Morlock Ancestry


Homebrew and House Rules


While playing a campaign, we adopted one of the poor lads after getting attached to him and we figured he'd make a great backup character if only there was a morlock ancestry. A few weeks later I now have an alpha version of the ancestry, and would love to hear what people think. It's still needs some polish and probably a fair bit of rewriting, but for now I'd like to get some feedback on the mechanics of the ancestry. Thanks in advance for your time. ^^

Alpha morlock.


Pathfinder Rulebook Subscriber

I know morlocks usually have lower intelligence modifiers than wisdom as NPCs, but that doesn't entirely gel with their presentation as expert crafters. Their iconic abilities lebf themselves more to Dex and intelligence. That's just a personal opinion though.


Captain Morgan wrote:
I know morlocks usually have lower intelligence modifiers than wisdom as NPCs, but that doesn't entirely gel with their presentation as expert crafters. Their iconic abilities lebf themselves more to Dex and intelligence. That's just a personal opinion though.

I felt a lot of their text implied they were pretty simpleminded, and that their tinkering was more instinctual than any indication of great intellects.

In the previous version the tinkerlock heritage shuffled their ability boosts around to help int builds, but with paizo giving all ancestries the option to boost like humans that heritage had to go.

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