
Finoan |
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Both Doubling Rings and Blazons of Shared Power specify weapons only. Unarmed attack users are left out.
Even a feat that can apply to a weapon with the agile or finesse trait would not apply to 'fist' because unarmed attacks are explicitly not weapons.

Trip.H |

There is actually enough of a "problem" with "fist" being a deity's favored "weapon" that I'm sure your GM will accommodate this.
I'd ask them if they would let free-hand weapons like the Gauntlet family to count as a favored weapon, which is rings-compatible, and will imo be more future-proofed for other snags.
If you want the RP of the raw fist, then you can ask for them to be made rune-compatible due to the issue of cleric stuff assuming the deity uses a real "weapon" and not an unarmed attack.

Trip.H |

Why not just use [i]Handwraps of Mighty Blows[/b] and fight with fists?
Presumably because runeing up 2 different weapons is prohibitively expensive. Unarmed attacks are not "weapons" and are incompatible with many things, including the doubling rings. (though any GM can change that)

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Lia Wynn wrote:Why not just use [i]Handwraps of Mighty Blows[/b] and fight with fists?Presumably because runeing up 2 different weapons is prohibitively expensive. Unarmed attacks are not "weapons" and are incompatible with many things, including the doubling rings. (though any GM can change that)
Runing up two weapons is expensive, but it isn't *prohibitively* expensive. I think of it as the norm.

Ravingdork |

Why not just use [i]Handwraps of Mighty Blows[/b] and fight with fists?
Because fists are nonlethal and I don't want to take a -2 to hit any time I want to kill something. Because weapons work with my class abilities, fists don't for some of them, so having a weapon for killing and for use with abilities that require weapons, and having a fist for those abilities that require fists that isn't going to miss all the time.
It's a whole thing.
Don't make avengers for deities with favored weapon: fist. It sucks.

GlennH |
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If you only need the killing weapon infrequently than look to see if the Armory Bracelet will work for your character.

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I think the point of doubling rings was to make sure that 2-weapon-melee builds didn't have to buy twice as many runes as 1-weapon-melee builds. So that Double Slice/Twin Takedown kinda builds are competitive with polearms.
But there's a fair amount of territory they don't cover: ranged weapons for example. Your fighter or ranger might very well have a bow as a backup weapon, but you're gonna have to buy runes for that separately.
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I do think the "unarmed strikes aren't weapons" theme is annoying. I can see the numerical reasons for it, and there's a lot of balancing around things that don't take up a hand. But it creates a ton of glitches and oddly not working things. It really bugs me that for example a lizardfolk ranger (seems like a reasonable combo right?) has no nice feat support for fighting with claws.

Ravingdork |

What's this char primary weapon Ravingdork?
Right now it's fist, but that's because I must use the deity's favored weapon to be able to use the Avenger archetypes abilities.
As long as it works with Shadow of Death, Sneak Attack, and Zealous Inevitability, I don't really care what weapon the character ends up with.
And I can't really change deities without rewriting the whole character concept.

Ravingdork |

So I'm sorry, but this build is going to be tough.
Unlike the champion and the more conventional cleric (warpriest), the Avenger depends heavily on the deity's weapon, so making an Avenger of a deity with a "weak" weapon is complicated!
Ironic considering I was going for a high damage single hit build with death riders. XD

Perpdepog |
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I've got an unarmed ruffian rogue in my Strength of Thousands game who was also looking to bonk with a staff. I eventually had to homebrew them an item, the Crest of Concentrated Force, that allowed him to attune one weapon to his Handwraps of Mighty Blows to share the bonuses. I priced it the same as Doubling Rings, and so far he's been happy with it.
I know you're more looking for specific rules, but I will say I've had zero problems with this item in practice.