Slayer Build


Advice


This is the build as it stands. We are utilizing Elephant in the room. Does this look appropriate, what changes if any would you suggest? Dreadfull Wrath is the 3.5 regional feat.

ECL: 9
Alignment: True Neutral
Size: Medium
Gender: Male
Land Speed: 30 ft / round

STR: 20 (+5)
DEX: 18 (+4)
CON: 16 (+3)
INT: 14 (+2)
WIS: 16 (+3)
CHA: 16 (+3)

Fortitude: +11
Reflex : +12
Will : +9

AC Normal : 22
AC Touch : 15
AC Flat-Footed: 18
Armor : Elven Chainmail +1 (AC +6, max dex +4, pen. -2, 20 lb.)
Shield: -

BAB: +9 / +4
Initiative: 4
CMB: +14
CMD: 29

-- Attacks --
* Sword, Short +1 (+15/+10, 1d6+7, 19-20/×2)
* Sword, Short +1 (+15/+10, 1d6+4, 19-20/×2)

-- Items in Backpack --
* Cruel Short Sword +1 (×1, 2 lb.)
* Cruel Short Sword +1 (×1, 2 lb.)
* Elven Chainmail +1 (×1, 20 lb.)
* Circlet of Persuasion (×1, 0 lb.)
* Cloak of Resistance (+2) (×1, 1 lb.)
* Eyes of the Eagle (×1, 0 lb.)
* Ring of Protection (+1) (×1, 0 lb.)
* Belt of Giant Strength (+2) (×1, 1 lb.)
* Headband of Mental Prowess Cha/Wis (+2) (×1, 1 lb.)
* Shortbow, Composite (masterwork, +4 Strength) (×1, 2 lb.)

Class Features / Racial Traits --
* Dirty Trick (Ex)
* Languages
* Martial Weapon Proficiency (all)
* Ranger Combat Style (2nd pick) (Shatter Defenses (Sword, Short))
* Ranger Combat Style (Menacing) (Intimidating Prowess)
* Skilled
* Sneak Attack 3d6 (4d6)
* Stalker (Ex)
* Studied Target 2 (Ex)
* Submission Hold (Ex)
* Track (Ex)
* Weapon and Armor Proficiency

-- Feats --
B)Combat Expertise
B) Deadly Aim
B)Power Attack
RB)Dreadful Wrath
H)Short Blade Weapon Group Focus
1)Deft Manuevers
2ST) Dirty Trick
3) Two Weapon Fighting
4ST) Ranger Style Menace: Intimidating Prowess
5) Accomplished Sneak Attacker
6ST) Submission Hold
6ST) Ranger Style Menace: Shatter Defenses
7) Quick Dirty Trick
8ST) Rogue Combat: Improved/Greater Two Weapon Fighting
9) Greater Dirty Trick

-- Traits --
* Auspicious Tattoo
* Dangerously Curious

- Skills-
Acrobatics +14
Climb +10
Intimidate +20
Knowledge Local +14
Knowledge Geography +13
Perception +20
Sense Motive +15
Stealth +14
Survival +9
Swim +9
UMD +16


looks to be a 45 point build - a bit overpowered for most campaigns
when using short swords/TWF/DEX builds, Piranha Strike is better than Power Attack. So I'd swap some stuff around there, it also allows you to pick up and be better at using a Bow.

using intimidate to get the sneak attack damage is a sub-par way of doing so.


TxSam88 wrote:

Piranha Strike is better than Power Attack.

I thought power attack was better in all ways (no limit on weapons, and the bonus if you ever two hand something)? But I do agree that your statistics are absurd, and I don't think slayer makes the best of those god stats. If it were me, I would play one of the MAD classes, like shaman/monk/druid, and just rule this world from my demi plane. :) Also, shortswords feel beneath you with all that stuff you got, I'd aim for some things with better crit or damage or flexibility between one handing and two handing, that sort of thing.


Power attack comes for free with +1 BAB in the Elephant in the Room stuff.

I rolled well for stats and house rules bumped my lowest to an 18.

I guess light weapons gives Sawtooth Sabers? Any others of note to look out for?


A wakizashi does only slightly less damage and has an 18-20/x2 crit range.


@Thefallenson: It's impossible to suggest changes if we don't know what you actually want. Are you locked in on Slayer, or is this merely the class you assumed would be best for whatever concept you have? Are you locked in on your archetype? And in general, what do you want to focus on in combat, or what do you want your character to be able to do?


thelemonache wrote:
TxSam88 wrote:

Piranha Strike is better than Power Attack.

I thought power attack was better in all ways (no limit on weapons, and the bonus if you ever two hand something)? But I do agree that your statistics are absurd, and I don't think slayer makes the best of those god stats. If it were me, I would play one of the MAD classes, like shaman/monk/druid, and just rule this world from my demi plane. :) Also, shortswords feel beneath you with all that stuff you got, I'd aim for some things with better crit or damage or flexibility between one handing and two handing, that sort of thing.

in his build power attack is better, however, I was implying that when doing a TWF/Dex build, he should lower his STR and boost his DEX (which also increases his AC and his Initiative), in that case, Piranha strike becomes the go to (IIRC it can be used instead of power attack with the elephant in the room rules). I would also recommend that if he makes this adjustment that he pick up 3 levels of unchained rogue so he can apply dex to damage.

As for the no limit on weapons, that usually a non issue as due to other feats/etc, most characters stick to one main weapon for most attacks.


TxSam88 wrote:
IIRC it can be used instead of power attack with the elephant in the room rules

You can't, becasue there is no reason for you to. You don't need 13 strength to use Power Attack, and thus Piranha Strike has no reason to exist.


Derklord wrote:
@Thefallenson: It's impossible to suggest changes if we don't know what you actually want. Are you locked in on Slayer, or is this merely the class you assumed would be best for whatever concept you have? Are you locked in on your archetype? And in general, what do you want to focus on in combat, or what do you want your character to be able to do?

My apologies. I spent so much time putting that sheet there, I didn’t ask the questions.

Melee debuff build is the goal. Slayer is my preferred chassis. I didn’t want to be a one trick pony with an intimidate build. I figured dirty trick gave more options for debuffs and what not. Does it seem like it would work well mechanically?

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