Enter the Dragon!—Young Forest Dragon CR 10

Design TuesdaysPathfinder Roleplaying GameJim Nelson

Enter the Dragon!

Tuesday, November 15, 2011

Unless you’ve been trapped in jotund troll’s lair for the past few months, you’ve probably noticed that here at Paizo we’ve been exploring a number of Asian themes for the Pathfinder RPG. From the release of the ninja and samurai alternate classes in Ultimate Combat to the Jade Regent Adventure Path, we’ve definitely had the myths and monstrous challenges of the East on our minds.

To kick off our preview of the soon-to-be-released Pathfinder RPG Bestiary 3, we are going to continue on with that theme and unleash one of the great challenges of the Dragon Empires—the forest dragon! Just one of a suite of new imperial dragons—serpentine agents of ancient lands and cosmic balance—these fickle and malevolent creatures wind their way through the forest mists. And while they are capable of the wingless flight common to dragons of their ilk, they prefer to hunt on the forest floor, waylaying those foolish enough to trespass upon their emerald domain.


Illustration by Jim Nelson

Young Forest Dragon CR 10

XP 9,600
CE Large dragon (earth)
Init +5; Senses dragon senses, tremorsense 60 ft.; Perception +15

Defense

AC 22, touch 10, flat-footed 21 (+1 Dex, +12 natural, –1 size)
hp 126 (11d12+55)
Fort +11, Ref +8, Will +8 Immune paralysis, poison, sleep

Offense

Speed 40 ft., burrow 20 ft., climb 30 ft., fly 200 ft. (poor)
Melee bite +17 (2d6+9), 2 claws +16 (1d8+6), gore +16 (1d8+9), tail slap +14 (1d8+9)
Space 10 ft.; Reach 5 ft. (10 ft. with bite and gore)
Special Attacks breath weapon (40-ft. cone, 6d6 piercing damage, DC 19)
Spell-Like Abilities (CL 11th; concentration +12)
  At will—pass without trace
Spells Known (CL 1st; concentration +12)
  1st (4/day)—obscuring mist, shield
  0 (at-will)—ghost sound, read magic, resistance, touch of fatigue

Statistics

Str 23, Dex 12, Con 18, Int 12, Wis 13, Cha 12 Base Atk +11; CMB +18; CMD 29 (33 vs. trip)
Feats Improved Initiative, Multiattack, Power Attack, Skill Focus (Stealth), Toughness, Weapon Focus (bite)
Skills Acrobatics +10 (+14 when jumping), Bluff +15, Climb +28, Fly –3, Intimidate +15, Knowledge (arcana, nature) +9, Perception +15, Stealth +17, Survival +10
Languages Common, Draconic
SQ sound imitation, woodland stride

Bestiary 3 features adult and ancient versions of this dragon and three versions of the other imperial dragons—sea dragons, sky dragons, sovereign dragons, and underworld dragons—as well as rules for you to make your own imperial dragon menace. This monstrous supplement also features a host of other, similarly themed monsters. From a template for the noble guardian foo creatures, to the treacherous spidery jorogumos, to the ancient and otherworldly kami, and a host of new deadly oni, Bestiary 3 has enough monsters to stock an entire Dragon Empires campaign!

Not planning on adventuring in that part of Golarion for a while? Don’t fret. Next week we will be looking at a host of other monsters in Bestiary 3 that we’re sure can find a place in any one of your upcoming adventures. Until then, beware the twisting trail and cunning tactics of the forest dragon!

Stephen Radney-MacFarland
Designer

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