forward to GMing as this will be my first year doing it at Gen Con.

    Is Gen Con any different, other than bigger, than other cons for GMing? Any advice from the vets?

    Shadow Lodge 4/5 **** Venture-Captain, Michigan—Mt. Pleasant

    2 people marked this as a favorite.

    Well, Totenpfuhl, just try to remember that most people that come to GenCon have spend a lot of money to be there, so try to make it the best game you can, even if it is the last slot on Sunday.

    I try to get as much sleep each night as I can so I can be as fresh my last slot as I am on my first slot (doesn't usually happen exactly, but I do try, and my last slot last year I was surprised at just how much energy the table did have.)

    Grand Lodge 4/5 5/55/55/55/5 ***** Venture-Captain, Texas—Austin

    Seth Gipson wrote:
    ....

    Why would they release 2 12+ scenarios when it takes 3 to level up :'(

    Oh well. I have other characters that will be able to participate.

    3/5

    1 person marked this as a favorite.
    Totenpfuhl wrote:

    Looking forward to GMing as this will be my first year doing it at Gen Con.

    Is Gen Con any different, other than bigger, than other cons for GMing? Any advice from the vets?

    Let's see ... most gaming conventions where PFS is played would love to have 170 people playing Pathfinder during the three or four day's of the convention. PFS at GenCon is hosting 170 tables (almost 1,200 people), per slot and there is ten slots over the four days of the convention. Oh, and this isn't counting the 100+ people who play Wednesday in pre-GenCon games at local restaurants, game stores and hotels.

    GenCon not just bigger, it's a magnitude of 100 times bigger than almost any other convention you could attend.

    Just a little comparison.

    Dark Archive 5/5 *

    Michael Brock wrote:
    skyshark wrote:
    Being a GenCon first timer, are the 1/4 hotel rooms Weds night through Sun or Thurs through Sun? Are the rooms set up where it's four dudes spooning in a twin bed or do they usually have enough space, including sleeper sofas to accommodate four people?
    Check in on Wed, check out on Monday. There are generally two beds, so quite a few people bring an air mattress.

    check out on mon. excellent. will be sure to be off work on mon. too.

    Shadow Lodge 4/5

    Partizanski wrote:
    Why would they release 2 12+ scenarios when it takes 3 to level up :'(

    Mostly because supporting the Seeker tiers was more work than they expected.

    I'm just as sad to see them go myself, mind you.

    Grand Lodge 5/5

    Partizanski wrote:
    Seth Gipson wrote:
    ....

    Why would they release 2 12+ scenarios when it takes 3 to level up :'(

    Oh well. I have other characters that will be able to participate.

    One to get the character you played through Eyes of the Ten (and is at 13.2) to 14, and the other to get the character you gave the GM credits for Eyes of the Ten (and is 13.2) to 14?

    4/5

    Or they wish to have a year off, then a year on. I don't know about you, but the Seeker tables slowed our progression a lot at the con I played Siege at. We were waiting on them for us to succeed and by the sound of things, they were the reason we didn't get overwhelming.

    Shadow Lodge 2/5

    Pathfinder Maps, Pathfinder Accessories, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

    No love for seekers in the special this year definitely makes me sad. i was one pip away from 15. guess theres nothing stoppin me from just doing high level modules with him now. Iron Medusa, Moonscar, and Witchwar Legacy, lookout for Master Noirdread! mwahaha.

    Liberty's Edge 5/5 5/5 *** Venture-Lieutenant, Indiana—Martinsville

    Just put in my Email...

    So did the High Tier not do well in the last special?

    Silver Crusade 2/5

    So much I want to do at Gen Con so little time. Would love to play, and love to GM, but so little time, they need to expand the days, make Wen's a official Gen Con day.

    Grand Lodge 5/5 Regional Venture-Coordinator, Baltic

    thaX wrote:

    Just put in my Email...

    So did the High Tier not do well in the last special?

    If I remember correctly Joe Caubo's character died in the first 15 minutes of the first encounter and they didn't complete a second encounter.

    The Exchange 4/5 5/5

    GM Hills wrote:
    Or they wish to have a year off, then a year on. I don't know about you, but the Seeker tables slowed our progression a lot at the con I played Siege at. We were waiting on them for us to succeed and by the sound of things, they were the reason we didn't get overwhelming.

    I don't know how the Seeker tables slowed progression. Every table is supposed to move to the next stage of the special simultaneously (whether or not they are finished with the current encounter).

    I've played Siege once and GMed it twice. From the points breakdown and what I have seen it's likely that the Seekers will account for 1x, 1.5x, or 2x the points of a mid-tier table in the last act.

    Now, the seeker tables CAN take a lot longer on each encounter in the first act. It all depends on how fast the GM is.

    Auke Teeninga wrote:
    thaX wrote:

    Just put in my Email...

