Inside the Pit: Monster Design 101

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Inside the Pit: Monster Design 101

Monday, September 27, 2010

Now that Bestiary 2 is wrapping up and Misfit Monsters Redeemed will soon arrive in all its flumph-loving, snail-flailing glory, Wes has asked me to give you all a quick lesson in monster concept design. Although everybody approaches monster design differently, while developing Misfit Monsters, we decided to codify certain key design principles by illustrating them on the Editorial Pit whiteboard. The attached image, sometimes known simply as the Aboleth Flowchart, represents a basic but often overlooked tenet in the creation of new monsters for Golarion. (The diagram for lesson number two, the so-called "Mad Wizard Rule," is somewhat less technical, as it's just the phrase "Did an insane wizard create it?" surrounded by a cloud of a tiny "no"s and a drawing of me stabbing myself in the eye with a highlighter.)

I hope you found this peek inside the design team's methods and philosophies educational! Next time on Inside the Pit: how to make Managing Editor Wes Schneider weep like a frightened child! (Hint: It involves spreadsheets and the 2011 product schedule.)

James Sutter
Fiction Editor and Developer

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