Implementing benefits for training the Otari Guard


Abomination Vaults


Hey folks!

We have a no-nonsense monk that's managed to make a favourable impression on Captain Longsaddle and has asked for permission to drill the guards. I have a rudimentary idea to have this implemented as a downtime activity. The monk would run drills for a certain interval (TBD) that can increase the level of the guards over time. The guards' max level would be capped at half the party's level, rounded down. This would be relevant if the town was attacked.

I'm eager to any thoughts anyone may have about this — or any other takes you may have to offer!

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