Pirate Loot is a fast-paced game of treasure and treachery for 2-4 players, designed by Jason Bulmahn, creator of the Pathfinder Roleplaying Game, with art by Scott Kurtz (PVPonline) and Dylan Maconis (Family Man).
Recruit pirates from your hand to form the strongest crew, backstabbing your friends while giving you the edge to claim the best loot when the Set Sail card is played. Collect enough loot to retire in luxury and win the game!
108 Cards and a rules sheet in a 2-part 7"x5" box.
Players: 2 to 4 Recommended Age: 13+
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I am a backer so I got to follow this game from Kickstarter to the real world.
Really liked it from first playtest to now, having the finished product in hand.
The base game plays really well, from two players up to the max of 4. The rules are quite easy, but have a nice depth once you get the hang of the game. Cascading effects are where the game really shines.
As usual, when there are rules on cards that supersede other rules of the game, there can be combinations where you have to look at how it works, but things clear up quickly.
Now if the game gets to be available for my not-english-speaking friends...
Is there a wiki or something for rule clarification? We're trying to play, but every game comes down to the question of whether mutineers apply to each crew member, or the total crew value at the end of the round. Fun game, though.