Rfkannen |
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For a while, I have had a backup character made specifically to make another player in my group cry (they find it hilarious and are cool with it). While I like the character, my build for them wasn't super flavorful, mostly because I came into it with a pre-determined class. I would love to get y'alls help maximizing the flavor into a fun build for this!
This player had a previous pc who ascended to godhood and became known as the rainmaker. Rainmaker's thing is using magic to make people's lives better. She made half the magic items on the continent, mostly utility things that improved people's lives; water systems, communication, etc. Her other divine feats were all water related; she put out a fire that was burning half a continent, she helped a city get clean water, she accidentally made undines a thing, etc. Just a god all about compassion and taking care of people. The gm and the rainmaker's player agreed I could stat her godly domains, skills, and weapon as long as it felt right.
The rainmaker had a niece who was born as an undine, My idea was that when the niece was around 5, she was terrified of the dark, so the rainmaker built a toy to help her feel safe. When squeezed, the toy would say something like, "don't worry, I'll keep the monsters at bay!". It was a quick gift, made in a single night, to help her feel better.
One hundred years pass, the rainmaker goes off and becomes a god, the niece grows up and has kids, who have kids, who have kids, etc. And the toy gets passed down for generations of this undine tengu family.
One day the toy's owner and her parents were on vacation away from the main family and got attacked by a giant monster. Everyone was killed, and the kid's final wish was for the toy to come to life and protect her. That wish, combined with the little bit of godly magic left in the toy, brought it to life. The toy scared off the monster, but the girl was too injured and died in its arms.
The toy was ashamed, as it had failed in what it believed its purpose was ( actually protecting its creator's family, which it wasn't really built to do). So it vowed to make the world safe for all children and went off to go adventuring to achieve that goal. It is deeply convinced that its creator is ashamed of it, and will punish it for failing its purpose, and it is doing everything it can to avoid her and her clergy.
Any ideas for building that backstory into a flavorful character? How would you build a sentient toy ,built by a god of crafting and water, who had the goal to protect all the world's children? Thank you for any ideas you have!
Rfkannen |
Heritage was one of the things I was stuck on. Toy makes sense for something that was a toy, I was picturing him looking like some sort of teddy bear so stuffed makes sense, wished alive makes sense for something that was wished alive, aasimar makes sense for something made by someone who would later become a god, and undine makes sense for a water theme. Are any of them mechanically better than the other?
Champion would be a lot of fun! Really lean into the "defender of children" thing! Out of curiosity, why did you pick redeemer? I think it would be fun!
If you wanted to go whole in on the defender theme with a champion, how would you do it?
Tempest oracle would also be a ton of fun! He could be a healer, which fit, and being able to see through his god's rain would be a great flavorful benifit! And he could be a little rainmaker himself with a storm surrounding him! A soggy little toy is ADORABLE!