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Okay, I guess I can throw some sincere Wayfinder coverage out here. I've been reading pretty steadily since I got back from PaizoCon on Monday and I'm only a third of the way through. From what I've read:
Jason Bulmahn's introduction isn't just a "Hi, nice rag you got here." He expounds his part in the creation of Absalom and even reveals a nice bit of trivia; nine lesser gods that did not make the cut. I expect many games will see the sudden presence of churches of Oggo, god of the sixteen posses.
Nature of the Beast by Elaine Cunningham, art by Claudia Burgos. That's right, one of the Pathfinder Tales novelists took the time to offer Wayfinder readers a short story that teaches us druids are not just powerful divine casters, capable combatants, and masters of nature. They also make pretty good detectives.
Alchemy in Absalom by Hal Maclean, art by Carlos "Celurian" Torreblanca. New discoveries for alchemist characters, and new alchemical items for everyone. Add a little science to your fantasy.
Midnight Prowlers by Jonathan "Wicht" McAnnulty, art by Kendall R. Hart. A great short story, nicely hinting along the way that this may not be the straightforward robbery the art implies. Already one of my favourite articles.
Weal of Woe - Hotspur and the Dragon by Eoin "Yagrant-Poet" Brennan, art by Matthew “The Twitching King” Stilson. A roguish pair of NPCs with a variety of hooks presented to bring them into your game, apart or together.
The Black Mask by Larry “Lucifer” Wilhelm, art by Eva Wildermann. New poisons, a new monster, an NPC, and a prestige class all cleverly tied to the theme of the Black Mask, a clothing store and secret organization in Absalom.
The Diamond Academy by Ryan Costello, Jr with cartography by Trevor “Tarren Dei” Gulliver. A school that specializes in teaching caster/warrior synergy, with several courses outlined and the campus mapped out (great job, Tarren Dei! Can’t wait for the colour PDF to see all your details brought to life).
Fight Night in Escadar by Sean O’Connor, art by Kendall R Hart. A great look through the eyes of a gladiator slave, forced into an overwhelming situation but taking it in stride.
Prestigious: Witch Warder by Joseph “Guy Hammal” Scott, illustrated by Jonathan Salazar. A bodyguard of the witches prestige class. A nice option to blend backstory with mechanics.
Edge of Ruin by Charles Evans, art by Glen Zimmerman. A short story presented as a folklore tale about Ghovjafastner.
Bestiary: Cairn Folk by Eric “Epic Meepo” Morton, art by Dave “The Eldritch Mr Shiny” Mallon. The surprisingly different male and female members of the same race, with the underlying implication that the medium females are unsatisfied by the small males.
In Hell’s Embrace, part I by Dane Pitchfork, art by Juan Diego Dianderas. The introduction of a dysfunctional family, which means so much more when it pertains to nobles in a world of magic and fantasy.
Jiggling Toys by Elizabeth Leib, art by Ashton “N’wah” Sperry. A playful article about several unorthodox shops found in Absalom’s market, like The Candyman, an evil gnomes drug front, and Wodar’s Breeds, a dog breeder.
That is as far as I’ve gotten, 31 pages into an 84 page magazine. I’ve read such high quality articles so far, with the promise of many more. No matter how proud the Wayfinder production team is, they can not be proud enough. If you’ve contributed, you’ve shown the quality and creativity of the Paizo fanbase. If you haven’t, you absolutely have to keep your eyes open for the Wayfinder #4 call.

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Okay, I guess I can throw some sincere Wayfinder coverage out here. I've been reading pretty steadily since I got back from PaizoCon on Monday and I'm only a third of the way through. From what I've read:
Jason Bulmahn's introduction isn't just a "Hi, nice rag you got here." He expounds his part in the creation of Absalom and even reveals a nice bit of trivia; nine lesser gods that did not make the cut. I expect many games will see the sudden presence of churches of Oggo, god of the sixteen posses.
Nature of the Beast by Elaine Cunningham, art by Claudia Burgos. That's right, one of the Pathfinder Tales novelists took the time to offer Wayfinder readers a short story that teaches us druids are not just powerful divine casters, capable combatants, and masters of nature. They also make pretty good detectives.
Alchemy in Absalom by Hal Maclean, art by Carlos "Celurian" Torreblanca. New discoveries for alchemist characters, and new alchemical items for everyone. Add a little science to your fantasy.
Midnight Prowlers by Jonathan "Wicht" McAnnulty, art by Kendall R. Hart. A great short story, nicely hinting along the way that this may not be the straightforward robbery the art implies. Already one of my favourite articles.
Weal of Woe - Hotspur and the Dragon by Eoin "Yagrant-Poet" Brennan, art by Matthew “The Twitching King” Stilson. A roguish pair of NPCs with a variety of hooks presented to bring them into your game, apart or together.
The Black Mask by Larry “Lucifer” Wilhelm, art by Eva Wildermann. New poisons, a new monster, an NPC, and a prestige class all cleverly tied to the theme of the Black Mask, a clothing store and secret organization in Absalom.
The Diamond Academy by Ryan Costello, Jr with cartography by Trevor “Tarren Dei” Gulliver. A school that specializes in teaching caster/warrior synergy, with several courses outlined and the campus mapped out (great job, Tarren Dei! Can’t wait for the colour PDF to see all your details brought to life).
Fight Night in Escadar by Sean O’Connor, art by Kendall R Hart. A great look through the eyes of a gladiator slave, forced into an overwhelming situation but taking it in stride.
Prestigious: Witch Warder by Joseph “Guy Hammal” Scott, illustrated by Jonathan Salazar. A bodyguard of the witches prestige class. A nice option to blend backstory with mechanics.
Edge of Ruin by Charles Evans, art by Glen Zimmerman. A short story presented as a folklore tale about Ghovjafastner.
Bestiary: Cairn Folk by Eric “Epic Meepo” Morton, art by Dave “The Eldritch Mr Shiny” Mallon. The surprisingly different male and female members of the same race, with the underlying implication that the medium females are unsatisfied by the small males.
In Hell’s Embrace, part I by Dane Pitchfork, art by Juan Diego Dianderas. The introduction of a dysfunctional family, which means so much more when it pertains to nobles in a world of magic and fantasy.
Jiggling Toys by Elizabeth Leib, art by Ashton “N’wah” Sperry. A playful article about several unorthodox shops found in Absalom’s market, like The Candyman, an evil gnomes drug front, and Wodar’s Breeds, a dog breeder.
That is as far as I’ve gotten, 31 pages into an 84 page magazine. I’ve read such high quality articles so far, with the promise of many more. No matter how proud the Wayfinder production team is, they can not be proud enough. If you’ve contributed, you’ve shown the quality and creativity of the Paizo fanbase. If you haven’t, you absolutely have to keep your eyes open for the Wayfinder #4 call.

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Just wanted to mention that I did twice as much art as actually appeared in the issue- there was another sign for Jiggling Coins that got cut for space reasons, two for an article that didn't make it, and I was asked to do art of a kobold on a slurk, but I have no clue why it didn't appear, nor do I know exactly which article it was slated to appear with.
I'll ask Hugo if I can post up the unpublished art, though the two pieces for the unpublished article did make it into the bonus mini sheet they made, so he may want me to wait.
...Everyone's getting those bonus sheets, right? Or at least a PDF of 'em?