Kingmaker on ROLL20 Bundle quetions..


Kingmaker


Hello everyone! Pardon me if this was asked numerous times. I cannot seem to find a clear answer for this.

I am planning on running Kingmaker 1E for my players in the near future. I was going to pick up the Kingmaker bundle on roll20 along with the 1E addons to help me with prep time so I can focus on homebrew stuff and personal hooks for individual players.

I know it's primarily made to be run using 2E but the 1E bestiaries (Kingmaker 1E Bestiary and the 1E Bestiary) help with that.

From what I understand people are saying the Kingdom Building rules and Warfare rules are simplified and ambiguous that they can be used in 2E, 1E and DnD 5E. Is that correct?

I saw the Rules Lawyer have a video on it where they claim that this is the case but then in the same video I see the rules they show on screen are clearly 2E with critical successes and failures, etc.

I had originally planned on just using Ultimate Campaign from 1E and be done with it but if these rules are simplified and work as written for 1E.. I can just use them.

Can anyone who has purchased the bundle on ROLL20 comment on this for me? Share some experience? Perhaps give some insight. I would really appreciate it!

Silver Crusade

Pathfinder Adventure Path, Starfinder Adventure Path Subscriber

I bought the bundle. The vast majority of the content is 2e focused, but you can use the 1e bestiary to convert traps and monsters manually.

As to the new rules, yes they use 2e mechanics such as critical success and failure and whatnot but they don't interact with player statistics and abilities. So you can pick your poison in that regard.

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