Psychic stupified condition DC


Rules Discussion


I was working on a Psychic build that also involves the medic dedication, which gives access to remove condition and holistic care.

What's the stupified DC ( from unleash psyche end ) I should attempt to deal with?
I know I can remove it ( because nothing says otherwise, like for the Battle Oracle ), but I am having a hard time finding it ( I am currently torn between using the Psychic DC and the rules for counteracting abilities using the "monster's level" ).

Any advice?


1 person marked this as a favorite.

Since it is an effect from your magical power being unleashed, and is applied before being stupefied, I would use your non-stupefied psychic spellcasting DC


Baarogue wrote:
Since it is an effect from your magical power being unleashed, and is applied before being stupefied, I would use your non-stupefied psychic spellcasting DC

It's also not direct effect of your spellcasting, so simple DC of your level is also ok I think.

HumbleGamer wrote:
Any advice?

Ask your GM. Or choose what you like more if you are one.


The Dark Archive itself added Focusing Hum occult spell to address Stupified condition. Probably it's the best option to deal with it.

Horizon Hunters

That spell is nice to deal with confusion (until you get confused and stop sustaining the spell), but it's one action per round (so two actions until the condition falls off) to reduce the flat check DC by 2, meaning you still would have a 20% chance to fail spellcasting. OP's method is a bit better, as it is two actions to remove the condition completely. So the same number of actions, condensed into a single round where you're unlikely to be able to do anything of value on top of it, all so your second round you have a 0% chance of failure on Casting a Spell, guaranteeing you be able to Unleash again when you can.

Well, unless you fail on the Medicine check.


2 people marked this as a favorite.

But medic cannot use this in itself.
Holistic Care "expands" medic's Treat Condition to allow treat stupefied but not changes the Treat Condition target restriction ("You treat an adjacent creature").

Community / Forums / Pathfinder / Pathfinder Second Edition / Rules Discussion / Psychic stupified condition DC All Messageboards

Want to post a reply? Sign in.