Pathfinder: Feybound


Pathfinder Second Edition General Discussion

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I think the whole thing with the Lampad is is their titular Lamp (their name actually does come from the Greek for torch), they can innately cast Light to guide the way underground, while a Mountain Nymph wouldn't have the same flavor. I think its important to think of them less as associated with specific Elements -- that's what the geniekin are for -- and more that they are bound to specific environments or natural features.


JiCi wrote:
Point is that we should get all Nymph variations as heritages, including wind.

What semi-permanent natural feature would you tie a nymph to for "wind"? Wind doesn't really fit in with trees, caves, or bodies of water because it's more of an event than a fixture. I think "natural wind tunnel" is too specific to get a heritage.


QuidEst wrote:
JiCi wrote:
Point is that we should get all Nymph variations as heritages, including wind.
What semi-permanent natural feature would you tie a nymph to for "wind"? Wind doesn't really fit in with trees, caves, or bodies of water because it's more of an event than a fixture. I think "natural wind tunnel" is too specific to get a heritage.

A cloud?

A thunderhead?
A permanent eye of the storm?

Cognates

They're fun ideas but none of those are perminant or common enough to warrant a playable heritage. Cloud, perhaps, but even then we're talking about things like trees, rivers, caverns. Permiant features of a landscape that are always going to be there unless forcefully removed or eroded over a massive timescale.

Your best bet would be something like permafrost or a snowdrift on a mountain but even then I'm not sure those are close enough to air or on theme enough.


Cloud nymphs (Nephelae) are a thing in Greek mythology though...

Also, Pathfinder already has nymphs of sunsets (Hesperids) & seasons (Hora), and neither of those represent permanent landscape features...

(They do represent natural periods of time or natural phenomena, so a nymph representing storms/hurricanes/blizzards/etc. could fit...)

<shrug>


Seventh Seal wrote:

Cloud nymphs (Nephelae) are a thing in Greek mythology though...

Also, Pathfinder already has nymphs of sunsets (Hesperids) & seasons (Hora), and neither of those represent permanent landscape features...

(They do represent natural periods of time or natural phenomena, so a nymph representing storms/hurricanes/blizzards/etc. could fit...)

<shrug>

I know Hesperids are tied to "a place where the sunset is especially beautiful". I guess my difficulty is meshing Pathfinder's interpretation of nymphs with something like clouds- but I guess you can have places like the windward side of a mountain where clouds naturally form.

Dark Archive

QuidEst wrote:
Seventh Seal wrote:

Cloud nymphs (Nephelae) are a thing in Greek mythology though...

Also, Pathfinder already has nymphs of sunsets (Hesperids) & seasons (Hora), and neither of those represent permanent landscape features...

(They do represent natural periods of time or natural phenomena, so a nymph representing storms/hurricanes/blizzards/etc. could fit...)

<shrug>

I know Hesperids are tied to "a place where the sunset is especially beautiful". I guess my difficulty is meshing Pathfinder's interpretation of nymphs with something like clouds- but I guess you can have places like the windward side of a mountain where clouds naturally form.

In fairness they'll need to break away from the locale-centric nature of Nymphs to have them as a player-character option, anyway. Hard to go adventuring if you're intrinsically bound to a specific location, after all.


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LoreMonger13 wrote:
QuidEst wrote:
Seventh Seal wrote:

Cloud nymphs (Nephelae) are a thing in Greek mythology though...

Also, Pathfinder already has nymphs of sunsets (Hesperids) & seasons (Hora), and neither of those represent permanent landscape features...

(They do represent natural periods of time or natural phenomena, so a nymph representing storms/hurricanes/blizzards/etc. could fit...)

<shrug>

I know Hesperids are tied to "a place where the sunset is especially beautiful". I guess my difficulty is meshing Pathfinder's interpretation of nymphs with something like clouds- but I guess you can have places like the windward side of a mountain where clouds naturally form.
In fairness they'll need to break away from the locale-centric nature of Nymphs to have them as a player-character option, anyway. Hard to go adventuring if you're intrinsically bound to a specific location, after all.

Agreed, to be adventurers you can't be bound to a location.

However, I think this provides an opportunity to narratively describe why Nymph PCs don't have all their Nymph power, because they lost it in order to overcome their being bound to a specific place.


Could also make them young nymphs who have not yet undergone their binding to a region/place.


