Question about using a mechanic from the video game


Wrath of the Righteous


I was debating having some sort of Abyssal Corruption. Something that demonstrates how dangerous the world wound really is. I hesitate to use it straight from the game, since it was not designed for the pen & paper.

Has anyone tried a version of this? Any ideas to make it more pen & paper friends?


In general, the Worldwound soucebook has a lot of content in line with this; it has a number of suggestions for making sure the Worldwound seems as dangerous to survive in as it should be.

Definitely take a look at it, and at book 3 of the AP, for suggestions about how tabletop handled the dangers of the Wound.


SpaceDrake wrote:

In general, the Worldwound soucebook has a lot of content in line with this; it has a number of suggestions for making sure the Worldwound seems as dangerous to survive in as it should be.

Definitely take a look at it, and at book 3 of the AP, for suggestions about how tabletop handled the dangers of the Wound.

Thank you! I have that source book too, just completly forgot about it! :p

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