Final Moments of the GameMastery Guide

Game MasteringPathfinder Roleplaying Game


Final Moments of the GameMastery Guide

Tuesday, March 30, 2010

At long last the GameMastery Guide has left the building. Turns out these big books take an incredible amount of work and cause a good deal of sanity damage, but after finally flipping through the color proofs, it looks absolutely incredible. In the coming weeks leading up to this monster's release we'll be showing off some of the coolest parts, but for now, take a look at a few shots from the GMG's final days of development.

Testing out Chapter 5's random treasure generator. I think Josh got a potion of aid. Yeah. A measly potion.
We started a contest seeing who could roll up the most valuable item. Lisa always wins.Turns out there's a LOT of tables in this book. The ones here are just for the chapter on rewards.
My proxy. Allowing me to be in two places at once and make well-considered decisions. Chris Carey and Jeff Alvarez pitch in for the book's penultimate layout checks. Art Directorix Sarah Robinson oversees the process.
Why is this happening in my office! Sutter and Judy Bauer enter the fray.James uses charts to detail an NPC alter ego, then goes on to name, captain, and crew a ship with just a few random rolls.

And now we all get to take a long break and finally rel—hold on, the Advanced Player's Guide is due WHEN?!

Wes Schneider
Managing Editor

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