Thunder Rolling |
"Little gnome climb up to balcony, and Thunder Rolling stay here and guard. If it looks like all can get in through balcony, then we can go there. Else, Thunder Rolling will lead the way through front gates."
Curse this language! Trying to make battle plans in the common tongue is like trying to herd a dozen cable bugs into a jar with one finger!
motteditor RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16 |
Climbing up to the edge of the balcony, Kregimie quietly scales the wall and peeks over the edge. The smells of fresh-tilled earth and in-season fruit fill the balcony orchard. A footpath leads among a half-dozen slender trees bearing pale, luminous apples. Small shrubs and other leafy plants occupy the spaces between, but it appears to be empty otherwise.
You can barely make out in the gloom a set of doors at the far end of the balcony, about 70 feet away.
1d20 + 12 ⇒ (13) + 12 = 25
1d20 + 13 ⇒ (5) + 13 = 18
motteditor RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16 |
Not seeing anything, Kregimie climbs onto the balcony and motions for everyone else to approach.
As they reach the rope at the palace wall, however, the gnome is suddenly slammed to the ground by what appears at first glance to be a massive vine that then wraps around him. Looking back, what seems to be a huge mound of vegetation, which must have blended into the orchard, has a hold of him. 14 hp damage; grappled
1d20 + 11 ⇒ (9) + 11 = 20
2d6 + 5 ⇒ (4, 5) + 5 = 14
1d20 + 16 ⇒ (12) + 16 = 28
Initiatives:
Abigail: 1d20 + 5 ⇒ (7) + 5 = 12
Kregimie: 1d20 + 3 ⇒ (19) + 3 = 22
Koremar:1d20 + 4 ⇒ (15) + 4 = 19
Thunder: 1d20 + 5 ⇒ (14) + 5 = 19
Mound of vegetation: 1d20 ⇒ 13
Everyone but Kregimie are at the bottom of the wall, 20 feet below the balcony.
Thunder Rolling |
Thunder Rolling grabbed the rope and hauled himself up as quickly as he was able, ready to help his gnome friend.
I don't think I can fail with a +12 climb check. Accelerated climbing to get to the balcony in one round.
motteditor RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16 |
Sorry if this one's a little lackluster. Feeling a touch under the weather today.
Kregimie: 22
Koremar: 19
Thunder: 19
Abigail: 12
Mound of vegetation: 13
As the rest of the group scales the rope to the balcony, Kregimie struggles to break free of the vine's iron grip. Unable to get free, he hears his ribs creak as the vine slowly constricts, crushing the gnome. 29 hp damage
1d20 + 16 ⇒ (10) + 16 = 26
2d6 + 5 + 2d6 + 7 ⇒ (4, 5) + 5 + (4, 4) + 7 = 29
Thunder Rolling |
Thunder lets out a roar of anger and slashes his axe down on the vines, wherever he can see a good aiming point. The adamantine blade slashes through air and vine with equal ease.
attack, PA 1d20 + 11 ⇒ (15) + 11 = 26
damage 1d12 + 15 ⇒ (7) + 15 = 22
backswing 1d12 + 8 ⇒ (5) + 8 = 13
damage 1d12 + 25 ⇒ (2) + 25 = 27
Abigail Garrett |
Abigail keeps climbing to reach the balcony.
Double move to finish the climb and land on the balcony: 1d20 + 4 ⇒ (11) + 4 = 15
Meanwhile, Sacha follows Thunder's lead and pounces with a furious roar on the mound.
claw: 1d20 + 10 ⇒ (7) + 10 = 17; 1d6 + 10 ⇒ (5) + 10 = 15 grab if hit ; 1d20 + 15 ⇒ (8) + 15 = 23
claw: 1d20 + 10 ⇒ (8) + 10 = 18; 1d6 + 10 ⇒ (4) + 10 = 14 grab if hit ; 1d20 + 15 ⇒ (4) + 15 = 19
rake: 1d20 + 9 ⇒ (3) + 9 = 12; 1d6 + 10 ⇒ (4) + 10 = 14
rake: 1d20 + 9 ⇒ (14) + 9 = 23; 1d6 + 10 ⇒ (4) + 10 = 14
bite: 1d20 + 9 ⇒ (4) + 9 = 13; 1d8 + 10 ⇒ (6) + 10 = 16
motteditor RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16 |
Kregimie: 22
Koremar: 19
Thunder: 19
Abigail: 12
Mound of vegetation: 13
As Kregimie wiggles free, Koremar, Thunder and Sacha press the attack. Koremar's blade seems to glance off a woody protrusion and Sacha can't get a grip, but Thunder's first swing sends a spray of greenery flying across the balcony. 22 hp
As Abigail reaches the balcony, she sees the thing lash out with two vines, hitting Kregimie and Sacha. The vine wraps around the gnome again, but Sacha's able to barely escape its grasp. 12 hp to Kregimie, plus grappled again; 9 hp to Sacha
Victim determination: 1d5 ⇒ 1
Swing: 1d20 + 11 ⇒ (12) + 11 = 23
2d6 + 5 ⇒ (1, 6) + 5 = 12
Victim determination: 1d5 ⇒ 4
Swing: 1d20 + 11 ⇒ (13) + 11 = 24
2d6 + 5 ⇒ (3, 1) + 5 = 9
Grab 1: 1d20 + 16 ⇒ (12) + 16 = 28
Grab 2: 1d20 + 16 ⇒ (6) + 16 = 22
Thunder Rolling |
Again the mighty Mwangi fighter slashed out at the vines, ripping great tears in the foliage as his axe swung back and forth, like he was harvesting wheat...or heads.
