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Showing 6 blog posts matching 2 tags: Amiri, Pathfinder Roleplaying Game

  1. Iconic Encounter: Returning Home - Part Three

    Iconic Encounter: Returning Home - Part Three Wednesday, February 9, 2022 THE SPLINTERING OF BONE Branum and Oska muttered to each other as Amiri prepared. She did her best to ignore them. She couldn't understand them, anyway—they were talking in an odd, garbled tongue, and suddenly she remembered that, too. The twins with their private language, infuriating Maruk because he thought his children were making fun of him. He'd always been going on about how his son was going to be as mighty a...

    Iconic EncountersIconicsAmiriPathfinderPathfinder Roleplaying Game
  2. Iconic Encounters: Returning Home Part Two

    Sometimes, when Amiri was bored, she considered all the ways she could have died over the years. Not that she had any desire to analyze them strategically, as one companion had suggested. Nor to contemplate the inevitability of death and its philosophical implications, as another had asked.

    Iconic EncountersIconicsAmiriPathfinderPathfinder Roleplaying Game
  3. Iconic Encounters: Returning Home

    The sky was scabbed over with ominous looking clouds, but Amiri refused to take them as an ill omen. Just being back here in these mountains was all the bad luck she needed.

    Iconic EncountersPathfinder IconicsAmiriPathfinderPathfinder Roleplaying Game
  4. Iconic Evolution: Amiri

    It's been 12 years since famed artist Wayne Reynolds designed the core iconic characters we've all come to know and love. When we knew a second edition was on the horizon, we asked him to update them for the new era of Pathfinder. Last summer, Paizo's publisher and chief creative officer Erik Mona met with Wayne at Paizo's Gen Con booth to discuss his creative process. Check out this short video of their conversation for a glimpse into the mind of Pathfinder's most iconic visual artist and the first official look at the iconic barbarian, Amiri!

    ClassesBarbariansIconicsAmiriIconic Evolutions
  5. Society Unchained

    Ever since its announcement nearly a year ago, players and GMs alike have been speculating about what would appear in Pathfinder Unchained. It was only a short step from there to start wondering what would appear in Pathfinder Society Organized Play. We started exploring this same question early in the book's production, and even then it was clear that some sections would not be a good fit for the campaign, others would absolutely play a role, and many others would require closer study. With the generous assistance of the Pathfinder Design Team and numerous volunteers, we were able to weigh the pros and cons and finalize what our Pathfinders might see in the field.

    BarbariansMonksRoguesSummonersIconics
  6. Ultimate Campaign Art Preview!

    The release of Pathfinder Roleplaying Game: Ultimate Campaign is getting ever closer. Whether it's kingdom-building or leading an army, starting a business or crafting magic items, Ultimate Campaign is for all of the adventures that take place outside of the dungeon. The pages of the newest Pathfinder Roleplaying Game hardcover provide all kinds of useful information for your campaign, but many fantastic illustrations are contained within! Check some of them out!

    BarbariansFightersMonksPaladinsSorcerers

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