Advice on my Stunning Barrier + Sanctuary Oracle Metal Fauchard wielding build


Advice


I think the scene where Neo in Matrix fend off all the Agents after meeting with the Oracle is a good reference of what I am going for.

I will start the game at lvl 6, and after the first encounter reach 7.
We will not play past lvl 12 most likely.

Aasimar Agathion Blooded lvl

Str 13, Dex 14, Con 14, Int 7, Wis 7, Cha 22.
DM allowed me to take +2 cha from the 100 Variant Aasimar Abilities table.

Archetypes: Dual Cursed, Black Blooded, Warsight

Mystery: Metal

Revelations: Danse of the Blades, Armor Mastery

Curses:
Reclusive (Progresses) Curse of Black Blood (Do not progress)

Weapon: Fauchard Cold Iron (Not sure if it works by the rules but dm allowed Cold Iron to qualify for Danse of the Blades.

With reclusive I can cast Stunning Barrier Greater and Sanctuary with extended Metamagic, which is the main focus of my build and fighting Flavor. Paired with Leadblades + Keen Edge from bonus spells from Metal on my Fauchard to get great reach & crit range!

I use Martial Flex to grab either Cleave and Greater Cleave, or Mobility and Spring Attack.

Then Hedging weapons & Channel Vigor with extended duration further enhance the build greatly!

Dark Resilience, Black Blood Spray seems like good additions to add

That is the main bulk of the build, I wont list all the details, but love feedback on the core of the build.

Favored class bonus. Not quite sure where to use this the best yet.
Dm allows it to be +1/2 as it was before the nerf ( i think)

Add +1/2 to the oracle's level for the purpose of determining the effects of one revelation. DM allows + 1/2 as it says in pcgen. This has been nerfed i think to 1/6 or something.

The second Variant is to forgo Black Blooded and Dual Cursed for the Hermit Archetype! The teleportation at lvl 10 would fit so great with the idea of a high crit range reach weapon. It would also take my speed from 40 to 50! But I loose the reclusive extended feat! So that's a huge drawback.

I could compensate with Divine Protection feat for will saves (will most likley take anyway) and a feat to take Extended Metamagic.
A rod could be nice aswell but i like to not be reliant on items.

I¨ve looked at stargazer but it comes online a bit late and I need atleast 7 lvls in Oracle.
No prestige class is the best prestige class for oracle, or so I've heard. However adding something that is not optimized that would give me an awesome flavor full ability that fits nice would be worth it in my eyes.

English is not my native language so sorry for the poor and heavy formulations.
Best regards!


I just found out that the DM allowes me magical items according to the table for lvl.

So 16k at lvl 6 with magical items costing no more then 8k.

The Exchange

Sounds like you are going to be in a high-powered game. A few minor thoughts:

1. Black-Blooded and Dual-Cursed archetypes don't stack per the rules (because they both alter the "curse" class feature). Perfectly fine for a GM to allow it, though.
2. Similarly, you can't have both the Warsighted and Hermit archetypes as the Hermit requires you to take specific revelations at 1st and 7th level but Warsighted replaces those revelations. This one is a much bigger deal. Allowing that would be a big increase in power level.
3. If you're taking dual-cursed, take the misfortune revelation. It's just great.
4. The nerf of the FCB to 1/6 per level was necessary for some of the revelations (channel, animal companions) that got really out of scale. I don't think 1/2 per level is a big deal for any of the revelations in the Metal Mystery, though. Having said that, I don't think it's that great for you since given your max level range and that you won't get a revelation until 3rd level. The best you could do is have an extra -1ACP +1 Max Dex for one level. I'd go with the skill points or HP, depending on how combat-heavy the campaign will be.
5. Divine Protection isn't a good feat. Once per day and you have to use it before you attempt the roll.
6. Stargazer is a very strong Prestige Class, especially for a cleric. For your oracle build and a max level of 12, though, probably not going add anything mechanically.

Quote:
With reclusive I can cast Stunning Barrier Greater and Sanctuary with extended Metamagic, which is the main focus of my build and fighting Flavor. Paired with Leadblades + Keen Edge from bonus spells from Metal on my Fauchard to get great reach & crit range!

7. Sanctuary ends as soon as you attack, so you probably won't ever want to cast it. Spend a standard action, then lose it the next round. Spend your standard attacking or casting a different spell. Given the choice between that or stunning barrier (neither of which will last more than one combat, even when extended), always take the barrier.