Claxon wrote:
LoreMonger13 wrote:
QuidEst wrote:
Seventh Seal wrote:

Cloud nymphs (Nephelae) are a thing in Greek mythology though...

Also, Pathfinder already has nymphs of sunsets (Hesperids) & seasons (Hora), and neither of those represent permanent landscape features...

(They do represent natural periods of time or natural phenomena, so a nymph representing storms/hurricanes/blizzards/etc. could fit...)

<shrug>

I know Hesperids are tied to "a place where the sunset is especially beautiful". I guess my difficulty is meshing Pathfinder's interpretation of nymphs with something like clouds- but I guess you can have places like the windward side of a mountain where clouds naturally form.
In fairness they'll need to break away from the locale-centric nature of Nymphs to have them as a player-character option, anyway. Hard to go adventuring if you're intrinsically bound to a specific location, after all.

Agreed, to be adventurers you can't be bound to a location.

However, I think this provides an opportunity to narratively describe why Nymph PCs don't have all their Nymph power, because they lost it in order to overcome their being bound to a specific place.

Sounds similar to what happens to PC Sprites and Dragonets, so there's precedent.


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Yeah my assumption was that there would be some flavor text that you were specifically playing an "unbound" Nymph or something, to explain why you're not actively getting Drained every day you spend away from a particular pond (maybe they'll have a default Con penalty?)

In that sense they could easily introduce air/cloud nymphs living in little cloud-top communities -- maybe that's what that woman sharing a drink with the Satyr on the cover is -- and you'd just be one who's fallen to earth.


I wonder if we will get 2e stuff on Gathalians here?

Cognates

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Seventh Seal wrote:

Cloud nymphs (Nephelae) are a thing in Greek mythology though...

Also, Pathfinder already has nymphs of sunsets (Hesperids) & seasons (Hora), and neither of those represent permanent landscape features...

(They do represent natural periods of time or natural phenomena, so a nymph representing storms/hurricanes/blizzards/etc. could fit...)

<shrug>

Ha! Serves me right for saying something before I checked. Feel free to chuck tomatoes


Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

While fey are predominantly found on Golarion more oft than other planes due to their metaphysical proximity, it wouldn't surprise me if nymphs of typical elemental features were found around their respective Elemental Plane, either. A cloud nymph living in one of the castles in the Plane of Air sounds like a perfect match!


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Pathfinder Rulebook, Starfinder Roleplaying Game Subscriber

Us ground-bound creatures don't think about it much, but there's winds on Earth as permanent as rivers - the trade winds and the polar vortex, for example. El Niño should be a suitable binding for a nymph, surely?

Liberty's Edge

Areas of nigh perpetual mist too.


Maybe it's a new species of Nymphs that doesn't have the location dependent weakness? That species still has access to regular nymph heritages, but these are not as dominant as their parents'.

If anything, new magical aura or "simple biological evolution" eventually made nymphs free of their areas and allow them to travel the world, albeit they have weaker ties to nature. One HUGE feature is that nymphs... will likely come in more than just female, like changelings got. That alone is a big change.

We got the Planes of Metal and Wood returning, so it's possible that the First World got "something new"... or that its ties faded...


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NoxiousMiasma wrote:
Us ground-bound creatures don't think about it much, but there's winds on Earth as permanent as rivers - the trade winds and the polar vortex, for example. El Niño should be a suitable binding for a nymph, surely?

And if we want a Golarion-based example, you can't get much more permanent than the Eye of Abendego. It's been raging for, what, a couple hundred years now?

(Incidentally, I really hope we get nymphs tied to the Eye as monsters if not ancestry options; that'd be real cool.)


I hope the nymphs have (the option to get) the melee and ranged unarmed attacks their NPC versions have.


ornathopter wrote:
I hope the nymphs have (the option to get) the melee and ranged unarmed attacks their NPC versions have.

Like Sprite's Spark?


JiCi wrote:
ornathopter wrote:
I hope the nymphs have (the option to get) the melee and ranged unarmed attacks their NPC versions have.
Like Sprite's Spark?

Yeah, or like Kitsune having claw and fire attacks. So that a summer Hora PC can have the solar blade and solar ray attacks, or a lampad could have a rock fist and light wisp, that kind of thing.


Great news!


Do we know whether we are going to have a new related mythic destiny?


Dimitris wrote:
Do we know whether we are going to have a new related mythic destiny?

The product page didn't mention one, and that seems like the sort of thing you would mention on a product page.

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