    So did the High Tier not do well in the last special?

    If I remember correctly Joe Caubo's character died in the first 15 minutes of the first encounter and they didn't complete a second encounter.

    Eh, He died 15 minutes into the special. We then completed 5 or 6 encounters in Act 2. We easily handled the first encounter of Act 3, then fought a position game with the BBEG of Tier 14-15. I don't think Baird was ever going to let us catch it.

    Grand Lodge 5/5 Regional Venture-Coordinator, Baltic

    Belafon wrote:
    Auke Teeninga wrote:
    If I remember correctly Joe Caubo's character died in the first 15 minutes of the first encounter and they didn't complete a second encounter.
    Eh, He died 15 minutes into the special. We then completed 5 or 6 encounters in Act 2. We easily handled the first encounter of Act 3, then fought a position game with the BBEG of Tier 14-15. I don't think Baird was ever going to let us catch it.

    Ah, ok, so it wasn't "didn't complete a second encounter", but "didn't complete the third act" instead. That sounds less bad. Well at least I was correct about Caubo's character death! :-)

    Shadow Lodge 5/5

    2 people marked this as a favorite.
    Auke Teeninga wrote:
    Belafon wrote:
    Auke Teeninga wrote:
    If I remember correctly Joe Caubo's character died in the first 15 minutes of the first encounter and they didn't complete a second encounter.
    Eh, He died 15 minutes into the special. We then completed 5 or 6 encounters in Act 2. We easily handled the first encounter of Act 3, then fought a position game with the BBEG of Tier 14-15. I don't think Baird was ever going to let us catch it.
    Ah, ok, so it wasn't "didn't complete a second encounter", but "didn't complete the third act" instead. That sounds less bad. Well at least I was correct about Caubo's character death! :-)

    23 minutes.

    Lantern Lodge 1/5

    David Higaki wrote:
    Mikekydd wrote:
    So... What I'm taking away from this is that season 6 will have ROBOTS! NUMERIA!!!
    That is my hope as well :)

    I saw a 'somewhat hidden' listing on Paizo.com that shows that the next Adventure Path after Mummy's Mask will take play in Numeria.

    Found it:
    http://paizo.com/products/btpy93lc?Pathfinder-Campaign-Setting-Numeria-Land -of-Fallen-Stars

    Liberty's Edge 4/5 5/5

    Abierzen wrote:
    I saw a 'somewhat hidden' listing on Paizo.com that shows that the next Adventure Path after Mummy's Mask will take play in Numeria.

    It's not that well hidden; there's a discussion forum for Iron Gods already.

    The exciting part is that the next PFS season will link in with that. This only happened for the first time with Wrath of the Righteous, so there was no guarantee that it would happen the next season as well.

    Grand Lodge 4/5 5/55/55/55/5 ***** Venture-Captain, Texas—Austin

    Seth Gipson wrote:
    Partizanski wrote:
    Seth Gipson wrote:
    ....

    Why would they release 2 12+ scenarios when it takes 3 to level up :'(

    Oh well. I have other characters that will be able to participate.

    One to get the character you played through Eyes of the Ten (and is at 13.2) to 14, and the other to get the character you gave the GM credits for Eyes of the Ten (and is 13.2) to 14?

    Yeh I guess that makes sense

    Side Discussion:
    Unfortunately, I applied an adventure path chronicle on him to get him from 12 to 13, and then played applied Race for the Runecarved Key (GM) and Siege of the Diamond City (Player), so he is at 13.2

    I was hoping to use GenCon to bump him up to 14 with this years special.

    Grand Lodge 4/5 5/55/5 ***

    Partizanski wrote:

    Yeh I guess that makes sense

    ** spoiler omitted **

    Don't forget that you can play sanctioned parts of some Adventure Paths to gain some XP. Might be something to look into before jumping into the high-level modules.

    Silver Crusade 3/5

    Really excited to see plenty of awesome season 5 offerings with the introduction of season 6. Last year's scenarios ran across the seasons, and I think this gives a more uniform feel to the events we'll be running.

    Can't wait to GM! :)

    Silver Crusade 5/5

    Paz wrote:
    Abierzen wrote:
    I saw a 'somewhat hidden' listing on Paizo.com that shows that the next Adventure Path after Mummy's Mask will take play in Numeria.

    It's not that well hidden; there's a discussion forum for Iron Gods already.

    The exciting part is that the next PFS season will link in with that. This only happened for the first time with Wrath of the Righteous, so there was no guarantee that it would happen the next season as well.

    Season 3 linked up with Jade Regent (at least superficially) and season 4 linked up with Shattered Star.

    Liberty's Edge 4/5 5/5

    Alex McGuire wrote:
    Season 3 linked up with Jade Regent (at least superficially) and season 4 linked up with Shattered Star.