8. You are going to want a lesser rod of Extend (or the feat), even if you have the self-extend ability. You want to extend keen edge and if you're in a dungeon crawl you might get two or three rooms of use out of an extended lead blades. Not to mention buffing your allies.

Overall concept is neat, though I'm not sure that reclusive really fits in with your inspiration (Neo needed Trinity to revive him, lucky she overcame his SR). You've got a handle on your build and it's solid. If you want to optimize it, people will offer all kinds of suggestions for changes. Definitely not how I would build it, but don't let people talk you out of what you want to do!


Award for greatest answer given online goes to: Belafon!
Dude thanks a lot!
The sanctuary part actually slipped my mine. I was introduced to the spell in another campaign, where an evil necromancer used it to affect all in the party who tried to attack him. So I thought it would last

It seems with the spell as long as I do not attack sanctuary could remain usefull for a few rounds in a situation that would require defensive play or healing allies etc.

I never ment to combine Hermit with Warsighted, a bad formulation on my part. But I was kinda torn between them.

As for black blooded and dual cursed, duel cursed doesn't replace oracles curse. Atleast I doesn't say so anywhere her on the page for the archetype:
https://www.d20pfsrd.com/classes/base-classes/oracle/archetypes/paizo-oracl e-archetypes/dual-cursed-oracle/

I haven¨t gone over what abilities i might get from metal mystery with the added favored class bonus. It would add 4 levels at lvl 8. Hope that qualifies for some good stuff!

I am curious to what your take on such a build would be, if you have any thoughts?
Love hearing ideas from others!
Specially people who combine Neo trinity and dnd in the same sentence with purpose hahah! Love it!

The spells Deadly Juggernaut & Death Knell is also part of the plan with the extended duration from Reclusive. Death Knell is also Instantaneous so + 1 spell caster level.

The Exchange

Alesander wrote:

As for black blooded and dual cursed, duel cursed doesn't replace oracles curse. Atleast I doesn't say so anywhere her on the page for the archetype:

d20pfsrd page

Dual-cursed doesn't replace the curse feature, it alters it. You can't combine archetypes if either one alters or replaces the feature. Note that Dual-cursed came out in APG (the first book with archetypes) and they hadn't formalized the language yet. There are plenty of archetypes in APG and UM that don't specifically say "this replaces feature X" or "this alters feature Y." But it definitely alters curse, you get two!

Quote:
I haven¨t gone over what abilities i might get from metal mystery with the added favored class bonus. It would add 4 levels at lvl 8. Hope that qualifies for some good stuff!

The alternate FCB adds 1/6 (1/2 in your game) to ONE revelation of your choice, and it must be a revelation you have. Since you don't get a revelation until 3rd level, you can't take the FCB until you select that revelation. Which means at 8th level you can be 3 levels higher (11) for the one revelation you chose at 3rd level. That's why I said it wouldn't be that great for you. If you do the math out at 10th level the max you could count as is level 14, and only reach effective level 15 at oracle level 11. Which is pretty much the end of your campaign.

The Exchange

Meant to post a few days ago but got busy. . .

Overall, the Metal revelations don't get huge benefits from the extra 1/2 level from FCB. And given your level range you're only going to get one revelation, at 3rd level (plus one at 5th if you go dual-cursed), because of the Warsighted replacements.

Armor mastery isn't really doing that much for you with your 14 Dex. You're not really in danger of exceeding the limit in medium armor. I'd just rely on a mithral breastplate, which also doesn't slow you. So I'd say take Dance of the Blades at 3rd level and Misfortune at 5th (if dual-cursed). If you put your FCB into Dance of the Blades, then at 8th level you will be equivalent of 11th level, giving you an additional +1 to attack rolls and the miss chance ability 3 levels early. 9th level FCB to HP, 10th and 11th level FCB to Dance of Blades. At 11th level you'd be the equivalent of 15, giving you another +1 to attack.

Alesander wrote:
The spells Deadly Juggernaut & Death Knell is also part of the plan with the extended duration from Reclusive. Death Knell is also Instantaneous so + 1 spell caster level.

I think you're slightly misreading the interaction of Reclusive and death knell. Reclusive gives you +1 caster level when casting instantaneous spells on yourself. Death knell isn't cast on yourself. Well, I suppose technically you could but that would be incredibly silly. If, after a successful death knell, you cast deadly juggernaut you get the +1 bonus from death knell but nothing from reclusive since the spell you are casting isn't instantaneous.

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