Starfinder Tech Core: Something Borrowed

Starfinder Roleplaying GameStarfinder Second Edition

Starfinder Tech Core introduces 9 new archetypes plus over 100 new spells, including the junkomancer and its iconic junk spells!

A shobhad junkomancer by Daniele Sorrentino: a four armed, grey skinned, aliened with large tusks protruding from their mouth called a shobhad is casting magic and summoning junk to form a sword.

A shobhad junkomancer casting junk weapon, by Daniele Sorrentino

The junkomancer, a fan favorite archetype from Junker’s Delight, is a spellcasting archetype that specializes in the use of junk spells that can use magic to instantly upcycle ordinary scrap into magic-infused tech gear. And just like in first edition, the archetype allows spellcasters like technomancers to hold their own on the front-line using junk armor and junk weapons infused with their own magic. In addition to adding the various junk spells from Tech Core to your spell list, the archetype allows you to apply a bonus upgrade to your spontaneously crafted junk armor and junk weapons, in addition to granting armor and weapon specialization effects of any junk armor or weapons you wield. The archetype can even create special material ammunition out of junk!

Spells with the junk trait require the use of scrap, trash, and other debris that can be found in most environments in Starfinder. Given how commonplace and worthless electronic waste is in the setting, it can be assumed your character has access to junk to cast these spells without having to track it on their character sheet. There’s always room for narrative circumstances, such as having your gear taken and being thrown into a prison with minimal access to junk, but these circumstances should be rare exceptions rather than the norm.

Conjure junkrod is a 2nd-rank spell that configures trash into a fully functioning vehicle, assembling higher level vehicles as you heighten the spell. But don’t worry; you can summon a forklift right off the bat!

Junk armor and junk weapon let you spontaneously don and wield temporary armor and weapons that get stronger as you heighten the spell.

Junk form is a 6th-rank polymorph spell that lets you meld with trash and transform into a large battle form made out of junk, choosing one of three battleforms to fight with electricity, sewage, or different bits of scrap!

Junk grenade lets you make temporary grenades out of junk, including electromagnetic grenades, flash grenades, frag grenades, or our new glitterbombs premiering in Tech Core!

Other junk spells include junk restraints, junkbot, and junkify, but you’ll have to check out Starfinder Tech Core coming out soon to learn how you can turn one creature’s junk into your junkomancer’s treasure! Check out the Starfinder Rulebook Subscription today to learn how to get your hands on a subscriber PDF so you can be the first technomancer in your party to take advantage of all these amazing new junk spells! And stay tuned to our blog as we post more previews from Starfinder Tech Core, including details on Living Holograms in next week’s blog: Starfinder Tech Core: Something Blue.

Dustin Knight (he/him)
Lead Designer

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