    Yeah, good point. :-)

    Still, I'm glad to see hopes of a link with Numeria (apparently) realised.

    Grand Lodge 5/5 Regional Venture-Coordinator, Baltic

    Care Baird wrote:
    Auke Teeninga wrote:
    Belafon wrote:
    Auke Teeninga wrote:
    If I remember correctly Joe Caubo's character died in the first 15 minutes of the first encounter and they didn't complete a second encounter.
    Eh, He died 15 minutes into the special. We then completed 5 or 6 encounters in Act 2. We easily handled the first encounter of Act 3, then fought a position game with the BBEG of Tier 14-15. I don't think Baird was ever going to let us catch it.
    Ah, ok, so it wasn't "didn't complete a second encounter", but "didn't complete the third act" instead. That sounds less bad. Well at least I was correct about Caubo's character death! :-)
    23 minutes.

    Well at least I was only 8 minutes off concerning Caubo's character death! :-)

    Sovereign Court 4/5 5/55/5 **

    Pathfinder Maps, Rulebook, Starfinder Maps, Starfinder Roleplaying Game Subscriber

    Hoping to get a Tier 1 slot again. (I'm a glutton for punishment.)

    Grand Lodge 4/5 Global Organized Play Coordinator

    The only GMing slots I currently have openings remaining are slots 1, 4, 7, 8, 9 and 10 (I had a few people who canceled or changed their slots in the last few hours).

    Slots 1 and 4 only have 1 table left each and is first come first served.

    However, I also have Adventure Card Game Demo slots open every slot and can fill slots 1-6 with that if a Tier 1 or 2 GM' is interested.

    I still have approximately 20 Tier 1 and 12 Tier 2 spots remaining.

    Sovereign Court 4/5 5/55/5 **

    Pathfinder Maps, Rulebook, Starfinder Maps, Starfinder Roleplaying Game Subscriber

    E-mail sent.

    What a time to be sick the day this is posted and not see it till later.

    4/5

    So, if we volunteered on the first day and haven't heard from you, should we assume our email wasn't received, or was rejected? Or are you still sitting on notifications?

    4/5 ****

    Mimo Tomblebur wrote:
    So, if we volunteered on the first day and haven't heard from you, should we assume our email wasn't received, or was rejected? Or are you still sitting on notifications?

    I emailed pretty quickly and only just heard from Mike Brock this evening. I think he's still working his way through them.

    Liberty's Edge 4/5

    I haven't been to GenCon since 2005. Here's hoping I can get in on one of those nifty Tier 1 GM slots:
    Email sent.

    I'm looking forward to seeing all my PFS friends there. Hoody Hoo!
    AF

    Grand Lodge 4/5 Global Organized Play Coordinator

    Mimo Tomblebur wrote:
    So, if we volunteered on the first day and haven't heard from you, should we assume our email wasn't received, or was rejected? Or are you still sitting on notifications?

    I sent you a schedule on March 4 at 12:10 pm PST. I'm not sure why you didn't receive. I'm resending.

    4/5

    Thanks for re-sending. I checked and apparently Yahoo decided that your first email was spam, so I may not be the only one this happens to.

    Shadow Lodge 4/5 5/55/55/55/5 **** Venture-Captain, California—San Francisco Bay Area North & East

    If we want to change our tier, is it better for your paperwork if we send a new email or just include it in our response to the scheduling email?

    5/5

    Mimo Tomblebur wrote:

    Thanks for re-sending. I checked and apparently Yahoo decided that your first email was spam, so I may not be the only one this happens to.

    Yahoo is very smart it seems. I had to set up a specific filter to automatically emails I get from Mike.

    5/5 ***

    Pathfinder Adventure Path, Rulebook Subscriber

    Has there been any official word on the Tier ranges for the remainder of Season 5 and those new Season 6 scenarios? Just trying to get my characters set up for them. I tried a search and couldn't find anything.

    3/5

    1 person marked this as a favorite.
    waltero wrote:
    Has there been any official word on the Tier ranges for the remainder of Season 5 and those new Season 6 scenarios? Just trying to get my characters set up for them. I tried a search and couldn't find anything.

    This is what I've put together based on GMs posting their schedules:

    5-18: The Stranger Within (5–9)
    5-19: The Horn of Aroden (1–5)
    5-20: The Sealed Gate (unknown)
    5-21: The Merchant's Wake (1–5)
    5-22: Scars of the Third Crusade (1–5)
    5-23: Cairn of Shadows (5–9)
    5-24: Assault on the Wound (3–7)
    5-25: Vengeance at Sundered Crag (7–11)

    Season 6

    6-01: Trial by Machine (1–5)
    6-02: The Silver Mount Collection (3–7)
    6-03: The Technic Siege (5–9)

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