Showing 6 blog posts matching 2 tags: Pathfinder Adventure Card Game, Iconics
PACG Core Set Class Strategy #6: Lem the Bard
Lem is always going to be my character in PACG. That’s because I played him through the entirety of my first Pathfinder Adventure Card Game journey in Rise of the Runelords. When we finished that up, we followed Mike Selinker’s recommendation for using Wrath of the Righteous as a continuation of Rise, and so I played Lem for another three boxes of adventures! So, I’ve gotten pretty used to fighting with a d4 and constantly emptying my hand to help my fellows. It’s a pleasure to finally write about it!
Core Design: Kyra
We’ve been talking about the design of the Pathfinder Adventure Card Game Core Set characters, including Amiri, Lini, Sajan, Seoni, Valeros, and Lem. Today, we’re going to talk about a character that is Melee-capable, good with armors, a top-tier Divine spellcaster, a strong healer, and especially good versus undead. We’re talking about Kyra, cleric of Sarenrae.
PACG Core Set Class Strategy #5: Valeros the Fighter
Valeros is another Pathfinder Adventure Card Game character that I hadn’t played much, mainly because I considered him simple, especially in his Rise of the Runelords form, where his main power was just to not discard. He’s become a bit more interesting over the years, and I love the fact that the new Core Set abstraction converts him into a sword and shield fighter.
Core Design: Valeros
Hello there! In this series of blogs, we’ve been talking about the characters from the Pathfinder Adventure Card Game Core Set, including Sajan, Lini, Seoni, and Amiri. Today, I’m going to talk about our latest twist on a familiar iconic fighter: Valeros.
On Completing the Iconics in PACG
If you’ve picked up the brand new Pathfinder Adventure Card Game: Core Set and the Curse of the Crimson Throne Adventure Path, you may have noticed we reached an important milestone: For the first time, every iconic hero developed by Paizo has now appeared in PACG. How we got here was quite a journey.
Hooked On Class Decks
By now you may have heard that we're restarting the class decks line in August. We took a break after the Summoner Class Deck to reassess the decks we wanted to make, making sure we could come up with fresh new concepts in the wake of our success with Goblins Fight! and Goblins Burn! We think we got there.