The geography of the Mana Wastes and Alkenstar is so confounding, unusually so for Paizo.


Outlaws of Alkenstar


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Pathfinder Roleplaying Game Superscriber

The airship in book 2 goes to Cloudreaver Keep on its way to the Spellscar. Cloudreaver Keep is almost directly due north. The Spellscar is... Not.

The Bridge of the Gods is described as a Massive Causeway that leads from Cloudreaver to Dongun Hold and Alkenstar, and yet... Where? How? It appears on no map. It's described this way in both this book and Impossible Lands, and yet no map shows exactly how this path works.

I was trying to explain to my party how the airships path worked and everyone was confused, especially considering the book describes it as following the causeway.

Anyone have any sort of explanation for this? Paizo maps are usually in my experience very good but the Mana Wastes seem... Well, like the Mana Wastes but irl.


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Virellius wrote:

The Bridge of the Gods is described as a Massive Causeway that leads from Cloudreaver to Dongun Hold and Alkenstar, and yet... Where? How? It appears on no map. It's described this way in both this book and Impossible Lands, and yet no map shows exactly how this path works.

Apologies to necro this thread. I only just started the AP myself and ran into much of the same issues (I just posted about Alkenstar itself earlier today).

I thought I had read somewhere that the Bridge of the Gods connects to Alkenstar directly, like into the city, but can't find where I read that. (Perhaps I imagined it). Checking the map in the earlier adventure featuring Alkenstar Wardens of the Reborn Forge, it shows the road leading west out of Smokeside leads to the Bridge of the Gods, so I figured its not actually connected to the city and you have to travel outside the city to reach it.

How it actually connects to the other two places I have no idea though. It's also disappointing to hear that my issues with the geography extends beyond Alkenstar itself :/ I ended up changing quite a few things on the map of Alkenstar to make it work for me.


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Pathfinder Roleplaying Game Superscriber
DiceKnights wrote:
Virellius wrote:

The Bridge of the Gods is described as a Massive Causeway that leads from Cloudreaver to Dongun Hold and Alkenstar, and yet... Where? How? It appears on no map. It's described this way in both this book and Impossible Lands, and yet no map shows exactly how this path works.

Apologies to necro this thread. I only just started the AP myself and ran into much of the same issues (I just posted about Alkenstar itself earlier today).

I thought I had read somewhere that the Bridge of the Gods connects to Alkenstar directly, like into the city, but can't find where I read that. (Perhaps I imagined it). Checking the map in the earlier adventure featuring Alkenstar Wardens of the Reborn Forge, it shows the road leading west out of Smokeside leads to the Bridge of the Gods, so I figured its not actually connected to the city and you have to travel outside the city to reach it.

How it actually connects to the other two places I have no idea though. It's also disappointing to hear that my issues with the geography extends beyond Alkenstar itself :/ I ended up changing quite a few things on the map of Alkenstar to make it work for me.

Guns and Gears and Impossible Lands both describe it as a bridge that was supposed to link Geb and Nex. It's even stated that a portion of SOME bridge in Alkenstar itself is the remnants of the Bridge of the Gods and this connects to the Gunworks.

Literally none of this is on the map. It's so confusing lol.

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