attack, PA 1d20 + 11 ⇒ (6) + 11 = 17
damage 1d12 + 15 ⇒ (1) + 15 = 16
backswing 1d12 + 8 ⇒ (7) + 8 = 15
damage 1d12 + 25 ⇒ (3) + 25 = 28
Abigail Garrett |
"Sacha, NO!" Abigail goes for her bow and c0cks an arrow swiftly and lets it fly while Sacha, moving away to escape the vine, shifts its weight and pushes back against it, claws out for sap.
Point Blank Shot: 1d20 + 12 ⇒ (16) + 12 = 28; 1d8 + 6 ⇒ (8) + 6 = 14
Sacha's claw: 1d20 + 10 ⇒ (18) + 10 = 28; 1d6 + 6 ⇒ (1) + 6 = 7
Koremar Auvrealylth'Hel |
Desperate to get his friend out of the vine's grasp and not willing to risk missing it again; Koremar called upon his arcane talents. He raised his hand, uttered a quick sharp word and four magical bolts flew unerringly into the plant.
Magic Missile: 4d4 + 4 ⇒ (4, 3, 1, 2) + 4 = 14
motteditor RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16 |
Sorry, you couldn't get away from it, Kreg. It's got reach; you could drop back off the balcony if you wanted. These guys are tough buggers; for my money one of the most vicious-per-challenge rating monsters in the bestiary.
Kregimie: 22
Koremar: 19
Thunder: 19
Abigail: 12
Mound of vegetation: 13
With Kregimie unable to escape, his companions quickly leap into the fray to try to stop it from ripping the poor gnome in two.
Koremar's missiles slam into the mound, rocking it back for a second as chunks of plant matter go flying. 14 hp; 36 total
Thunder's blow seems to only shave off a few useless twigs, but Abigail's arrow and Sacha's claw hit home. 21 hp, 57 total
As the creature tries to squeeze Kregimie again, it suddenly loses its grip, freeing the gnome, who drops back to the balcony floor. Its second vine lashes out at Thunder, opening up a gash, though it fails to find a purchase to hold on to the big Mwangi. 13 hp
1d20 + 16 ⇒ (4) + 16 = 20
Victim determination: 1d5 ⇒ 3
Attack: 1d20 + 11 ⇒ (17) + 11 = 28
2d6 + 5 ⇒ (6, 2) + 5 = 13
Grab: 1d20 + 11 ⇒ (7) + 11 = 18
Thunder Rolling |
Thunder Rolling blinked through the line of blood dripping from the gash on his shaven head. He did not give the wound a second thought, but continued to hack away at the mound of foliage.
attack, PA 1d20 + 11 ⇒ (7) + 11 = 18
damage 1d12 + 15 ⇒ (1) + 15 = 16
backswing 1d20 + 8 ⇒ (18) + 8 = 26
damage 1d12 + 25 ⇒ (3) + 25 = 28
FYI, I accidentally rolled a d12 for my back swing attack roll last time :(
motteditor RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16 |
Kregimie |
Much to Kreg's delight, Koremar takes out his healing wand and points it at him.
2d8 + 3 ⇒ (6, 3) + 3 = 12
2d8 + 3 ⇒ (3, 8) + 3 = 14
2d8 + 3 ⇒ (7, 4) + 3 = 14
2d8 + 3 ⇒ (3, 6) + 3 = 12
Great rolls! 75/78 after 4 charges, thanks!
Feeling much better, Kreg looks at both sets of doors. "So, the double doors for double the danger, or the single door for more sneaky-ness?"
Kregimie |
Kreg quietly approaches the the single door, walking slowly and inspecting the environment as he does so.
Stealth:1d20 + 16 ⇒ (18) + 16 = 34
Perception:1d20 + 13 ⇒ (2) + 13 = 15(+3 for traps)
When he makes it to the door, he inspects it.
Perception:1d20 + 13 ⇒ (11) + 13 = 24(+3 for traps)
motteditor RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16 |
motteditor RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16 |
motteditor RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16 |
motteditor RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16 |
Kregimie, you actually hear what sounds like violin orchestral music, though it doesn't sound like it's coming from the room immediately in front of you.
Cautiously advancing, you find several paintings decorate a long, wide darkened corridor, each containing luminous, moving images within gilded frames. Their light dimly illuminates a half-dozen rigid figures, suspended from the ceiling by root-like vines.
To the northeast, you can see movement in a large chamber about 40-50 feet away: It actually looks like dancing!
Kregimie |
Hmmm...what in the Hells?! Kreg thinks to himself. He then slowly withdraws a few steps to meet his friends. He quietly whispers to them what he saw then adds "I'm sure that we'd likely end up on the hanging from the ceiling side of things instead of chummy dancing with new friends if we just waltzed in there. Hey, that was punny!"
motteditor RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16 |
motteditor RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16 |